Clean up Touch pins. Better up/down touch response. (#14900)
This commit is contained in:
committed by
Scott Lahteine
parent
8cc0b4bf5e
commit
d2d71caa3b
@ -63,10 +63,6 @@ void XPT2046::init(void) {
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uint8_t XPT2046::read_buttons() {
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int16_t tsoffsets[4] = { 0 };
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static uint32_t touchtimeout = 0;
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if (PENDING(millis(), touchtimeout)) return 0;
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touchtimeout = millis() + 80; // ideally want to set this lower for the games... 30 or 40.
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if (tsoffsets[0] + tsoffsets[1] == 0) {
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// Not yet set, so use defines as fallback...
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tsoffsets[0] = XPT2046_X_CALIBRATION;
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@ -84,10 +80,10 @@ uint8_t XPT2046::read_buttons() {
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if (y < 175 || y > 234) return 0;
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if (WITHIN(x, 11, 109)) encoderDiff = -(ENCODER_STEPS_PER_MENU_ITEM) * ENCODER_PULSES_PER_STEP;
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else if (WITHIN(x, 111, 209)) encoderDiff = ENCODER_STEPS_PER_MENU_ITEM * ENCODER_PULSES_PER_STEP;
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else if (WITHIN(x, 211, 309)) return EN_C;
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return 0;
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return WITHIN(x, 11, 109) ? EN_A
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: WITHIN(x, 111, 209) ? EN_B
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: WITHIN(x, 211, 309) ? EN_C
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: 0;
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}
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bool XPT2046::isTouched() {
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