Temperature cleanup
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		@@ -184,14 +184,16 @@ void Touch::touch(touch_control_t *control) {
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      int8_t heater;
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      heater = control->data;
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      ui.clear_lcd();
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      if (heater >= 0) { // HotEnd
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        #if HOTENDS == 1
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          MenuItem_int3::action((const char *)GET_TEXT_F(MSG_NOZZLE), &thermalManager.temp_hotend[0].target, 0, thermalManager.hotend_max_target(0), []{ thermalManager.start_watching_hotend(0); });
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        #else
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          MenuItemBase::itemIndex = heater;
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          MenuItem_int3::action((const char *)GET_TEXT_F(MSG_NOZZLE_N), &thermalManager.temp_hotend[heater].target, 0, thermalManager.hotend_max_target(heater), []{ thermalManager.start_watching_hotend(MenuItemBase::itemIndex); });
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        #endif
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      }
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      #if HAS_HOTEND
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        if (heater >= 0) { // HotEnd
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          #if HOTENDS == 1
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            MenuItem_int3::action((const char *)GET_TEXT_F(MSG_NOZZLE), &thermalManager.temp_hotend[0].target, 0, thermalManager.hotend_max_target(0), []{ thermalManager.start_watching_hotend(0); });
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          #else
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            MenuItemBase::itemIndex = heater;
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            MenuItem_int3::action((const char *)GET_TEXT_F(MSG_NOZZLE_N), &thermalManager.temp_hotend[heater].target, 0, thermalManager.hotend_max_target(heater), []{ thermalManager.start_watching_hotend(MenuItemBase::itemIndex); });
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          #endif
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        }
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      #endif
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      #if HAS_HEATED_BED
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        else if (heater == H_BED) {
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          MenuItem_int3::action((const char *)GET_TEXT_F(MSG_BED), &thermalManager.temp_bed.target, 0, BED_MAX_TARGET, thermalManager.start_watching_bed);
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