Add DISPLAY_CHARSET_HD44780_CYRILLIC as alternative in SanityCheck.h
and add some documentation - how to integrate a new font.
This commit is contained in:
		| @@ -87,8 +87,8 @@ | |||||||
|   /** |   /** | ||||||
|    * Required LCD language |    * Required LCD language | ||||||
|    */ |    */ | ||||||
|   #if !defined(DOGLCD) && defined(ULTRA_LCD) && !defined(DISPLAY_CHARSET_HD44780_JAPAN) && !defined(DISPLAY_CHARSET_HD44780_WESTERN) |   #if !defined(DOGLCD) && defined(ULTRA_LCD) && !defined(DISPLAY_CHARSET_HD44780_JAPAN) && !defined(DISPLAY_CHARSET_HD44780_WESTERN)&& !defined(DISPLAY_CHARSET_HD44780_CYRILLIC) | ||||||
|     #error You must enable either DISPLAY_CHARSET_HD44780_JAPAN or DISPLAY_CHARSET_HD44780_WESTERN for your LCD controller. |     #error You must enable either DISPLAY_CHARSET_HD44780_JAPAN or DISPLAY_CHARSET_HD44780_WESTERN  or DISPLAY_CHARSET_HD44780_CYRILLIC for your LCD controller. | ||||||
|   #endif |   #endif | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|   | |||||||
| @@ -3,4 +3,23 @@ In Fony export the fonts to bdf-format. Maybe another one can edit them with Fon | |||||||
| Then run make_fonts.bat what calls bdf2u8g.exe with the needed parameters to produce the .h files. | Then run make_fonts.bat what calls bdf2u8g.exe with the needed parameters to produce the .h files. | ||||||
| The .h files must be edited to replace '#include "u8g.h"' with '#include <utility/u8g.h>', replace 'U8G_FONT_SECTION' with 'U8G_SECTION', insert '.progmem.' right behind the first '"' and moved to the main directory. | The .h files must be edited to replace '#include "u8g.h"' with '#include <utility/u8g.h>', replace 'U8G_FONT_SECTION' with 'U8G_SECTION', insert '.progmem.' right behind the first '"' and moved to the main directory. | ||||||
|  |  | ||||||
| Especially the Kana and Cyrillic fonts should be revised by someone who knows what he/she does. I am only a west-European with very little knowledge about this scripts. | How to integrate a new font: | ||||||
|  | Currently we are limited to 256 symbols per font. We use a menu system with 5 lines, on a display with 64 pixel height. That means we have 12 pixel for a line. To have some space in between the lines we can't use more then 10 pixel height for the symbols. | ||||||
|  | We use fixed width fonts. To fit 22 Symbols on the 128 pixel wide screen, the symbols can't be wider than 5 pixel. Maybe you can work with half symbols - two places in the charset will than build one wide symbol. | ||||||
|  |  | ||||||
|  |  * Get 'Fony.exe' | ||||||
|  |  * Copy one of the existing *.fon files and work with this. | ||||||
|  |  * Change the pixels. Don't change width or height. | ||||||
|  |  * Export as *.bdf | ||||||
|  |  * Use 'bdf2u8g.exe' to produce the *.h file. Examples for the existing fonts are in 'make_fonts.bat' | ||||||
|  |  * Edit the produced .h file to match our needs. See hints in 'README.fonts' or the other 'dogm_font_data_.h' files. | ||||||
|  |  * Make a new entry in the font list in 'dogm_lcd_implementation.h' before the '#else // fall back' | ||||||
|  |     #elif defined( DISPLAY_CHARSET_NEWNAME ) | ||||||
|  |       #include "dogm_font_data_yourfont.h" | ||||||
|  |       #define FONT_MENU_NAME YOURFONTNAME | ||||||
|  |     #else // fall-back | ||||||
|  |  * Add your font to the list of permitted fonts in 'language_en.h' | ||||||
|  |     ... || defined(DISPLAY_CHARSET_YOUR_NEW_FONT) ... ) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Especially the Kana font should be revised by someone who knows what he/she does. I am only a west-European with very little knowledge about this script. | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user