🚚 Relocate and adjust DWIN E3V2 (#22471)
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committed by
Scott Lahteine
parent
a348f8e02c
commit
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7
Marlin/src/lcd/e3v2/creality/README.md
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Marlin/src/lcd/e3v2/creality/README.md
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# DWIN for Creality Ender 3 v2
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Marlin's Ender 3 v2 support requires the `DWIN_SET` included with the Ender 3 V2 [example configuration](https://github.com/MarlinFirmware/Configurations/tree/bugfix-2.0.x/config/examples/Creality/Ender-3%20V2).
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## Easy Install
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Copy the `DWIN_SET` folder onto a Micro-SD card and insert the card into the slot on the DWIN screen. Cycle the machine and wait for the screen to go from blue to orange. Turn the machine off and remove the SD card. When you turn on the machine the screen will display a "Creality" loading screen.
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Marlin/src/lcd/e3v2/creality/dwin.cpp
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4146
Marlin/src/lcd/e3v2/creality/dwin.cpp
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File diff suppressed because it is too large
Load Diff
268
Marlin/src/lcd/e3v2/creality/dwin.h
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Marlin/src/lcd/e3v2/creality/dwin.h
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#pragma once
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/**
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* DWIN by Creality3D
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*/
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#include "dwin_lcd.h"
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#include "rotary_encoder.h"
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#include "../../../libs/BL24CXX.h"
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#include "../../../inc/MarlinConfigPre.h"
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#if ANY(HAS_HOTEND, HAS_HEATED_BED, HAS_FAN) && PREHEAT_COUNT
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#define HAS_PREHEAT 1
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#if PREHEAT_COUNT < 2
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#error "Creality DWIN requires two material preheat presets."
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#endif
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#endif
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enum processID : uint8_t {
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// Process ID
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MainMenu,
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SelectFile,
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Prepare,
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Control,
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Leveling,
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PrintProcess,
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AxisMove,
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TemperatureID,
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Motion,
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Info,
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Tune,
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#if HAS_PREHEAT
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PLAPreheat,
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ABSPreheat,
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#endif
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MaxSpeed,
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MaxSpeed_value,
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MaxAcceleration,
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MaxAcceleration_value,
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MaxJerk,
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MaxJerk_value,
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Step,
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Step_value,
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HomeOff,
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HomeOffX,
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HomeOffY,
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HomeOffZ,
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// Last Process ID
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Last_Prepare,
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// Advance Settings
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AdvSet,
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ProbeOff,
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ProbeOffX,
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ProbeOffY,
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// Back Process ID
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Back_Main,
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Back_Print,
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// Date variable ID
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Move_X,
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Move_Y,
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Move_Z,
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#if HAS_HOTEND
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Extruder,
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ETemp,
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#endif
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Homeoffset,
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#if HAS_HEATED_BED
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BedTemp,
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#endif
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#if HAS_FAN
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FanSpeed,
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#endif
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PrintSpeed,
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// Window ID
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Print_window,
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Popup_Window
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};
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extern uint8_t checkkey;
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extern float zprobe_zoffset;
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extern char print_filename[16];
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extern millis_t dwin_heat_time;
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typedef struct {
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#if HAS_HOTEND
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celsius_t E_Temp = 0;
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#endif
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#if HAS_HEATED_BED
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celsius_t Bed_Temp = 0;
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#endif
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#if HAS_FAN
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int16_t Fan_speed = 0;
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#endif
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int16_t print_speed = 100;
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float Max_Feedspeed = 0;
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float Max_Acceleration = 0;
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float Max_Jerk_scaled = 0;
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float Max_Step_scaled = 0;
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float Move_X_scaled = 0;
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float Move_Y_scaled = 0;
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float Move_Z_scaled = 0;
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#if HAS_HOTEND
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float Move_E_scaled = 0;
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#endif
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float offset_value = 0;
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int8_t show_mode = 0; // -1: Temperature control 0: Printing temperature
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float Home_OffX_scaled = 0;
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float Home_OffY_scaled = 0;
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float Home_OffZ_scaled = 0;
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float Probe_OffX_scaled = 0;
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float Probe_OffY_scaled = 0;
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} HMI_value_t;
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#define DWIN_CHINESE 123
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#define DWIN_ENGLISH 0
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typedef struct {
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uint8_t language;
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bool pause_flag:1;
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bool pause_action:1;
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bool print_finish:1;
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bool done_confirm_flag:1;
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bool select_flag:1;
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bool home_flag:1;
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bool heat_flag:1; // 0: heating done 1: during heating
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#if ENABLED(PREVENT_COLD_EXTRUSION)
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bool ETempTooLow_flag:1;
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#endif
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#if HAS_LEVELING
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bool leveling_offset_flag:1;
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#endif
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AxisEnum feedspeed_axis, acc_axis, jerk_axis, step_axis;
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} HMI_Flag_t;
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extern HMI_value_t HMI_ValueStruct;
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extern HMI_Flag_t HMI_flag;
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// Show ICO
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void ICON_Print(bool show);
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void ICON_Prepare(bool show);
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void ICON_Control(bool show);
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void ICON_Leveling(bool show);
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void ICON_StartInfo(bool show);
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void ICON_Setting(bool show);
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void ICON_Pause(bool show);
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void ICON_Continue(bool show);
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void ICON_Stop(bool show);
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#if HAS_HOTEND || HAS_HEATED_BED
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// Popup message window
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void DWIN_Popup_Temperature(const bool toohigh);
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#endif
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#if HAS_HOTEND
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void Popup_Window_ETempTooLow();
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#endif
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void Popup_Window_Resume();
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void Popup_Window_Home(const bool parking=false);
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void Popup_Window_Leveling();
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void Goto_PrintProcess();
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void Goto_MainMenu();
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// Variable control
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void HMI_Move_X();
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void HMI_Move_Y();
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void HMI_Move_Z();
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void HMI_Move_E();
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void HMI_Zoffset();
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#if HAS_HOTEND
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void HMI_ETemp();
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#endif
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#if HAS_HEATED_BED
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void HMI_BedTemp();
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#endif
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#if HAS_FAN
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void HMI_FanSpeed();
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#endif
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void HMI_PrintSpeed();
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void HMI_MaxFeedspeedXYZE();
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void HMI_MaxAccelerationXYZE();
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void HMI_MaxJerkXYZE();
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void HMI_StepXYZE();
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void update_variable();
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void DWIN_Draw_Signed_Float(uint8_t size, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value);
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// SD Card
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void HMI_SDCardInit();
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void HMI_SDCardUpdate();
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// Main Process
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void Icon_print(bool value);
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void Icon_control(bool value);
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void Icon_temperature(bool value);
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void Icon_leveling(bool value);
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// Other
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void Draw_Status_Area(const bool with_update); // Status Area
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void HMI_StartFrame(const bool with_update); // Prepare the menu view
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void HMI_MainMenu(); // Main process screen
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void HMI_SelectFile(); // File page
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void HMI_Printing(); // Print page
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void HMI_Prepare(); // Prepare page
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void HMI_Control(); // Control page
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void HMI_Leveling(); // Level the page
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void HMI_AxisMove(); // Axis movement menu
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void HMI_Temperature(); // Temperature menu
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void HMI_Motion(); // Sports menu
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void HMI_Info(); // Information menu
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void HMI_Tune(); // Adjust the menu
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#if HAS_PREHEAT
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void HMI_PLAPreheatSetting(); // PLA warm-up setting
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void HMI_ABSPreheatSetting(); // ABS warm-up setting
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#endif
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void HMI_MaxSpeed(); // Maximum speed submenu
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void HMI_MaxAcceleration(); // Maximum acceleration submenu
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void HMI_MaxJerk(); // Maximum jerk speed submenu
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void HMI_Step(); // Transmission ratio
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void HMI_Init();
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void DWIN_Update();
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void EachMomentUpdate();
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void DWIN_HandleScreen();
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void DWIN_StatusChanged(const char *text);
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void DWIN_StatusChanged_P(PGM_P const pstr);
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void DWIN_Draw_Checkbox(uint16_t color, uint16_t bcolor, uint16_t x, uint16_t y, bool mode /* = false*/);
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inline void DWIN_StartHoming() { HMI_flag.home_flag = true; }
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void DWIN_CompletedHoming();
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void DWIN_CompletedLeveling();
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475
Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp
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475
Marlin/src/lcd/e3v2/creality/dwin_lcd.cpp
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@ -0,0 +1,475 @@
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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/********************************************************************************
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* @file lcd/e3v2/creality/dwin_lcd.cpp
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* @author LEO / Creality3D
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* @date 2019/07/18
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* @version 2.0.1
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* @brief DWIN screen control functions
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********************************************************************************/
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#include "../../../inc/MarlinConfigPre.h"
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#if ENABLED(DWIN_CREALITY_LCD)
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#include "../../../inc/MarlinConfig.h"
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#include "dwin_lcd.h"
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#include <string.h> // for memset
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//#define DEBUG_OUT 1
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#include "../../../core/debug_out.h"
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// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
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// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
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uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA };
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uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
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uint8_t databuf[26] = { 0 };
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uint8_t receivedType;
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int recnum = 0;
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inline void DWIN_Byte(size_t &i, const uint16_t bval) {
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DWIN_SendBuf[++i] = bval;
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}
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inline void DWIN_Word(size_t &i, const uint16_t wval) {
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DWIN_SendBuf[++i] = wval >> 8;
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DWIN_SendBuf[++i] = wval & 0xFF;
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}
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inline void DWIN_Long(size_t &i, const uint32_t lval) {
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DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
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DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
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DWIN_SendBuf[++i] = (lval >> 8) & 0xFF;
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DWIN_SendBuf[++i] = lval & 0xFF;
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}
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inline void DWIN_String(size_t &i, char * const string) {
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const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, strlen(string));
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memcpy(&DWIN_SendBuf[i+1], string, len);
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i += len;
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}
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inline void DWIN_String(size_t &i, const __FlashStringHelper * string) {
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if (!string) return;
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const size_t len = strlen_P((PGM_P)string); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen.
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if (len == 0) return;
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memcpy(&DWIN_SendBuf[i+1], string, len);
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i += len;
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}
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// Send the data in the buffer and the packet end
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inline void DWIN_Send(size_t &i) {
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++i;
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LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
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LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); }
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}
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/*-------------------------------------- System variable function --------------------------------------*/
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// Handshake (1: Success, 0: Fail)
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bool DWIN_Handshake(void) {
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#ifndef LCD_BAUDRATE
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#define LCD_BAUDRATE 115200
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#endif
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LCD_SERIAL.begin(LCD_BAUDRATE);
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const millis_t serial_connect_timeout = millis() + 1000UL;
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while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ }
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size_t i = 0;
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DWIN_Byte(i, 0x00);
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DWIN_Send(i);
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while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) {
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databuf[recnum] = LCD_SERIAL.read();
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// ignore the invalid data
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if (databuf[0] != FHONE) { // prevent the program from running.
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if (recnum > 0) {
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recnum = 0;
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ZERO(databuf);
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}
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continue;
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}
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delay(10);
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recnum++;
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}
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return ( recnum >= 3
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&& databuf[0] == FHONE
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&& databuf[1] == '\0'
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&& databuf[2] == 'O'
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&& databuf[3] == 'K' );
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}
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void DWIN_Startup(void) {
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DEBUG_ECHOPGM("\r\nDWIN handshake ");
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delay(750); // Delay here or init later in the boot process
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if (DWIN_Handshake()) DEBUG_ECHOLNPGM("ok."); else DEBUG_ECHOLNPGM("error.");
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DWIN_Frame_SetDir(1);
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#if DISABLED(SHOW_BOOTSCREEN)
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DWIN_Frame_Clear(Color_Bg_Black); // MarlinUI handles the bootscreen so just clear here
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#endif
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DWIN_UpdateLCD();
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}
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// Set the backlight luminance
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// luminance: (0x00-0xFF)
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void DWIN_Backlight_SetLuminance(const uint8_t luminance) {
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size_t i = 0;
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DWIN_Byte(i, 0x30);
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DWIN_Byte(i, _MAX(luminance, 0x1F));
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DWIN_Send(i);
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}
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// Set screen display direction
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// dir: 0=0°, 1=90°, 2=180°, 3=270°
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void DWIN_Frame_SetDir(uint8_t dir) {
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size_t i = 0;
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DWIN_Byte(i, 0x34);
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DWIN_Byte(i, 0x5A);
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DWIN_Byte(i, 0xA5);
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DWIN_Byte(i, dir);
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DWIN_Send(i);
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}
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// Update display
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void DWIN_UpdateLCD(void) {
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size_t i = 0;
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DWIN_Byte(i, 0x3D);
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DWIN_Send(i);
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}
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/*---------------------------------------- Drawing functions ----------------------------------------*/
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// Clear screen
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// color: Clear screen color
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void DWIN_Frame_Clear(const uint16_t color) {
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size_t i = 0;
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DWIN_Byte(i, 0x01);
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DWIN_Word(i, color);
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DWIN_Send(i);
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}
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// Draw a point
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// width: point width 0x01-0x0F
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// height: point height 0x01-0x0F
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// x,y: upper left point
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void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) {
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size_t i = 0;
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DWIN_Byte(i, 0x02);
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DWIN_Word(i, color);
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DWIN_Byte(i, width);
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DWIN_Byte(i, height);
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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DWIN_Send(i);
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}
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||||
// Draw a line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// xEnd/yEnd: End point
|
||||
void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x03);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, xStart);
|
||||
DWIN_Word(i, yStart);
|
||||
DWIN_Word(i, xEnd);
|
||||
DWIN_Word(i, yEnd);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw a rectangle
|
||||
// mode: 0=frame, 1=fill, 2=XOR fill
|
||||
// color: Rectangle color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: lower right point
|
||||
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
|
||||
uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x05);
|
||||
DWIN_Byte(i, mode);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, xStart);
|
||||
DWIN_Word(i, yStart);
|
||||
DWIN_Word(i, xEnd);
|
||||
DWIN_Word(i, yEnd);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Move a screen area
|
||||
// mode: 0, circle shift; 1, translation
|
||||
// dir: 0=left, 1=right, 2=up, 3=down
|
||||
// dis: Distance
|
||||
// color: Fill color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: bottom right point
|
||||
void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
|
||||
uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x09);
|
||||
DWIN_Byte(i, (mode << 7) | dir);
|
||||
DWIN_Word(i, dis);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, xStart);
|
||||
DWIN_Word(i, yStart);
|
||||
DWIN_Word(i, xEnd);
|
||||
DWIN_Word(i, yEnd);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
/*---------------------------------------- Text related functions ----------------------------------------*/
|
||||
|
||||
// Draw a string
|
||||
// widthAdjust: true=self-adjust character width; false=no adjustment
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// x/y: Upper-left coordinate of the string
|
||||
// *string: The string
|
||||
void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string) {
|
||||
uint8_t widthAdjust = 0;
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x11);
|
||||
// Bit 7: widthAdjust
|
||||
// Bit 6: bShow
|
||||
// Bit 5-4: Unused (0)
|
||||
// Bit 3-0: size
|
||||
DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, bColor);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_String(i, string);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw a positive integer
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: Integer value
|
||||
void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x14);
|
||||
// Bit 7: bshow
|
||||
// Bit 6: 1 = signed; 0 = unsigned number;
|
||||
// Bit 5: zeroFill
|
||||
// Bit 4: zeroMode
|
||||
// Bit 3-0: size
|
||||
DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, bColor);
|
||||
DWIN_Byte(i, iNum);
|
||||
DWIN_Byte(i, 0); // fNum
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
#if 0
|
||||
for (char count = 0; count < 8; count++) {
|
||||
DWIN_Byte(i, value);
|
||||
value >>= 8;
|
||||
if (!(value & 0xFF)) break;
|
||||
}
|
||||
#else
|
||||
// Write a big-endian 64 bit integer
|
||||
const size_t p = i + 1;
|
||||
for (char count = 8; count--;) { // 7..0
|
||||
++i;
|
||||
DWIN_SendBuf[p + count] = value;
|
||||
value >>= 8;
|
||||
}
|
||||
#endif
|
||||
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw a floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Float value
|
||||
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) {
|
||||
//uint8_t *fvalue = (uint8_t*)&value;
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x14);
|
||||
DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, bColor);
|
||||
DWIN_Byte(i, iNum);
|
||||
DWIN_Byte(i, fNum);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Long(i, value);
|
||||
/*
|
||||
DWIN_Byte(i, fvalue[3]);
|
||||
DWIN_Byte(i, fvalue[2]);
|
||||
DWIN_Byte(i, fvalue[1]);
|
||||
DWIN_Byte(i, fvalue[0]);
|
||||
*/
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
/*---------------------------------------- Picture related functions ----------------------------------------*/
|
||||
|
||||
// Draw JPG and cached in #0 virtual display area
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_ShowAndCache(const uint8_t id) {
|
||||
size_t i = 0;
|
||||
DWIN_Word(i, 0x2200);
|
||||
DWIN_Byte(i, id);
|
||||
DWIN_Send(i); // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C
|
||||
}
|
||||
|
||||
// Draw an Icon
|
||||
// libID: Icon library ID
|
||||
// picID: Icon ID
|
||||
// x/y: Upper-left point
|
||||
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
|
||||
NOMORE(x, DWIN_WIDTH - 1);
|
||||
NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x23);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Byte(i, 0x80 | libID);
|
||||
//DWIN_Byte(i, libID);
|
||||
DWIN_Byte(i, picID);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Unzip the JPG picture to a virtual display area
|
||||
// n: Cache index
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x25);
|
||||
DWIN_Byte(i, n);
|
||||
DWIN_Byte(i, id);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Copy area from virtual display area to current screen
|
||||
// cacheID: virtual area number
|
||||
// xStart/yStart: Upper-left of virtual area
|
||||
// xEnd/yEnd: Lower-right of virtual area
|
||||
// x/y: Screen paste point
|
||||
void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
|
||||
uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x27);
|
||||
DWIN_Byte(i, 0x80 | cacheID);
|
||||
DWIN_Word(i, xStart);
|
||||
DWIN_Word(i, yStart);
|
||||
DWIN_Word(i, xEnd);
|
||||
DWIN_Word(i, yEnd);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Animate a series of icons
|
||||
// animID: Animation ID; 0x00-0x0F
|
||||
// animate: true on; false off;
|
||||
// libID: Icon library ID
|
||||
// picIDs: Icon starting ID
|
||||
// picIDe: Icon ending ID
|
||||
// x/y: Upper-left point
|
||||
// interval: Display time interval, unit 10mS
|
||||
void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) {
|
||||
NOMORE(x, DWIN_WIDTH - 1);
|
||||
NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x28);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
// Bit 7: animation on or off
|
||||
// Bit 6: start from begin or end
|
||||
// Bit 5-4: unused (0)
|
||||
// Bit 3-0: animID
|
||||
DWIN_Byte(i, (animate * 0x80) | 0x40 | animID);
|
||||
DWIN_Byte(i, libID);
|
||||
DWIN_Byte(i, picIDs);
|
||||
DWIN_Byte(i, picIDe);
|
||||
DWIN_Byte(i, interval);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Animation Control
|
||||
// state: 16 bits, each bit is the state of an animation id
|
||||
void DWIN_ICON_AnimationControl(uint16_t state) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x29);
|
||||
DWIN_Word(i, state);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
/*---------------------------------------- Memory functions ----------------------------------------*/
|
||||
// The LCD has an additional 32KB SRAM and 16KB Flash
|
||||
|
||||
// Data can be written to the sram and save to one of the jpeg page files
|
||||
|
||||
// Write Data Memory
|
||||
// command 0x31
|
||||
// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash
|
||||
// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
|
||||
// Data: data
|
||||
//
|
||||
// Flash writing returns 0xA5 0x4F 0x4B
|
||||
|
||||
// Read Data Memory
|
||||
// command 0x32
|
||||
// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash
|
||||
// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
|
||||
// Length: leangth of data to read; 0x01-0xF0
|
||||
//
|
||||
// Response:
|
||||
// Type, Address, Length, Data
|
||||
|
||||
// Write Picture Memory
|
||||
// Write the contents of the 32KB SRAM data memory into the designated image memory space
|
||||
// Issued: 0x5A, 0xA5, PIC_ID
|
||||
// Response: 0xA5 0x4F 0x4B
|
||||
//
|
||||
// command 0x33
|
||||
// 0x5A, 0xA5
|
||||
// PicId: Picture Memory location, 0x00-0x0F
|
||||
//
|
||||
// Flash writing returns 0xA5 0x4F 0x4B
|
||||
|
||||
#endif // DWIN_CREALITY_LCD
|
369
Marlin/src/lcd/e3v2/creality/dwin_lcd.h
Normal file
369
Marlin/src/lcd/e3v2/creality/dwin_lcd.h
Normal file
@ -0,0 +1,369 @@
|
||||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
/********************************************************************************
|
||||
* @file dwin_lcd.h
|
||||
* @author LEO / Creality3D
|
||||
* @date 2019/07/18
|
||||
* @version 2.0.1
|
||||
* @brief 迪文屏控制操作函数
|
||||
********************************************************************************/
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#define RECEIVED_NO_DATA 0x00
|
||||
#define RECEIVED_SHAKE_HAND_ACK 0x01
|
||||
|
||||
#define FHONE 0xAA
|
||||
|
||||
#define DWIN_SCROLL_UP 2
|
||||
#define DWIN_SCROLL_DOWN 3
|
||||
|
||||
#define DWIN_WIDTH 272
|
||||
#define DWIN_HEIGHT 480
|
||||
|
||||
// Character matrix width x height
|
||||
//#define LCD_WIDTH ((DWIN_WIDTH) / 8)
|
||||
//#define LCD_HEIGHT ((DWIN_HEIGHT) / 12)
|
||||
|
||||
// Picture ID
|
||||
#define DWIN_Boot_Screen 0
|
||||
#define Language_English 1
|
||||
#define Language_Chinese 2
|
||||
|
||||
// ICON ID
|
||||
#define ICON 0x09
|
||||
|
||||
#define ICON_LOGO 0
|
||||
#define ICON_Print_0 1
|
||||
#define ICON_Print_1 2
|
||||
#define ICON_Prepare_0 3
|
||||
#define ICON_Prepare_1 4
|
||||
#define ICON_Control_0 5
|
||||
#define ICON_Control_1 6
|
||||
#define ICON_Leveling_0 7
|
||||
#define ICON_Leveling_1 8
|
||||
#define ICON_HotendTemp 9
|
||||
#define ICON_BedTemp 10
|
||||
#define ICON_Speed 11
|
||||
#define ICON_Zoffset 12
|
||||
#define ICON_Back 13
|
||||
#define ICON_File 14
|
||||
#define ICON_PrintTime 15
|
||||
#define ICON_RemainTime 16
|
||||
#define ICON_Setup_0 17
|
||||
#define ICON_Setup_1 18
|
||||
#define ICON_Pause_0 19
|
||||
#define ICON_Pause_1 20
|
||||
#define ICON_Continue_0 21
|
||||
#define ICON_Continue_1 22
|
||||
#define ICON_Stop_0 23
|
||||
#define ICON_Stop_1 24
|
||||
#define ICON_Bar 25
|
||||
#define ICON_More 26
|
||||
|
||||
#define ICON_Axis 27
|
||||
#define ICON_CloseMotor 28
|
||||
#define ICON_Homing 29
|
||||
#define ICON_SetHome 30
|
||||
#define ICON_PLAPreheat 31
|
||||
#define ICON_ABSPreheat 32
|
||||
#define ICON_Cool 33
|
||||
#define ICON_Language 34
|
||||
|
||||
#define ICON_MoveX 35
|
||||
#define ICON_MoveY 36
|
||||
#define ICON_MoveZ 37
|
||||
#define ICON_Extruder 38
|
||||
|
||||
#define ICON_Temperature 40
|
||||
#define ICON_Motion 41
|
||||
#define ICON_WriteEEPROM 42
|
||||
#define ICON_ReadEEPROM 43
|
||||
#define ICON_ResumeEEPROM 44
|
||||
#define ICON_Info 45
|
||||
|
||||
#define ICON_SetEndTemp 46
|
||||
#define ICON_SetBedTemp 47
|
||||
#define ICON_FanSpeed 48
|
||||
#define ICON_SetPLAPreheat 49
|
||||
#define ICON_SetABSPreheat 50
|
||||
|
||||
#define ICON_MaxSpeed 51
|
||||
#define ICON_MaxAccelerated 52
|
||||
#define ICON_MaxJerk 53
|
||||
#define ICON_Step 54
|
||||
#define ICON_PrintSize 55
|
||||
#define ICON_Version 56
|
||||
#define ICON_Contact 57
|
||||
#define ICON_StockConfiguraton 58
|
||||
#define ICON_MaxSpeedX 59
|
||||
#define ICON_MaxSpeedY 60
|
||||
#define ICON_MaxSpeedZ 61
|
||||
#define ICON_MaxSpeedE 62
|
||||
#define ICON_MaxAccX 63
|
||||
#define ICON_MaxAccY 64
|
||||
#define ICON_MaxAccZ 65
|
||||
#define ICON_MaxAccE 66
|
||||
#define ICON_MaxSpeedJerkX 67
|
||||
#define ICON_MaxSpeedJerkY 68
|
||||
#define ICON_MaxSpeedJerkZ 69
|
||||
#define ICON_MaxSpeedJerkE 70
|
||||
#define ICON_StepX 71
|
||||
#define ICON_StepY 72
|
||||
#define ICON_StepZ 73
|
||||
#define ICON_StepE 74
|
||||
#define ICON_Setspeed 75
|
||||
#define ICON_SetZOffset 76
|
||||
#define ICON_Rectangle 77
|
||||
#define ICON_BLTouch 78
|
||||
#define ICON_TempTooLow 79
|
||||
#define ICON_AutoLeveling 80
|
||||
#define ICON_TempTooHigh 81
|
||||
#define ICON_NoTips_C 82
|
||||
#define ICON_NoTips_E 83
|
||||
#define ICON_Continue_C 84
|
||||
#define ICON_Continue_E 85
|
||||
#define ICON_Cancel_C 86
|
||||
#define ICON_Cancel_E 87
|
||||
#define ICON_Confirm_C 88
|
||||
#define ICON_Confirm_E 89
|
||||
#define ICON_Info_0 90
|
||||
#define ICON_Info_1 91
|
||||
|
||||
#define ICON_AdvSet ICON_Language
|
||||
#define ICON_HomeOff ICON_AdvSet
|
||||
#define ICON_HomeOffX ICON_StepX
|
||||
#define ICON_HomeOffY ICON_StepY
|
||||
#define ICON_HomeOffZ ICON_StepZ
|
||||
#define ICON_ProbeOff ICON_AdvSet
|
||||
#define ICON_ProbeOffX ICON_StepX
|
||||
#define ICON_ProbeOffY ICON_StepY
|
||||
#define ICON_PIDNozzle ICON_SetEndTemp
|
||||
#define ICON_PIDbed ICON_SetBedTemp
|
||||
|
||||
/**
|
||||
* 3-.0:The font size, 0x00-0x09, corresponds to the font size below:
|
||||
* 0x00=6*12 0x01=8*16 0x02=10*20 0x03=12*24 0x04=14*28
|
||||
* 0x05=16*32 0x06=20*40 0x07=24*48 0x08=28*56 0x09=32*64
|
||||
*/
|
||||
#define font6x12 0x00
|
||||
#define font8x16 0x01
|
||||
#define font10x20 0x02
|
||||
#define font12x24 0x03
|
||||
#define font14x28 0x04
|
||||
#define font16x32 0x05
|
||||
#define font20x40 0x06
|
||||
#define font24x48 0x07
|
||||
#define font28x56 0x08
|
||||
#define font32x64 0x09
|
||||
|
||||
#define DWIN_FONT_MENU font10x20
|
||||
#define DWIN_FONT_STAT font10x20
|
||||
#define DWIN_FONT_HEAD font10x20
|
||||
#define DWIN_FONT_ALERT font14x28
|
||||
|
||||
// Color
|
||||
#define Color_White 0xFFFF
|
||||
#define Color_Yellow 0xFF0F
|
||||
#define Color_Error_Red 0xB000 // Error!
|
||||
#define Color_Bg_Red 0xF00F // Red background color
|
||||
#define Color_Bg_Window 0x31E8 // Popup background color
|
||||
#define Color_Bg_Blue 0x1125 // Dark blue background color
|
||||
#define Color_Bg_Black 0x0841 // Black background color
|
||||
#define Color_IconBlue 0x45FA // Lighter blue that matches icons/accents
|
||||
#define Popup_Text_Color 0xD6BA // Popup font background color
|
||||
#define Line_Color 0x3A6A // Split line color
|
||||
#define Rectangle_Color 0xEE2F // Blue square cursor color
|
||||
#define Percent_Color 0xFE29 // Percentage color
|
||||
#define BarFill_Color 0x10E4 // Fill color of progress bar
|
||||
#define Select_Color 0x33BB // Selected color
|
||||
|
||||
/*-------------------------------------- System variable function --------------------------------------*/
|
||||
|
||||
// Handshake (1: Success, 0: Fail)
|
||||
bool DWIN_Handshake(void);
|
||||
|
||||
// Common DWIN startup
|
||||
void DWIN_Startup(void);
|
||||
|
||||
// Set the backlight luminance
|
||||
// luminance: (0x00-0xFF)
|
||||
void DWIN_Backlight_SetLuminance(const uint8_t luminance);
|
||||
|
||||
// Set screen display direction
|
||||
// dir: 0=0°, 1=90°, 2=180°, 3=270°
|
||||
void DWIN_Frame_SetDir(uint8_t dir);
|
||||
|
||||
// Update display
|
||||
void DWIN_UpdateLCD(void);
|
||||
|
||||
/*---------------------------------------- Drawing functions ----------------------------------------*/
|
||||
|
||||
// Clear screen
|
||||
// color: Clear screen color
|
||||
void DWIN_Frame_Clear(const uint16_t color);
|
||||
|
||||
// Draw a point
|
||||
// color: point color
|
||||
// width: point width 0x01-0x0F
|
||||
// height: point height 0x01-0x0F
|
||||
// x,y: upper left point
|
||||
void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y);
|
||||
|
||||
// Draw a line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// xEnd/yEnd: End point
|
||||
void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
|
||||
|
||||
// Draw a Horizontal line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// xLength: Line Length
|
||||
inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
|
||||
DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
|
||||
}
|
||||
|
||||
// Draw a Vertical line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// yLength: Line Length
|
||||
inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
|
||||
DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
|
||||
}
|
||||
|
||||
// Draw a rectangle
|
||||
// mode: 0=frame, 1=fill, 2=XOR fill
|
||||
// color: Rectangle color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: lower right point
|
||||
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
|
||||
uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
|
||||
|
||||
// Draw a box
|
||||
// mode: 0=frame, 1=fill, 2=XOR fill
|
||||
// color: Rectangle color
|
||||
// xStart/yStart: upper left point
|
||||
// xSize/ySize: box size
|
||||
inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
|
||||
DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
|
||||
}
|
||||
|
||||
// Move a screen area
|
||||
// mode: 0, circle shift; 1, translation
|
||||
// dir: 0=left, 1=right, 2=up, 3=down
|
||||
// dis: Distance
|
||||
// color: Fill color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: bottom right point
|
||||
void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
|
||||
uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
|
||||
|
||||
/*---------------------------------------- Text related functions ----------------------------------------*/
|
||||
|
||||
// Draw a string
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// x/y: Upper-left coordinate of the string
|
||||
// *string: The string
|
||||
void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string);
|
||||
|
||||
class __FlashStringHelper;
|
||||
|
||||
inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
|
||||
DWIN_Draw_String(bShow, size, color, bColor, x, y, (char *)title);
|
||||
}
|
||||
|
||||
// Draw a positive integer
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: Integer value
|
||||
void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value);
|
||||
|
||||
// Draw a floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Float value
|
||||
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value);
|
||||
|
||||
/*---------------------------------------- Picture related functions ----------------------------------------*/
|
||||
|
||||
// Draw JPG and cached in #0 virtual display area
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_ShowAndCache(const uint8_t id);
|
||||
|
||||
// Draw an Icon
|
||||
// libID: Icon library ID
|
||||
// picID: Icon ID
|
||||
// x/y: Upper-left point
|
||||
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
|
||||
|
||||
// Unzip the JPG picture to a virtual display area
|
||||
// n: Cache index
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
|
||||
|
||||
// Unzip the JPG picture to virtual display area #1
|
||||
// id: Picture ID
|
||||
inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
|
||||
|
||||
// Copy area from virtual display area to current screen
|
||||
// cacheID: virtual area number
|
||||
// xStart/yStart: Upper-left of virtual area
|
||||
// xEnd/yEnd: Lower-right of virtual area
|
||||
// x/y: Screen paste point
|
||||
void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
|
||||
uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
|
||||
|
||||
// Animate a series of icons
|
||||
// animID: Animation ID up to 16
|
||||
// animate: animation on or off
|
||||
// libID: Icon library ID
|
||||
// picIDs: Icon starting ID
|
||||
// picIDe: Icon ending ID
|
||||
// x/y: Upper-left point
|
||||
// interval: Display time interval, unit 10mS
|
||||
void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs,
|
||||
uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval);
|
||||
|
||||
// Animation Control
|
||||
// state: 16 bits, each bit is the state of an animation id
|
||||
void DWIN_ICON_AnimationControl(uint16_t state);
|
256
Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp
Normal file
256
Marlin/src/lcd/e3v2/creality/rotary_encoder.cpp
Normal file
@ -0,0 +1,256 @@
|
||||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* @file lcd/e3v2/creality/rotary_encoder.cpp
|
||||
* @author LEO / Creality3D
|
||||
* @date 2019/07/06
|
||||
* @version 2.0.1
|
||||
* @brief Rotary encoder functions
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
|
||||
#include "rotary_encoder.h"
|
||||
#include "../../buttons.h"
|
||||
|
||||
#include "../../../MarlinCore.h"
|
||||
#include "../../../HAL/shared/Delay.h"
|
||||
|
||||
#if HAS_BUZZER
|
||||
#include "../../../libs/buzzer.h"
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifndef ENCODER_PULSES_PER_STEP
|
||||
#define ENCODER_PULSES_PER_STEP 4
|
||||
#endif
|
||||
|
||||
ENCODER_Rate EncoderRate;
|
||||
|
||||
// Buzzer
|
||||
void Encoder_tick() {
|
||||
#if PIN_EXISTS(BEEPER)
|
||||
WRITE(BEEPER_PIN, HIGH);
|
||||
delay(10);
|
||||
WRITE(BEEPER_PIN, LOW);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Encoder initialization
|
||||
void Encoder_Configuration() {
|
||||
#if BUTTON_EXISTS(EN1)
|
||||
SET_INPUT_PULLUP(BTN_EN1);
|
||||
#endif
|
||||
#if BUTTON_EXISTS(EN2)
|
||||
SET_INPUT_PULLUP(BTN_EN2);
|
||||
#endif
|
||||
#if BUTTON_EXISTS(ENC)
|
||||
SET_INPUT_PULLUP(BTN_ENC);
|
||||
#endif
|
||||
#if PIN_EXISTS(BEEPER)
|
||||
SET_OUTPUT(BEEPER_PIN);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Analyze encoder value and return state
|
||||
ENCODER_DiffState Encoder_ReceiveAnalyze() {
|
||||
const millis_t now = millis();
|
||||
static uint8_t lastEncoderBits;
|
||||
uint8_t newbutton = 0;
|
||||
static signed char temp_diff = 0;
|
||||
|
||||
ENCODER_DiffState temp_diffState = ENCODER_DIFF_NO;
|
||||
if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
|
||||
if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
|
||||
if (BUTTON_PRESSED(ENC)) {
|
||||
static millis_t next_click_update_ms;
|
||||
if (ELAPSED(now, next_click_update_ms)) {
|
||||
next_click_update_ms = millis() + 300;
|
||||
Encoder_tick();
|
||||
#if PIN_EXISTS(LCD_LED)
|
||||
//LED_Action();
|
||||
#endif
|
||||
const bool was_waiting = wait_for_user;
|
||||
wait_for_user = false;
|
||||
return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER;
|
||||
}
|
||||
else return ENCODER_DIFF_NO;
|
||||
}
|
||||
if (newbutton != lastEncoderBits) {
|
||||
switch (newbutton) {
|
||||
case ENCODER_PHASE_0:
|
||||
if (lastEncoderBits == ENCODER_PHASE_3) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_1) temp_diff--;
|
||||
break;
|
||||
case ENCODER_PHASE_1:
|
||||
if (lastEncoderBits == ENCODER_PHASE_0) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_2) temp_diff--;
|
||||
break;
|
||||
case ENCODER_PHASE_2:
|
||||
if (lastEncoderBits == ENCODER_PHASE_1) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_3) temp_diff--;
|
||||
break;
|
||||
case ENCODER_PHASE_3:
|
||||
if (lastEncoderBits == ENCODER_PHASE_2) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_0) temp_diff--;
|
||||
break;
|
||||
}
|
||||
lastEncoderBits = newbutton;
|
||||
}
|
||||
|
||||
if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) {
|
||||
if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CW;
|
||||
else temp_diffState = ENCODER_DIFF_CCW;
|
||||
|
||||
#if ENABLED(ENCODER_RATE_MULTIPLIER)
|
||||
|
||||
millis_t ms = millis();
|
||||
int32_t encoderMultiplier = 1;
|
||||
|
||||
// if must encoder rati multiplier
|
||||
if (EncoderRate.enabled) {
|
||||
const float abs_diff = ABS(temp_diff),
|
||||
encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP);
|
||||
if (EncoderRate.lastEncoderTime) {
|
||||
// Note that the rate is always calculated between two passes through the
|
||||
// loop and that the abs of the temp_diff value is tracked.
|
||||
const float encoderStepRate = encoderMovementSteps / float(ms - EncoderRate.lastEncoderTime) * 1000;
|
||||
if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
|
||||
else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;
|
||||
else if (encoderStepRate >= ENCODER_5X_STEPS_PER_SEC) encoderMultiplier = 5;
|
||||
}
|
||||
EncoderRate.lastEncoderTime = ms;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
constexpr int32_t encoderMultiplier = 1;
|
||||
|
||||
#endif
|
||||
|
||||
// EncoderRate.encoderMoveValue += (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
|
||||
EncoderRate.encoderMoveValue = (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
|
||||
if (EncoderRate.encoderMoveValue < 0) EncoderRate.encoderMoveValue = -EncoderRate.encoderMoveValue;
|
||||
|
||||
temp_diff = 0;
|
||||
}
|
||||
return temp_diffState;
|
||||
}
|
||||
|
||||
#if PIN_EXISTS(LCD_LED)
|
||||
|
||||
// Take the low 24 valid bits 24Bit: G7 G6 G5 G4 G3 G2 G1 G0 R7 R6 R5 R4 R3 R2 R1 R0 B7 B6 B5 B4 B3 B2 B1 B0
|
||||
uint16_t LED_DataArray[LED_NUM];
|
||||
|
||||
// LED light operation
|
||||
void LED_Action() {
|
||||
LED_Control(RGB_SCALE_WARM_WHITE,0x0F);
|
||||
delay(30);
|
||||
LED_Control(RGB_SCALE_WARM_WHITE,0x00);
|
||||
}
|
||||
|
||||
// LED initialization
|
||||
void LED_Configuration() {
|
||||
SET_OUTPUT(LCD_LED_PIN);
|
||||
}
|
||||
|
||||
// LED write data
|
||||
void LED_WriteData() {
|
||||
uint8_t tempCounter_LED, tempCounter_Bit;
|
||||
for (tempCounter_LED = 0; tempCounter_LED < LED_NUM; tempCounter_LED++) {
|
||||
for (tempCounter_Bit = 0; tempCounter_Bit < 24; tempCounter_Bit++) {
|
||||
if (LED_DataArray[tempCounter_LED] & (0x800000 >> tempCounter_Bit)) {
|
||||
LED_DATA_HIGH;
|
||||
DELAY_NS(300);
|
||||
LED_DATA_LOW;
|
||||
DELAY_NS(200);
|
||||
}
|
||||
else {
|
||||
LED_DATA_HIGH;
|
||||
LED_DATA_LOW;
|
||||
DELAY_NS(200);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// LED control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance) {
|
||||
for (uint8_t i = 0; i < LED_NUM; i++) {
|
||||
LED_DataArray[i] = 0;
|
||||
switch (RGB_Scale) {
|
||||
case RGB_SCALE_R10_G7_B5: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 5/10; break;
|
||||
case RGB_SCALE_R10_G7_B4: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 4/10; break;
|
||||
case RGB_SCALE_R10_G8_B7: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 8/10) << 16 | luminance * 7/10; break;
|
||||
}
|
||||
}
|
||||
LED_WriteData();
|
||||
}
|
||||
|
||||
// LED gradient control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
// change_Time: gradient time (ms)
|
||||
void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval) {
|
||||
struct { uint8_t g, r, b; } led_data[LED_NUM];
|
||||
for (uint8_t i = 0; i < LED_NUM; i++) {
|
||||
switch (RGB_Scale) {
|
||||
case RGB_SCALE_R10_G7_B5:
|
||||
led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 5/10 };
|
||||
break;
|
||||
case RGB_SCALE_R10_G7_B4:
|
||||
led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 4/10 };
|
||||
break;
|
||||
case RGB_SCALE_R10_G8_B7:
|
||||
led_data[i] = { luminance * 8/10, luminance * 10/10, luminance * 7/10 };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
struct { bool g, r, b; } led_flag = { false, false, false };
|
||||
for (uint8_t i = 0; i < LED_NUM; i++) {
|
||||
while (1) {
|
||||
const uint8_t g = uint8_t(LED_DataArray[i] >> 16),
|
||||
r = uint8_t(LED_DataArray[i] >> 8),
|
||||
b = uint8_t(LED_DataArray[i]);
|
||||
if (g == led_data[i].g) led_flag.g = true;
|
||||
else LED_DataArray[i] += (g > led_data[i].g) ? -0x010000 : 0x010000;
|
||||
if (r == led_data[i].r) led_flag.r = true;
|
||||
else LED_DataArray[i] += (r > led_data[i].r) ? -0x000100 : 0x000100;
|
||||
if (b == led_data[i].b) led_flag.b = true;
|
||||
else LED_DataArray[i] += (b > led_data[i].b) ? -0x000001 : 0x000001;
|
||||
LED_WriteData();
|
||||
if (led_flag.r && led_flag.g && led_flag.b) break;
|
||||
delay(change_Interval);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // LCD_LED
|
||||
|
||||
#endif // DWIN_CREALITY_LCD
|
94
Marlin/src/lcd/e3v2/creality/rotary_encoder.h
Normal file
94
Marlin/src/lcd/e3v2/creality/rotary_encoder.h
Normal file
@ -0,0 +1,94 @@
|
||||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
/*****************************************************************************
|
||||
* @file lcd/e3v2/creality/rotary_encoder.h
|
||||
* @author LEO / Creality3D
|
||||
* @date 2019/07/06
|
||||
* @version 2.0.1
|
||||
* @brief Rotary encoder functions
|
||||
****************************************************************************/
|
||||
|
||||
#include "../../../inc/MarlinConfig.h"
|
||||
|
||||
/*********************** Encoder Set ***********************/
|
||||
|
||||
typedef struct {
|
||||
bool enabled = false;
|
||||
int encoderMoveValue = 0;
|
||||
millis_t lastEncoderTime = 0;
|
||||
} ENCODER_Rate;
|
||||
|
||||
extern ENCODER_Rate EncoderRate;
|
||||
|
||||
typedef enum {
|
||||
ENCODER_DIFF_NO = 0, // no state
|
||||
ENCODER_DIFF_CW = 1, // clockwise rotation
|
||||
ENCODER_DIFF_CCW = 2, // counterclockwise rotation
|
||||
ENCODER_DIFF_ENTER = 3 // click
|
||||
} ENCODER_DiffState;
|
||||
|
||||
// Encoder initialization
|
||||
void Encoder_Configuration();
|
||||
|
||||
// Analyze encoder value and return state
|
||||
ENCODER_DiffState Encoder_ReceiveAnalyze();
|
||||
|
||||
/*********************** Encoder LED ***********************/
|
||||
|
||||
#if PIN_EXISTS(LCD_LED)
|
||||
|
||||
#define LED_NUM 4
|
||||
#define LED_DATA_HIGH WRITE(LCD_LED_PIN, 1)
|
||||
#define LED_DATA_LOW WRITE(LCD_LED_PIN, 0)
|
||||
|
||||
#define RGB_SCALE_R10_G7_B5 1
|
||||
#define RGB_SCALE_R10_G7_B4 2
|
||||
#define RGB_SCALE_R10_G8_B7 3
|
||||
#define RGB_SCALE_NEUTRAL_WHITE RGB_SCALE_R10_G7_B5
|
||||
#define RGB_SCALE_WARM_WHITE RGB_SCALE_R10_G7_B4
|
||||
#define RGB_SCALE_COOL_WHITE RGB_SCALE_R10_G8_B7
|
||||
|
||||
extern unsigned int LED_DataArray[LED_NUM];
|
||||
|
||||
// LED light operation
|
||||
void LED_Action();
|
||||
|
||||
// LED initialization
|
||||
void LED_Configuration();
|
||||
|
||||
// LED write data
|
||||
void LED_WriteData();
|
||||
|
||||
// LED control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance);
|
||||
|
||||
// LED gradient control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
// change_Time: gradient time (ms)
|
||||
void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval);
|
||||
|
||||
#endif // LCD_LED
|
Reference in New Issue
Block a user