🐛 Spellcheck comments (#22496)
codespell -q 3 --builtin=clear,rare,informal,code -S ./Marlin/src/lcd/language -L alo,amin,endcode,stdio,uint
This commit is contained in:
@ -1321,7 +1321,7 @@ void MarlinUI::draw_status_screen() {
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y_map_pixels = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y); // Directions fit nicely
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right_edge = pixels_per_x_mesh_pnt * (GRID_MAX_POINTS_X) + 1; // Find location of right edge within the character cell
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bottom_line = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y) + 1; // Find location of bottome line within the character cell
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bottom_line = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y) + 1; // Find location of bottom line within the character cell
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n_rows = bottom_line / (HD44780_CHAR_HEIGHT) + 1;
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n_cols = right_edge / (HD44780_CHAR_WIDTH) + 1;
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@ -98,7 +98,7 @@ TFTGLCD lcd;
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#define COLOR_EDIT '#'
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#define COLOR_ERROR '!'
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#ifdef CONVERT_TO_EXT_ASCII //use standart pseudographic symbols in ASCII table
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#ifdef CONVERT_TO_EXT_ASCII //use standard pseudographic symbols in ASCII table
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#define LR 179 //vertical line
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#define TRC 191 //top right corner
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#define BLC 192 //bottom left corner
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@ -401,7 +401,7 @@ static void center_text_P(PGM_P pstart, uint8_t y) {
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//
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uint8_t indent = (LCD_WIDTH - 8) / 2;
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// symbols 217 (bottom right corner) and 218 (top left corner) are using for letters in some languages
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// and they should be moved to begining ASCII table as spetial symbols
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// and they should be moved to beginning ASCII table as special symbols
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lcd.setCursor(indent, 0); lcd.write(TLC); lcd_put_u8str_P(PSTR("------")); lcd.write(TRC);
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lcd.setCursor(indent, 1); lcd.write(LR); lcd_put_u8str_P(PSTR("Marlin")); lcd.write(LR);
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lcd.setCursor(indent, 2); lcd.write(BLC); lcd_put_u8str_P(PSTR("------")); lcd.write(BRC);
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@ -733,7 +733,7 @@ Equal to 20x10 text LCD
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| |
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| HE BED FAN |
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| ttc ttc % | ttc - current temperature
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| tts tts %%% | tts - setted temperature, %%% - percent for FAN
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| tts tts %%% | tts - set temperature, %%% - percent for FAN
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| ICO ICO ICO ICO | ICO - icon 48x48, placed in 2 text lines
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| ICO ICO ICO ICO | ICO
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@ -447,7 +447,7 @@ void ST7920_Lite_Status_Screen::draw_static_elements() {
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* data buffer (DDRAM) to be used in conjunction with the graphics
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* bitmap buffer (CGRAM). The contents of the graphics buffer is
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* XORed with the data from the character generator. This allows
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* us to make the progess bar out of graphical data (the bar) and
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* us to make the progress bar out of graphical data (the bar) and
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* text data (the percentage).
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*/
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void ST7920_Lite_Status_Screen::draw_progress_bar(const uint8_t value) {
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@ -73,7 +73,7 @@ static const uint8_t u8g_dev_st7920_128x64_HAL_init_seq[] PROGMEM = {
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0x038, // 8 Bit interface (DL=1), basic instruction set (RE=0)
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0x00C, // display on, cursor & blink off; 0x08: all off
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0x006, // Entry mode: Cursor move to right, DDRAM address counter (AC) plus 1, no shift
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0x002, // disable scroll, enable CGRAM adress
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0x002, // disable scroll, enable CGRAM address
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0x001, // clear RAM, needs 1.6 ms
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U8G_ESC_DLY(100), // delay 100 ms
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@ -208,7 +208,7 @@ void ChironTFT::ConfirmationRequest(const char * const msg) {
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case AC_printer_resuming_from_power_outage:
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case AC_printer_printing:
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case AC_printer_paused: {
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// Heater timout, send acknowledgement
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// Heater timeout, send acknowledgement
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if (strcmp_P(msg, MARLIN_msg_heater_timeout) == 0) {
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pause_state = AC_paused_heater_timed_out;
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SendtoTFTLN(AC_msg_paused); // enable continue button
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@ -248,7 +248,7 @@ void ChironTFT::StatusChange(const char * const msg) {
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printer_state = AC_printer_idle;
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msg_matched = true;
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}
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// If probing fails dont save the mesh raise the probe above the bad point
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// If probing fails don't save the mesh raise the probe above the bad point
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if (strcmp_P(msg, MARLIN_msg_probing_failed) == 0) {
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PlayTune(BEEPER_PIN, BeepBeepBeeep, 1);
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injectCommands_P(PSTR("G1 Z50 F500"));
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@ -622,7 +622,7 @@ void ChironTFT::PanelAction(uint8_t req) {
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break;
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case 14: { // A14 Start Printing
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// Allows printer to restart the job if we dont want to recover
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// Allows printer to restart the job if we don't want to recover
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if (printer_state == AC_printer_resuming_from_power_outage) {
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injectCommands_P(PSTR("M1000 C")); // Cancel recovery
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printer_state = AC_printer_idle;
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@ -93,7 +93,7 @@ public:
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// Helper for users of this class to estimate if an interaction would be blocking.
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static size_t GetFreeTxBuffer();
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// Checks two things: Can we confirm the presence of the display and has we initiliazed it.
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// Checks two things: Can we confirm the presence of the display and has we initialized it.
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// (both boils down that the display answered to our chatting)
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static inline bool isInitialized() { return Initialized; }
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@ -466,7 +466,7 @@ const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
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VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
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#endif
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// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
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// Messages for the User, shared by the popup and the kill screen. They can't be autouploaded as we do not buffer content.
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{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
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{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
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{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
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@ -282,7 +282,7 @@ constexpr uint16_t VP_BED_PID_P = 0x3710;
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constexpr uint16_t VP_BED_PID_I = 0x3712;
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constexpr uint16_t VP_BED_PID_D = 0x3714;
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// Wating screen status
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// Waiting screen status
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constexpr uint16_t VP_WAITING_STATUS = 0x3800;
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// SPs for certain variables...
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@ -161,7 +161,7 @@ void DGUSScreenHandler::HandleManualMove(DGUS_VP_Variable &var, void *val_ptr) {
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}
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#endif
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char axiscode;
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unsigned int speed = 1500; // FIXME: get default feedrate for manual moves, dont hardcode.
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unsigned int speed = 1500; // FIXME: get default feedrate for manual moves, don't hardcode.
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switch (var.VP) {
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default: return;
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@ -36,7 +36,7 @@ public:
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static bool loop();
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// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
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// The bools specifing whether the strings are in RAM or FLASH.
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// The bools specifying whether the strings are in RAM or FLASH.
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static void sendinfoscreen(const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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@ -465,7 +465,7 @@ const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
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VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
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#endif
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// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
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// Messages for the User, shared by the popup and the kill screen. They can't be autouploaded as we do not buffer content.
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{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
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{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
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{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
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@ -278,7 +278,7 @@ constexpr uint16_t VP_BED_PID_P = 0x3710;
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constexpr uint16_t VP_BED_PID_I = 0x3712;
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constexpr uint16_t VP_BED_PID_D = 0x3714;
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// Wating screen status
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// Waiting screen status
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constexpr uint16_t VP_WAITING_STATUS = 0x3800;
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// SPs for certain variables...
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@ -161,7 +161,7 @@ void DGUSScreenHandler::HandleManualMove(DGUS_VP_Variable &var, void *val_ptr) {
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}
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#endif
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char axiscode;
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unsigned int speed = 1500; // FIXME: get default feedrate for manual moves, dont hardcode.
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unsigned int speed = 1500; // FIXME: get default feedrate for manual moves, don't hardcode.
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switch (var.VP) {
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default: return;
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@ -36,7 +36,7 @@ public:
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static bool loop();
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// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
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// The bools specifing whether the strings are in RAM or FLASH.
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// The bools specifying whether the strings are in RAM or FLASH.
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static void sendinfoscreen(const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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@ -785,7 +785,7 @@ const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
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VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
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#endif
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// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
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// Messages for the User, shared by the popup and the kill screen. They can't be autouploaded as we do not buffer content.
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//{.VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM},
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//{.VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM},
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//{.VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM},
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@ -266,7 +266,7 @@ constexpr uint16_t VP_MOVE_OPTION = 0x3500;
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// constexpr uint16_t VP_BED_PID_I = 0x3712;
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// constexpr uint16_t VP_BED_PID_D = 0x3714;
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// Wating screen status
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// Waiting screen status
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constexpr uint16_t VP_WAITING_STATUS = 0x3800;
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// SPs for certain variables...
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@ -762,7 +762,7 @@ void DGUSScreenHandler::HandleManualMove(DGUS_VP_Variable &var, void *val_ptr) {
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return;
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char axiscode;
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unsigned int speed = 1500; // FIXME: get default feedrate for manual moves, dont hardcode.
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unsigned int speed = 1500; // FIXME: get default feedrate for manual moves, don't hardcode.
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switch (var.VP) { // switch X Y Z or Home
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default: return;
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@ -36,7 +36,7 @@ public:
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static bool loop();
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// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
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// The bools specifing whether the strings are in RAM or FLASH.
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// The bools specifying whether the strings are in RAM or FLASH.
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static void sendinfoscreen(const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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@ -267,7 +267,7 @@ const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
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VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
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#endif
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// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
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// Messages for the User, shared by the popup and the kill screen. They can't be autouploaded as we do not buffer content.
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{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
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{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
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{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
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@ -268,7 +268,7 @@ constexpr uint16_t VP_BED_PID_P = 0x3710;
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constexpr uint16_t VP_BED_PID_I = 0x3712;
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constexpr uint16_t VP_BED_PID_D = 0x3714;
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// Wating screen status
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// Waiting screen status
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constexpr uint16_t VP_WAITING_STATUS = 0x3800;
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// SPs for certain variables...
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@ -161,7 +161,7 @@ void DGUSScreenHandler::HandleManualMove(DGUS_VP_Variable &var, void *val_ptr) {
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}
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#endif
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char axiscode;
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unsigned int speed = 1500; // FIXME: get default feedrate for manual moves, dont hardcode.
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unsigned int speed = 1500; // FIXME: get default feedrate for manual moves, don't hardcode.
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switch (var.VP) {
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default: return;
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@ -36,7 +36,7 @@ public:
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static bool loop();
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// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
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// The bools specifing whether the strings are in RAM or FLASH.
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// The bools specifying whether the strings are in RAM or FLASH.
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static void sendinfoscreen(const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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@ -206,7 +206,7 @@ bool UIFlashStorage::is_present = false;
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/* In order to provide some degree of wear leveling, each data write to the
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* SPI Flash chip is appended to data that was already written before, until
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* the data storage area is completely filled. New data is written preceeded
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* the data storage area is completely filled. New data is written preceded
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* with a 32-bit delimiter 'LULZ', so that we can distinguish written and
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* unwritten data:
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*
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@ -1079,7 +1079,7 @@ void CLCD::CommandFifo::str(progmem_str data) {
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void CLCD::init() {
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spi_init(); // Set Up I/O Lines for SPI and FT800/810 Control
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ftdi_reset(); // Power down/up the FT8xx with the apropriate delays
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ftdi_reset(); // Power down/up the FT8xx with the appropriate delays
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host_cmd(Use_Crystal ? CLKEXT : CLKINT, 0);
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host_cmd(FTDI::ACTIVE, 0); // Activate the System Clock
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@ -70,7 +70,7 @@
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*
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* CommandFifo::fgcolor Set Graphic Item Foreground Color *
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* CommandFifo::bgcolor Set Graphic Item Background Color *
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* CommandFifo::begin() Begin Drawing a Primative *
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* CommandFifo::begin() Begin Drawing a Primitive *
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* CommandFifo::mem_copy() Copy a Block of Memory *
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* CommandFifo::append() Append Commands to Current DL *
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* CommandFifo::gradient_color() Set 3D Button Highlight Color *
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@ -65,7 +65,7 @@ class CommandProcessor : public CLCD::CommandFifo {
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uint8_t _style = 0;
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protected:
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// Returns the cannonical thickness of a widget (i.e. the height of a toggle element)
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// Returns the canonical thickness of a widget (i.e. the height of a toggle element)
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uint16_t widget_thickness() {
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CLCD::FontMetrics fm(_font);
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return fm.height * 20.0/16;
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@ -249,7 +249,7 @@ class CommandProcessor : public CLCD::CommandFifo {
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return toggle(x, y, w, h, text, state, options);
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}
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// Contrained drawing routines. These constrain the widget inside a box for easier layout.
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// Constrained drawing routines. These constrain the widget inside a box for easier layout.
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// The FORCEDINLINE ensures that the code is inlined so that all the math is done at compile time.
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FORCEDINLINE CommandProcessor& track_linear(int16_t x, int16_t y, int16_t w, int16_t h, int16_t tag) {
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@ -108,7 +108,7 @@ namespace FTDI {
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* - Dispatches onTouchStart and onTouchEnd events to the active screen.
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* - Handles auto-repetition by sending onTouchHeld to the active screen periodically.
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* - Plays touch feedback "click" sounds when appropriate.
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* - Performs debouncing to supress spurious touch events.
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* - Performs debouncing to suppress spurious touch events.
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*/
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void EventLoop::process_events() {
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// If the LCD is processing commands, don't check
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@ -272,7 +272,7 @@ class GenericPolyUI {
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if (clip) {
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// Clipping reduces the number of pixels that are
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// filled, allowing more complex shapes to be drawn
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// in the alloted time.
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// in the allotted time.
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bounds(r, x, y, w, h);
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cmd.cmd(SAVE_CONTEXT());
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cmd.cmd(SCISSOR_XY(x, y));
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@ -41,7 +41,7 @@
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* ...
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* p.end_fill();
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*
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* Based on the example from "Applicaton Note AN_334, FT801 Polygon Application":
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* Based on the example from "Application Note AN_334, FT801 Polygon Application":
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*
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* https://brtchip.com/wp-content/uploads/Support/Documentation/Application_Notes/ICs/EVE/AN_334-FT801_Polygon_Application.pdf
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*/
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@ -152,7 +152,7 @@ class UIScreen {
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#define AT_SCREEN(screen) (current_screen.getType() == current_screen.lookupScreen(screen::onRedraw))
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#define IS_PARENT_SCREEN(screen) (current_screen.peek() == current_screen.lookupScreen(screen::onRedraw))
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/************************** CACHED VS UNCHACHED SCREENS ***************************/
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/************************** CACHED VS UNCACHED SCREENS ***************************/
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class UncachedScreen {
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public:
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||||
|
@ -28,7 +28,7 @@
|
||||
|
||||
/* tiny_interval_t downsamples a 32-bit millis() value
|
||||
into a 8-bit value which can record periods of
|
||||
a few seconds with a rougly 1/16th of second
|
||||
a few seconds with a roughly 1/16th of second
|
||||
resolution. This allows us to measure small
|
||||
intervals without needing to use four-byte counters.
|
||||
*/
|
||||
|
@ -164,7 +164,7 @@ class Parser:
|
||||
|
||||
def process_svg_path_data_cmd(self, id, cmd, a, b):
|
||||
"""Converts the various types of moves into L or M commands
|
||||
and dispatches to process_svg_path_L_or_M for futher processing."""
|
||||
and dispatches to process_svg_path_L_or_M for further processing."""
|
||||
if cmd == "Z" or cmd == "z":
|
||||
self.process_svg_path_L_or_M("L", self.initial_x, self.initial_y)
|
||||
elif cmd == "H":
|
||||
|
@ -204,7 +204,7 @@ void SPIFlashStorage::flushPage() {
|
||||
return;
|
||||
}
|
||||
|
||||
// Part of the m_pageData was compressed, so ajust the pointers, freeing what was processed, shift the buffer
|
||||
// Part of the m_pageData was compressed, so adjust the pointers, freeing what was processed, shift the buffer
|
||||
// TODO: To avoid this copy, use a circular buffer
|
||||
memmove(m_pageData, m_pageData + inputProcessed, m_pageDataUsed - inputProcessed);
|
||||
m_pageDataUsed -= inputProcessed;
|
||||
|
@ -55,7 +55,7 @@
|
||||
*
|
||||
* When reading, it loads a full page from SPI Flash at once and
|
||||
* keeps it in a private SRAM buffer. Data is loaded as needed to
|
||||
* fullfill requests. Sequential reads are optimal.
|
||||
* fulfill requests. Sequential reads are optimal.
|
||||
*
|
||||
* SPIFlashStorage.beginRead(myStartAddress);
|
||||
* while (there is data to read)
|
||||
|
@ -237,7 +237,7 @@ void update_spi_flash() {
|
||||
uint8_t command_buf[512];
|
||||
|
||||
W25QXX.init(SPI_QUARTER_SPEED);
|
||||
//read back the gcode command befor erase spi flash
|
||||
//read back the gcode command before erase spi flash
|
||||
W25QXX.SPI_FLASH_BufferRead((uint8_t *)&command_buf, GCODE_COMMAND_ADDR, sizeof(command_buf));
|
||||
W25QXX.SPI_FLASH_SectorErase(VAR_INF_ADDR);
|
||||
W25QXX.SPI_FLASH_BufferWrite((uint8_t *)&gCfgItems, VAR_INF_ADDR, sizeof(gCfgItems));
|
||||
@ -248,7 +248,7 @@ void update_gcode_command(int addr,uint8_t *s) {
|
||||
uint8_t command_buf[512];
|
||||
|
||||
W25QXX.init(SPI_QUARTER_SPEED);
|
||||
//read back the gcode command befor erase spi flash
|
||||
//read back the gcode command before erase spi flash
|
||||
W25QXX.SPI_FLASH_BufferRead((uint8_t *)&command_buf, GCODE_COMMAND_ADDR, sizeof(command_buf));
|
||||
W25QXX.SPI_FLASH_SectorErase(VAR_INF_ADDR);
|
||||
W25QXX.SPI_FLASH_BufferWrite((uint8_t *)&gCfgItems, VAR_INF_ADDR, sizeof(gCfgItems));
|
||||
|
@ -503,7 +503,7 @@ uint32_t Pic_Info_Write(uint8_t *P_name, uint32_t P_size) {
|
||||
disp_assets_update_progress("Reading files...");
|
||||
dir_t d;
|
||||
while (dir.readDir(&d, card.longFilename) > 0) {
|
||||
// If we dont get a long name, but gets a short one, try it
|
||||
// If we don't get a long name, but gets a short one, try it
|
||||
if (card.longFilename[0] == 0 && d.name[0] != 0)
|
||||
dosName2LongName((const char*)d.name, card.longFilename);
|
||||
if (card.longFilename[0] == 0) continue;
|
||||
|
@ -54,7 +54,7 @@ void printer_state_polling() {
|
||||
|
||||
gcode.process_subcommands_now_P(PSTR("M25"));
|
||||
|
||||
//save the positon
|
||||
//save the position
|
||||
uiCfg.current_x_position_bak = current_position.x;
|
||||
uiCfg.current_y_position_bak = current_position.y;
|
||||
uiCfg.current_z_position_bak = current_position.z;
|
||||
|
@ -200,7 +200,7 @@ void WifiSerial::flush() {
|
||||
// nop, the interrupt handler will free up space for us
|
||||
}
|
||||
// If we get here, nothing is queued anymore (DRIE is disabled) and
|
||||
// the hardware finished tranmission (TXC is set).
|
||||
// the hardware finished transmission (TXC is set).
|
||||
}
|
||||
|
||||
bool WifiSerial::isHalfDuplex() const { return _serial.pin_rx == NC; }
|
||||
|
@ -712,7 +712,7 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
|
||||
* This is used to achieve more rapid stepping on kinematic machines.
|
||||
*
|
||||
* Currently used by the _lcd_move_xyz function in menu_motion.cpp
|
||||
* and the ubl_map_move_to_xy funtion in menu_ubl.cpp.
|
||||
* and the ubl_map_move_to_xy function in menu_ubl.cpp.
|
||||
*/
|
||||
void ManualMove::task() {
|
||||
|
||||
|
@ -50,7 +50,7 @@ bool CANVAS::ToScreen() {
|
||||
}
|
||||
|
||||
void CANVAS::SetBackground(uint16_t color) {
|
||||
/* TODO: test and optimize perfomance */
|
||||
/* TODO: test and optimize performance */
|
||||
/*
|
||||
uint32_t count = (endLine - startLine) * width;
|
||||
uint16_t *pixel = buffer;
|
||||
|
Reference in New Issue
Block a user