fix zjerk being the same for delta as xy jerk
add more delta defaults on delta make second home even slower
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@ -431,7 +431,11 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
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// The speed change that does not require acceleration (i.e. the software might assume it can be done instantaneously)
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#define DEFAULT_XYJERK 20.0 // (mm/sec)
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#ifdef DELTA
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#define DEFAULT_ZJERK 20.0 // (mm/sec) Must be same as XY for delta
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#else
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#define DEFAULT_ZJERK 0.4 // (mm/sec)
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#endif // DELTA
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#define DEFAULT_EJERK 5.0 // (mm/sec)
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//===========================================================================
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@ -177,7 +177,10 @@
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#define DEFAULT_MINSEGMENTTIME 20000
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// If defined the movements slow down when the look ahead buffer is only half full
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// (don't use SLOWDOWN with DELTA because DELTA generates hundreds of segments per second)
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#ifndef DELTA
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#define SLOWDOWN
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#endif
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// Frequency limit
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// See nophead's blog for more info
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@ -712,7 +712,11 @@ static void homeaxis(int axis) {
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st_synchronize();
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destination[axis] = 2*home_retract_mm(axis) * home_dir(axis);
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#ifdef DELTA
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feedrate = homing_feedrate[axis]/10;
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#else
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feedrate = homing_feedrate[axis]/2 ;
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#endif
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plan_buffer_line(destination[X_AXIS], destination[Y_AXIS], destination[Z_AXIS], destination[E_AXIS], feedrate/60, active_extruder);
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st_synchronize();
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