Miscellaneous LCD code renaming, reordering (#12430)
* Move special characters to language.h * Apply some naming standards * Clean up menu item draw functions * Rename some Temperature methods * UI => ExtUI
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@ -309,30 +309,8 @@
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#define HAS_DIGITAL_ENCODER ENABLED(NEWPANEL)
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#if HAS_GRAPHICAL_LCD
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//
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// Custom characters from Marlin_symbols.fon which was merged into ISO10646-0-3.bdf
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// \x00 intentionally skipped to avoid problems in strings
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//
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#define LCD_STR_REFRESH "\x01"
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#define LCD_STR_FOLDER "\x02"
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#define LCD_STR_ARROW_RIGHT "\x03"
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#define LCD_STR_UPLEVEL "\x04"
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#define LCD_STR_CLOCK "\x05"
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#define LCD_STR_FEEDRATE "\x06"
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#define LCD_STR_BEDTEMP "\x07"
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#define LCD_STR_THERMOMETER "\x08"
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#define LCD_STR_DEGREE "\x09"
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#define LCD_STR_SPECIAL_MAX '\x09'
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// Maximum here is 0x1F because 0x20 is ' ' (space) and the normal charsets begin.
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// Better stay below 0x10 because DISPLAY_CHARSET_HD44780_WESTERN begins here.
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// Symbol characters
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#define LCD_STR_FILAM_DIA "\xf8"
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#define LCD_STR_FILAM_MUL "\xa4"
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/**
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* Default LCD contrast for dogm-like LCD displays
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* Default LCD contrast for Graphical LCD displays
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*/
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#define HAS_LCD_CONTRAST ( \
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ENABLED(MAKRPANEL) \
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@ -353,20 +331,6 @@
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#define DEFAULT_LCD_CONTRAST 32
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#endif
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#endif
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#else
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// Custom characters defined in the first 8 characters of the LCD
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#define LCD_BEDTEMP_CHAR 0x00 // Print only as a char. This will have 'unexpected' results when used in a string!
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#define LCD_DEGREE_CHAR 0x01
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#define LCD_STR_THERMOMETER "\x02" // Still used with string concatenation
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#define LCD_UPLEVEL_CHAR 0x03
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#define LCD_STR_REFRESH "\x04"
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#define LCD_STR_FOLDER "\x05"
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#define LCD_FEEDRATE_CHAR 0x06
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#define LCD_CLOCK_CHAR 0x07
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#define LCD_STR_ARROW_RIGHT ">" /* from the default character set */
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#endif
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// Boot screens
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