UBL patch from Bob-the-Kuhn
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18
Marlin/Marlin_main.cpp
Normal file → Executable file
18
Marlin/Marlin_main.cpp
Normal file → Executable file
@ -508,7 +508,13 @@ static uint8_t target_extruder;
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#endif
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#endif
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#if ENABLED(Z_DUAL_ENDSTOPS)
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#if ENABLED(Z_DUAL_ENDSTOPS)
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float z_endstop_adj = 0;
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float z_endstop_adj =
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#ifdef Z_DUAL_ENDSTOPS_ADJUSTMENT
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Z_DUAL_ENDSTOPS_ADJUSTMENT
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#else
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0
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#endif
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;
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#endif
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#endif
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// Extruder offsets
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// Extruder offsets
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@ -2281,7 +2287,7 @@ static void clean_up_after_endstop_or_probe_move() {
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if (enable) planner.unapply_leveling(current_position);
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if (enable) planner.unapply_leveling(current_position);
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}
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}
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#elif HAS_ABL
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#elif HAS_ABL && !ENABLED(AUTO_BED_LEVELING_UBL)
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#if ENABLED(AUTO_BED_LEVELING_BILINEAR)
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#if ENABLED(AUTO_BED_LEVELING_BILINEAR)
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const bool can_change = (!enable || (bilinear_grid_spacing[0] && bilinear_grid_spacing[1]));
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const bool can_change = (!enable || (bilinear_grid_spacing[0] && bilinear_grid_spacing[1]));
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@ -2302,7 +2308,11 @@ static void clean_up_after_endstop_or_probe_move() {
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else
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else
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planner.unapply_leveling(current_position);
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planner.unapply_leveling(current_position);
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}
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}
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#elif ENABLED(AUTO_BED_LEVELING_UBL)
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if (blm.state.EEPROM_storage_slot == 0) {
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blm.state.active = enable;
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blm.store_state();
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}
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#endif
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#endif
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}
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}
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@ -7139,6 +7149,8 @@ void quickstop_stepper() {
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const bool new_status =
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const bool new_status =
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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mbl.active()
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mbl.active()
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#elif ENABLED(AUTO_BED_LEVELING_UBL)
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blm.state.active
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#else
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#else
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planner.abl_enabled
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planner.abl_enabled
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#endif
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#endif
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1
Marlin/enum.h
Normal file → Executable file
1
Marlin/enum.h
Normal file → Executable file
@ -75,6 +75,7 @@ enum DebugFlags {
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DEBUG_DRYRUN = _BV(3), ///< Ignore temperature setting and E movement commands
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DEBUG_DRYRUN = _BV(3), ///< Ignore temperature setting and E movement commands
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DEBUG_COMMUNICATION = _BV(4), ///< Not implemented
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DEBUG_COMMUNICATION = _BV(4), ///< Not implemented
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DEBUG_LEVELING = _BV(5), ///< Print detailed output for homing and leveling
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DEBUG_LEVELING = _BV(5), ///< Print detailed output for homing and leveling
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DEBUG_MESH_ADJUST = _BV(6), ///< UBL bed leveling
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DEBUG_ALL = 0xFF
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DEBUG_ALL = 0xFF
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};
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};
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