Add u8glib library supporting dot matrix displays
https://code.google.com/p/u8glib/ Universal Graphics Library for 8 Bit Embedded Systems
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/*
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  Bitmap.pde
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  Show simple bitmap
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  >>> Before compiling: Please remove comment from the constructor of the 
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  >>> connected graphics display (see below).
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  Universal 8bit Graphics Library, http://code.google.com/p/u8glib/
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  Copyright (c) 2011, olikraus@gmail.com
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  All rights reserved.
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  Redistribution and use in source and binary forms, with or without modification, 
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  are permitted provided that the following conditions are met:
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  * Redistributions of source code must retain the above copyright notice, this list 
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    of conditions and the following disclaimer.
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  * Redistributions in binary form must reproduce the above copyright notice, this 
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    list of conditions and the following disclaimer in the documentation and/or other 
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    materials provided with the distribution.
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  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
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  CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
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  INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
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  MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
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  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
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  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
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  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
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  NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
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  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
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  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
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  STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
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  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
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  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  
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*/
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#include "U8glib.h"
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// setup u8g object, please remove comment from one of the following constructor calls
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// IMPORTANT NOTE: The complete list of supported devices is here: http://code.google.com/p/u8glib/wiki/device
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//U8GLIB_NHD27OLED_BW u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_NHD27OLED_2X_BW u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_NHD27OLED_GR u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_NHD27OLED_2X_GR u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_NHD31OLED_BW u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_NHD31OLED_2X_BW u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_NHD31OLED_GR u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_NHD31OLED_2X_GR u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_DOGS102 u8g(13, 11, 10, 9);		// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_DOGM132 u8g(13, 11, 10, 9);		// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_DOGM128 u8g(13, 11, 10, 9);		// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_ST7920_128X64_1X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16);   // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
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//U8GLIB_ST7920_128X64_4X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16);   // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
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//U8GLIB_ST7920_128X64_1X u8g(18, 16, 17);	// SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
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//U8GLIB_ST7920_128X64_4X u8g(18, 16, 17);	// SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
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//U8GLIB_ST7920_192X32_1X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16);   // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
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//U8GLIB_ST7920_192X32_4X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16);   // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
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//U8GLIB_ST7920_192X32_1X u8g(18, 16, 17);	// SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
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//U8GLIB_ST7920_192X32_4X u8g(18, 16, 17);	// SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
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//U8GLIB_ST7920_192X32_1X u8g(13, 11, 10);	// SPI Com: SCK = en = 13, MOSI = rw = 11, CS = di = 10
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//U8GLIB_ST7920_192X32_4X u8g(10);		// SPI Com: SCK = en = 13, MOSI = rw = 11, CS = di = 10, HW SPI
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//U8GLIB_ST7920_202X32_1X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16);   // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
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//U8GLIB_ST7920_202X32_4X u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 17, 16);   // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, di=17,rw=16
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//U8GLIB_ST7920_202X32_1X u8g(18, 16, 17);	// SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
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//U8GLIB_ST7920_202X32_4X u8g(18, 16, 17);	// SPI Com: SCK = en = 18, MOSI = rw = 16, CS = di = 17
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//U8GLIB_LM6059 u8g(13, 11, 10, 9);		// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_LM6063 u8g(13, 11, 10, 9);		// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_DOGXL160_BW u8g(10, 9);		// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_DOGXL160_GR u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_DOGXL160_2X_BW u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_DOGXL160_2X_GR u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_PCD8544 u8g(13, 11, 10, 9, 8);		// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9, Reset = 8
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//U8GLIB_PCF8812 u8g(13, 11, 10, 9, 8);		// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9, Reset = 8
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//U8GLIB_KS0108_128 u8g(8, 9, 10, 11, 4, 5, 6, 7, 18, 14, 15, 17, 16); 		// 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, cs1=14, cs2=15,di=17,rw=16
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//U8GLIB_LC7981_160X80 u8g(8, 9, 10, 11, 4, 5, 6, 7,  18, 14, 15, 17, 16); 	// 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, cs=14 ,di=15,rw=17, reset = 16
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//U8GLIB_LC7981_240X64 u8g(8, 9, 10, 11, 4, 5, 6, 7,  18, 14, 15, 17, 16); 	// 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, cs=14 ,di=15,rw=17, reset = 16
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//U8GLIB_LC7981_240X128 u8g(8, 9, 10, 11, 4, 5, 6, 7,  18, 14, 15, 17, 16); 	// 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 en=18, cs=14 ,di=15,rw=17, reset = 16
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//U8GLIB_ILI9325D_320x240 u8g(18,17,19,U8G_PIN_NONE,16 );  			// 8Bit Com: D0..D7: 0,1,2,3,4,5,6,7 en=wr=18, cs=17, rs=19, rd=U8G_PIN_NONE, reset = 16
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//U8GLIB_SBN1661_122X32 u8g(8,9,10,11,4,5,6,7,14,15, 17, U8G_PIN_NONE, 16); 	// 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7 cs1=14, cs2=15,di=17,rw=16,reset = 16
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//U8GLIB_SSD1306_128X64 u8g(13, 11, 10, 9);	// SW SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_SSD1306_128X64 u8g(10, 9);		// HW SPI Com: CS = 10, A0 = 9 (Hardware Pins are  SCK = 13 and MOSI = 11)
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//U8GLIB_SSD1306_128X64 u8g(U8G_I2C_OPT_NONE);	// HW SPI Com: CS = 10, A0 = 9 (Hardware Pins are  SCK = 13 and MOSI = 11)
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//U8GLIB_SSD1306_128X32 u8g(13, 11, 10, 9);	// SW SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_SSD1306_128X32 u8g(10, 9);             // HW SPI Com: CS = 10, A0 = 9 (Hardware Pins are  SCK = 13 and MOSI = 11)
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//U8GLIB_SSD1306_128X32 u8g(U8G_I2C_OPT_NONE);	// HW SPI Com: CS = 10, A0 = 9 (Hardware Pins are  SCK = 13 and MOSI = 11)
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//U8GLIB_SSD1309_128X64 u8g(13, 11, 10, 9);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9
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//U8GLIB_SSD1327_96X96_GR u8g(U8G_I2C_OPT_NONE);	// I2C
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//U8GLIB_SSD1327_96X96_2X_GR u8g(U8G_I2C_OPT_NONE);	// I2C
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//U8GLIB_NHD_C12864 u8g(13, 11, 10, 9, 8);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9, RST = 8
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//U8GLIB_NHD_C12832 u8g(13, 11, 10, 9, 8);	// SPI Com: SCK = 13, MOSI = 11, CS = 10, A0 = 9, RST = 8
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//U8GLIB_T6963_240X128 u8g(8, 9, 10, 11, 4, 5, 6, 7, 14, 15, 17, 18, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7, cs=14, a0=15, wr=17, rd=18, reset=16
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//U8GLIB_T6963_240X64 u8g(8, 9, 10, 11, 4, 5, 6, 7, 14, 15, 17, 18, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7, cs=14, a0=15, wr=17, rd=18, reset=16
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//U8GLIB_T6963_128X64 u8g(8, 9, 10, 11, 4, 5, 6, 7, 14, 15, 17, 18, 16); // 8Bit Com: D0..D7: 8,9,10,11,4,5,6,7, cs=14, a0=15, wr=17, rd=18, reset=16
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const uint8_t rook_bitmap[] PROGMEM = {
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  0x00,         // 00000000 
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  0x55,         // 01010101
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  0x7f,          // 01111111
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  0x3e,         // 00111110
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  0x3e,         // 00111110 
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  0x3e,         // 00111110
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  0x3e,         // 00111110 
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  0x7f           // 01111111
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};
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void draw(void) {
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  // graphic commands to redraw the complete screen should be placed here  
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  u8g.drawBitmapP( 0, 0, 1, 8, rook_bitmap);
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}
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void setup(void) {
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}
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void loop(void) {
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  // picture loop
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  u8g.firstPage();  
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  do {
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    draw();
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  } while( u8g.nextPage() );
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  // rebuild the picture after some delay
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  delay(1000);
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}
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