LVGL UI G-code console (#20755)
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@ -82,14 +82,14 @@ typedef int8_t pin_t;
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// Serial ports
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#ifdef USBCON
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#include "../../core/serial_hook.h"
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#include "../../core/serial_hook.h"
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typedef ForwardSerial0Type< decltype(Serial) > DefaultSerial;
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extern DefaultSerial MSerial;
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#ifdef BLUETOOTH
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typedef ForwardSerial0Type< decltype(bluetoothSerial) > BTSerial;
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extern BTSerial btSerial;
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#endif
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#define MYSERIAL0 TERN(BLUETOOTH, btSerial, MSerial)
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#else
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#if !WITHIN(SERIAL_PORT, -1, 3)
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@ -611,7 +611,7 @@ MSerialT customizedSerial1(MSerialT::HasEmergencyParser);
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template class MarlinSerial< LCDSerialCfg<LCD_SERIAL_PORT> >;
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MSerialT4 lcdSerial(MSerialT4::HasEmergencyParser);
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#if HAS_DGUS_LCD
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template<typename Cfg>
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typename MarlinSerial<Cfg>::ring_buffer_pos_t MarlinSerial<Cfg>::get_tx_buffer_free() {
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@ -238,11 +238,11 @@
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static constexpr bool MAX_RX_QUEUED = ENABLED(SERIAL_STATS_MAX_RX_QUEUED);
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};
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typedef Serial0Type< MarlinSerial< MarlinSerialCfg<SERIAL_PORT> > > MSerialT;
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typedef Serial0Type< MarlinSerial< MarlinSerialCfg<SERIAL_PORT> > > MSerialT;
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extern MSerialT customizedSerial1;
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#ifdef SERIAL_PORT_2
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typedef Serial0Type< MarlinSerial< MarlinSerialCfg<SERIAL_PORT_2> > > MSerialT2;
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typedef Serial0Type< MarlinSerial< MarlinSerialCfg<SERIAL_PORT_2> > > MSerialT2;
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extern MSerialT2 customizedSerial2;
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#endif
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@ -262,7 +262,7 @@
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static constexpr bool RX_OVERRUNS = false;
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};
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typedef Serial0Type< MarlinSerial< MMU2SerialCfg<MMU2_SERIAL_PORT> > > MSerialT3;
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typedef Serial0Type< MarlinSerial< MMU2SerialCfg<MMU2_SERIAL_PORT> > > MSerialT3;
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extern MSerial3 mmuSerial;
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#endif
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@ -292,7 +292,7 @@
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};
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typedef Serial0Type< MarlinSerial< LCDSerialCfg<LCD_SERIAL_PORT> > > MSerialT4;
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typedef Serial0Type< MarlinSerial< LCDSerialCfg<LCD_SERIAL_PORT> > > MSerialT4;
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extern MSerialT4 lcdSerial;
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#endif
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