Refactor 'Level Corners with Probe' (#20460)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@ -1604,7 +1604,7 @@ void homeaxis(const AxisEnum axis) {
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do_homing_move(axis, 1.5f * max_length(TERN(DELTA, Z_AXIS, axis)) * axis_home_dir);
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#if BOTH(HOMING_Z_WITH_PROBE, BLTOUCH) && DISABLED(BLTOUCH_HS_MODE)
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#if BOTH(HOMING_Z_WITH_PROBE, BLTOUCH_SLOW_MODE)
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if (axis == Z_AXIS) bltouch.stow(); // Intermediate STOW (in LOW SPEED MODE)
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#endif
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@ -1642,7 +1642,7 @@ void homeaxis(const AxisEnum axis) {
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// Slow move towards endstop until triggered
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("Home 2 Slow:");
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#if BOTH(HOMING_Z_WITH_PROBE, BLTOUCH) && DISABLED(BLTOUCH_HS_MODE)
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#if BOTH(HOMING_Z_WITH_PROBE, BLTOUCH_SLOW_MODE)
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if (axis == Z_AXIS && bltouch.deploy()) return; // Intermediate DEPLOY (in LOW SPEED MODE)
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#endif
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