🧑‍💻 Pins and debug list cleanup (#24878)

This commit is contained in:
Scott Lahteine
2022-10-17 23:00:26 -05:00
parent 2e2abbcb48
commit dd224b4eb9
12 changed files with 1092 additions and 763 deletions

View File

@ -26,7 +26,7 @@
#if ((!HAS_ADC_BUTTONS && IS_NEWPANEL) || BUTTONS_EXIST(EN1, EN2)) && !IS_TFTGLCD_PANEL
#define HAS_ENCODER_WHEEL 1
#endif
#if (HAS_ENCODER_WHEEL || ANY_BUTTON(ENC, BACK, UP, DWN, LFT, RT)) && DISABLED(TOUCH_UI_FTDI_EVE)
#if (HAS_ENCODER_WHEEL || ANY_BUTTON(ENC, BACK, UP, DOWN, LEFT, RIGHT)) && DISABLED(TOUCH_UI_FTDI_EVE)
#define HAS_DIGITAL_BUTTONS 1
#endif
#if !HAS_ADC_BUTTONS && (IS_RRW_KEYPAD || (HAS_WIRED_LCD && !IS_NEWPANEL))
@ -190,18 +190,18 @@
#else
#define _BUTTON_PRESSED_UP false
#endif
#if BUTTON_EXISTS(DWN)
#define _BUTTON_PRESSED_DWN _BUTTON_PRESSED(DWN)
#if BUTTON_EXISTS(DOWN)
#define _BUTTON_PRESSED_DWN _BUTTON_PRESSED(DOWN)
#else
#define _BUTTON_PRESSED_DWN false
#endif
#if BUTTON_EXISTS(LFT)
#define _BUTTON_PRESSED_LFT _BUTTON_PRESSED(LFT)
#if BUTTON_EXISTS(LEFT)
#define _BUTTON_PRESSED_LFT _BUTTON_PRESSED(LEFT)
#else
#define _BUTTON_PRESSED_LFT false
#endif
#if BUTTON_EXISTS(RT)
#define _BUTTON_PRESSED_RT _BUTTON_PRESSED(RT)
#if BUTTON_EXISTS(RIGHT)
#define _BUTTON_PRESSED_RT _BUTTON_PRESSED(RIGHT)
#else
#define _BUTTON_PRESSED_RT false
#endif

View File

@ -482,14 +482,14 @@ void lv_encoder_pin_init() {
#if BUTTON_EXISTS(UP)
SET_INPUT(BTN_UP);
#endif
#if BUTTON_EXISTS(DWN)
SET_INPUT(BTN_DWN);
#if BUTTON_EXISTS(DOWN)
SET_INPUT(BTN_DOWN);
#endif
#if BUTTON_EXISTS(LFT)
SET_INPUT(BTN_LFT);
#if BUTTON_EXISTS(LEFT)
SET_INPUT(BTN_LEFT);
#endif
#if BUTTON_EXISTS(RT)
SET_INPUT(BTN_RT);
#if BUTTON_EXISTS(RIGHT)
SET_INPUT(BTN_RIGHT);
#endif
}

View File

@ -227,14 +227,14 @@ void MarlinUI::init() {
#if BUTTON_EXISTS(UP)
SET_INPUT(BTN_UP);
#endif
#if BUTTON_EXISTS(DWN)
SET_INPUT(BTN_DWN);
#if BUTTON_EXISTS(DOWN)
SET_INPUT(BTN_DOWN);
#endif
#if BUTTON_EXISTS(LFT)
SET_INPUT(BTN_LFT);
SET_INPUT(BTN_LEFT);
#endif
#if BUTTON_EXISTS(RT)
SET_INPUT(BTN_RT);
SET_INPUT(BTN_RIGHT);
#endif
#endif
@ -1303,7 +1303,7 @@ void MarlinUI::init() {
//
// Directional buttons
//
#if ANY_BUTTON(UP, DWN, LFT, RT)
#if ANY_BUTTON(UP, DOWN, LEFT, RIGHT)
const int8_t pulses = epps * encoderDirection;
@ -1311,20 +1311,20 @@ void MarlinUI::init() {
encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * pulses;
next_button_update_ms = now + 300;
}
else if (BUTTON_PRESSED(DWN)) {
else if (BUTTON_PRESSED(DOWN)) {
encoderDiff = -(ENCODER_STEPS_PER_MENU_ITEM) * pulses;
next_button_update_ms = now + 300;
}
else if (BUTTON_PRESSED(LFT)) {
else if (BUTTON_PRESSED(LEFT)) {
encoderDiff = -pulses;
next_button_update_ms = now + 300;
}
else if (BUTTON_PRESSED(RT)) {
else if (BUTTON_PRESSED(RIGHT)) {
encoderDiff = pulses;
next_button_update_ms = now + 300;
}
#endif // UP || DWN || LFT || RT
#endif // UP || DOWN || LEFT || RIGHT
buttons = (newbutton | TERN0(HAS_SLOW_BUTTONS, slow_buttons)
#if BOTH(HAS_TOUCH_BUTTONS, HAS_ENCODER_ACTION)