Revert "Change Auto_Bed_Leveling to Auto_Bed_Compensation"

This commit is contained in:
alexborro
2014-12-21 10:06:05 -02:00
parent 60628864ca
commit d74aabf259
12 changed files with 113 additions and 113 deletions

View File

@ -26,9 +26,9 @@
#include "Marlin.h"
#ifdef ENABLE_AUTO_BED_COMPENSATION
#ifdef ENABLE_AUTO_BED_LEVELING
#include "vector_3.h"
#endif // ENABLE_AUTO_BED_COMPENSATION
#endif // ENABLE_AUTO_BED_LEVELING
// This struct is used when buffering the setup for each linear movement "nominal" values are as specified in
// the source g-code and may never actually be reached if acceleration management is active.
@ -71,10 +71,10 @@ typedef struct {
volatile char busy;
} block_t;
#ifdef ENABLE_AUTO_BED_COMPENSATION
// this holds the required transform to compensate for bed compensation
extern matrix_3x3 plan_bed_compensation_matrix;
#endif // #ifdef ENABLE_AUTO_BED_COMPENSATION
#ifdef ENABLE_AUTO_BED_LEVELING
// this holds the required transform to compensate for bed level
extern matrix_3x3 plan_bed_level_matrix;
#endif // #ifdef ENABLE_AUTO_BED_LEVELING
// Initialize the motion plan subsystem
void plan_init();
@ -82,21 +82,21 @@ void plan_init();
// Add a new linear movement to the buffer. x, y and z is the signed, absolute target position in
// millimaters. Feed rate specifies the speed of the motion.
#ifdef ENABLE_AUTO_BED_COMPENSATION
#ifdef ENABLE_AUTO_BED_LEVELING
void plan_buffer_line(float x, float y, float z, const float &e, float feed_rate, const uint8_t &extruder);
// Get the position applying the bed compensation matrix if enabled
// Get the position applying the bed level matrix if enabled
vector_3 plan_get_position();
#else
void plan_buffer_line(const float &x, const float &y, const float &z, const float &e, float feed_rate, const uint8_t &extruder);
#endif // ENABLE_AUTO_BED_COMPENSATION
#endif // ENABLE_AUTO_BED_LEVELING
// Set position. Used for G92 instructions.
#ifdef ENABLE_AUTO_BED_COMPENSATION
#ifdef ENABLE_AUTO_BED_LEVELING
void plan_set_position(float x, float y, float z, const float &e);
#else
void plan_set_position(const float &x, const float &y, const float &z, const float &e);
#endif // ENABLE_AUTO_BED_COMPENSATION
#endif // ENABLE_AUTO_BED_LEVELING
void plan_set_e_position(const float &e);