Add nextMenu, nextEncoderPosition to change menus after handler loop
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		| @@ -262,7 +262,7 @@ static void lcd_status_screen(); | |||||||
|   uint8_t currentMenuViewOffset;              /* scroll offset in the current menu */ |   uint8_t currentMenuViewOffset;              /* scroll offset in the current menu */ | ||||||
|   millis_t next_button_update_ms; |   millis_t next_button_update_ms; | ||||||
|   uint8_t lastEncoderBits; |   uint8_t lastEncoderBits; | ||||||
|   uint32_t encoderPosition; |   uint32_t encoderPosition, nextEncoderPosition; | ||||||
|   #if PIN_EXISTS(SD_DETECT) |   #if PIN_EXISTS(SD_DETECT) | ||||||
|     uint8_t lcd_sd_status; |     uint8_t lcd_sd_status; | ||||||
|   #endif |   #endif | ||||||
| @@ -277,6 +277,7 @@ typedef struct { | |||||||
| } menuPosition; | } menuPosition; | ||||||
|  |  | ||||||
| menuFunc_t currentMenu = lcd_status_screen; // pointer to the currently active menu handler | menuFunc_t currentMenu = lcd_status_screen; // pointer to the currently active menu handler | ||||||
|  | menuFunc_t nextMenu = NULL; // the next menu handler to activate | ||||||
|  |  | ||||||
| menuPosition menu_history[10]; | menuPosition menu_history[10]; | ||||||
| uint8_t menu_history_depth = 0; | uint8_t menu_history_depth = 0; | ||||||
| @@ -311,21 +312,16 @@ float raw_Ki, raw_Kd; | |||||||
|  * Remembers the previous position |  * Remembers the previous position | ||||||
|  */ |  */ | ||||||
| static void lcd_goto_menu(menuFunc_t menu, const bool feedback = false, const uint32_t encoder = 0) { | static void lcd_goto_menu(menuFunc_t menu, const bool feedback = false, const uint32_t encoder = 0) { | ||||||
|   if (currentMenu != menu) { |   if (currentMenu != menu && nextMenu != menu) { | ||||||
|     currentMenu = menu; |     nextMenu = menu; | ||||||
|     lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; |     nextEncoderPosition = encoder; | ||||||
|     #if ENABLED(NEWPANEL) |     #if ENABLED(NEWPANEL) | ||||||
|       encoderPosition = encoder; |  | ||||||
|       if (feedback) lcd_quick_feedback(); |       if (feedback) lcd_quick_feedback(); | ||||||
|     #endif |     #endif | ||||||
|     if (menu == lcd_status_screen) { |     if (menu == lcd_status_screen) { | ||||||
|       defer_return_to_status = false; |       defer_return_to_status = false; | ||||||
|       menu_history_depth = 0; |       menu_history_depth = 0; | ||||||
|     } |     } | ||||||
|     #if ENABLED(LCD_PROGRESS_BAR) |  | ||||||
|       // For LCD_PROGRESS_BAR re-initialize custom characters |  | ||||||
|       lcd_set_custom_characters(menu == lcd_status_screen); |  | ||||||
|     #endif |  | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -918,13 +914,6 @@ void lcd_cooldown() { | |||||||
|  |  | ||||||
|   static void _lcd_level_bed_done() { |   static void _lcd_level_bed_done() { | ||||||
|     if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_DONE)); |     if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_DONE)); | ||||||
|     lcdDrawUpdate = |  | ||||||
|       #if ENABLED(DOGLCD) |  | ||||||
|         LCDVIEW_CALL_REDRAW_NEXT |  | ||||||
|       #else |  | ||||||
|         LCDVIEW_CALL_NO_REDRAW |  | ||||||
|       #endif |  | ||||||
|     ; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
| @@ -940,13 +929,6 @@ void lcd_cooldown() { | |||||||
|       NOLESS(current_position[Z_AXIS], 0); |       NOLESS(current_position[Z_AXIS], 0); | ||||||
|       NOMORE(current_position[Z_AXIS], MESH_HOME_SEARCH_Z * 2); |       NOMORE(current_position[Z_AXIS], MESH_HOME_SEARCH_Z * 2); | ||||||
|       line_to_current(Z_AXIS); |       line_to_current(Z_AXIS); | ||||||
|       lcdDrawUpdate = |  | ||||||
|         #if ENABLED(DOGLCD) |  | ||||||
|           LCDVIEW_CALL_REDRAW_NEXT |  | ||||||
|         #else |  | ||||||
|           LCDVIEW_REDRAW_NOW |  | ||||||
|         #endif |  | ||||||
|       ; |  | ||||||
|     } |     } | ||||||
|     encoderPosition = 0; |     encoderPosition = 0; | ||||||
|  |  | ||||||
| @@ -1002,14 +984,6 @@ void lcd_cooldown() { | |||||||
|       sprintf_P(msg, PSTR("%i / %u"), (int)(_lcd_level_bed_position + 1), (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)); |       sprintf_P(msg, PSTR("%i / %u"), (int)(_lcd_level_bed_position + 1), (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)); | ||||||
|       lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_NEXT_POINT), msg); |       lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_NEXT_POINT), msg); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     lcdDrawUpdate = |  | ||||||
|       #if ENABLED(DOGLCD) |  | ||||||
|         LCDVIEW_CALL_REDRAW_NEXT |  | ||||||
|       #else |  | ||||||
|         LCDVIEW_CALL_NO_REDRAW |  | ||||||
|       #endif |  | ||||||
|     ; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
| @@ -1047,15 +1021,9 @@ void lcd_cooldown() { | |||||||
|    */ |    */ | ||||||
|   static void _lcd_level_bed_homing() { |   static void _lcd_level_bed_homing() { | ||||||
|     if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL); |     if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL); | ||||||
|     lcdDrawUpdate = |  | ||||||
|       #if ENABLED(DOGLCD) |  | ||||||
|         LCDVIEW_CALL_REDRAW_NEXT |  | ||||||
|       #else |  | ||||||
|         LCDVIEW_CALL_NO_REDRAW |  | ||||||
|       #endif |  | ||||||
|     ; |  | ||||||
|     if (axis_homed[X_AXIS] && axis_homed[Y_AXIS] && axis_homed[Z_AXIS]) |     if (axis_homed[X_AXIS] && axis_homed[Y_AXIS] && axis_homed[Z_AXIS]) | ||||||
|       lcd_goto_menu(_lcd_level_bed_homing_done); |       lcd_goto_menu(_lcd_level_bed_homing_done); | ||||||
|  |     lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW; // counts as a draw flag during graphical loop | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
| @@ -1197,7 +1165,6 @@ static void _lcd_move(const char* name, AxisEnum axis, float min, float max) { | |||||||
|     if (min_software_endstops) NOLESS(current_position[axis], min); |     if (min_software_endstops) NOLESS(current_position[axis], min); | ||||||
|     if (max_software_endstops) NOMORE(current_position[axis], max); |     if (max_software_endstops) NOMORE(current_position[axis], max); | ||||||
|     line_to_current(axis); |     line_to_current(axis); | ||||||
|     lcdDrawUpdate = LCDVIEW_REDRAW_NOW; |  | ||||||
|   } |   } | ||||||
|   encoderPosition = 0; |   encoderPosition = 0; | ||||||
|   if (lcdDrawUpdate) lcd_implementation_drawedit(name, ftostr31(current_position[axis])); |   if (lcdDrawUpdate) lcd_implementation_drawedit(name, ftostr31(current_position[axis])); | ||||||
| @@ -1226,7 +1193,6 @@ static void lcd_move_e( | |||||||
|   if (encoderPosition && movesplanned() <= 3) { |   if (encoderPosition && movesplanned() <= 3) { | ||||||
|     current_position[E_AXIS] += float((int32_t)encoderPosition) * move_menu_scale; |     current_position[E_AXIS] += float((int32_t)encoderPosition) * move_menu_scale; | ||||||
|     line_to_current(E_AXIS); |     line_to_current(E_AXIS); | ||||||
|     lcdDrawUpdate = LCDVIEW_REDRAW_NOW; |  | ||||||
|   } |   } | ||||||
|   encoderPosition = 0; |   encoderPosition = 0; | ||||||
|   if (lcdDrawUpdate) { |   if (lcdDrawUpdate) { | ||||||
| @@ -1717,7 +1683,6 @@ static void lcd_control_volumetric_menu() { | |||||||
|         lcd_contrast &= 0x3F; |         lcd_contrast &= 0x3F; | ||||||
|       #endif |       #endif | ||||||
|       encoderPosition = 0; |       encoderPosition = 0; | ||||||
|       lcdDrawUpdate = LCDVIEW_REDRAW_NOW; |  | ||||||
|       u8g.setContrast(lcd_contrast); |       u8g.setContrast(lcd_contrast); | ||||||
|     } |     } | ||||||
|     if (lcdDrawUpdate) { |     if (lcdDrawUpdate) { | ||||||
| @@ -1868,12 +1833,12 @@ static void lcd_control_volumetric_menu() { | |||||||
|   } \ |   } \ | ||||||
|   static void menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \ |   static void menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \ | ||||||
|     _menu_action_setting_edit_ ## _name(pstr, ptr, minValue, maxValue); \ |     _menu_action_setting_edit_ ## _name(pstr, ptr, minValue, maxValue); \ | ||||||
|     currentMenu = menu_edit_ ## _name; \ |     lcd_goto_menu(menu_edit_ ## _name); \ | ||||||
|   }\ |   }\ | ||||||
|   static void menu_action_setting_edit_callback_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue, menuFunc_t callback) { \ |   static void menu_action_setting_edit_callback_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue, menuFunc_t callback) { \ | ||||||
|     _menu_action_setting_edit_ ## _name(pstr, ptr, minValue, maxValue); \ |     _menu_action_setting_edit_ ## _name(pstr, ptr, minValue, maxValue); \ | ||||||
|     currentMenu = menu_edit_callback_ ## _name; \ |  | ||||||
|     callbackFunc = callback; \ |     callbackFunc = callback; \ | ||||||
|  |     lcd_goto_menu(menu_edit_callback_ ## _name); \ | ||||||
|   } |   } | ||||||
| menu_edit_type(int, int3, itostr3, 1); | menu_edit_type(int, int3, itostr3, 1); | ||||||
| menu_edit_type(float, float3, ftostr3, 1); | menu_edit_type(float, float3, ftostr3, 1); | ||||||
| @@ -1939,7 +1904,6 @@ menu_edit_type(unsigned long, long5, ftostr5, 0.01); | |||||||
| #endif | #endif | ||||||
|  |  | ||||||
| void lcd_quick_feedback() { | void lcd_quick_feedback() { | ||||||
|   lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; |  | ||||||
|   next_button_update_ms = millis() + 500; |   next_button_update_ms = millis() + 500; | ||||||
|  |  | ||||||
|   #if ENABLED(LCD_USE_I2C_BUZZER) |   #if ENABLED(LCD_USE_I2C_BUZZER) | ||||||
| @@ -2106,7 +2070,7 @@ bool lcd_blink() { | |||||||
|  *   - Act on RepRap World keypad input |  *   - Act on RepRap World keypad input | ||||||
|  *   - Update the encoder position |  *   - Update the encoder position | ||||||
|  *   - Apply acceleration to the encoder position |  *   - Apply acceleration to the encoder position | ||||||
|  *   - Set lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT on controller events |  *   - Set lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NOW on controller events | ||||||
|  *   - Reset the Info Screen timeout if there's any input |  *   - Reset the Info Screen timeout if there's any input | ||||||
|  *   - Update status indicators, if any |  *   - Update status indicators, if any | ||||||
|  * |  * | ||||||
| @@ -2114,17 +2078,21 @@ bool lcd_blink() { | |||||||
|  *   - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE |  *   - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE | ||||||
|  *   - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE |  *   - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE | ||||||
|  *   - Call the menu handler. Menu handlers should do the following: |  *   - Call the menu handler. Menu handlers should do the following: | ||||||
|  *     - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW |  *     - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW and draw the value | ||||||
|  |  *       (Encoder events automatically set lcdDrawUpdate for you.) | ||||||
|  *     - if (lcdDrawUpdate) { redraw } |  *     - if (lcdDrawUpdate) { redraw } | ||||||
|  *     - Before exiting the handler set lcdDrawUpdate to: |  *     - Before exiting the handler set lcdDrawUpdate to: | ||||||
|  *       - LCDVIEW_REDRAW_NOW or LCDVIEW_NONE for no callbacks until the next controller event. |  | ||||||
|  *       - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT. |  *       - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT. | ||||||
|  *       - LCDVIEW_CALL_NO_REDRAW for a callback with no forced redraw on the next loop. |  *       - LCDVIEW_REDRAW_NOW or LCDVIEW_NONE to keep drawingm but only in this loop. | ||||||
|  *     - NOTE: For some displays, the menu handler may be called 2 or more times per loop. |  *       - LCDVIEW_REDRAW_NEXT to keep drawing and draw on the next loop also. | ||||||
|  |  *       - LCDVIEW_CALL_NO_REDRAW to keep drawing (or start drawing) with no redraw on the next loop. | ||||||
|  |  *     - NOTE: For graphical displays menu handlers may be called 2 or more times per loop, | ||||||
|  |  *             so don't change lcdDrawUpdate without considering this. | ||||||
|  * |  * | ||||||
|  *   After the menu handler callback runs (or not): |  *   After the menu handler callback runs (or not): | ||||||
|  |  *   - Set lcdDrawUpdate to nextLcdDrawUpdate (usually unchanged) | ||||||
|  *   - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW |  *   - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW | ||||||
|  *   - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually) |  *   - Transition lcdDrawUpdate to the next state | ||||||
|  * |  * | ||||||
|  * No worries. This function is only called from the main thread. |  * No worries. This function is only called from the main thread. | ||||||
|  */ |  */ | ||||||
| @@ -2282,6 +2250,18 @@ void lcd_update() { | |||||||
|  |  | ||||||
|     #endif // ULTIPANEL |     #endif // ULTIPANEL | ||||||
|  |  | ||||||
|  |     // If a new menu was set, update the pointer, set to clear & redraw | ||||||
|  |     if (nextMenu) { | ||||||
|  |       currentMenu = nextMenu; | ||||||
|  |       encoderPosition = nextEncoderPosition; | ||||||
|  |       nextMenu = NULL; | ||||||
|  |       lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; | ||||||
|  |       #if ENABLED(LCD_PROGRESS_BAR) | ||||||
|  |         // For LCD_PROGRESS_BAR re-initialize custom characters | ||||||
|  |         lcd_set_custom_characters(currentMenu == lcd_status_screen); | ||||||
|  |       #endif | ||||||
|  |     } | ||||||
|  |  | ||||||
|     switch (lcdDrawUpdate) { |     switch (lcdDrawUpdate) { | ||||||
|       case LCDVIEW_CLEAR_CALL_REDRAW: |       case LCDVIEW_CLEAR_CALL_REDRAW: | ||||||
|         lcd_implementation_clear(); |         lcd_implementation_clear(); | ||||||
|   | |||||||
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