Clean up LCD conditionals, DWIN
This commit is contained in:
committed by
Scott Lahteine
parent
9172271c7f
commit
c360705e6a
@ -37,6 +37,9 @@
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#include "dwin_lcd.h"
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#include <string.h> // for memset
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//#define DEBUG_OUT 1
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#include "../../core/debug_out.h"
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// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
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// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
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uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA };
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@ -79,10 +82,8 @@ inline void DWIN_String(size_t &i, const __FlashStringHelper * string) {
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// Send the data in the buffer and the packet end
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inline void DWIN_Send(size_t &i) {
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++i;
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LOOP_L_N(n, i) { MYSERIAL1.write(DWIN_SendBuf[n]);
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delayMicroseconds(1); }
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LOOP_L_N(n, 4) { MYSERIAL1.write(DWIN_BufTail[n]);
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delayMicroseconds(1); }
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LOOP_L_N(n, i) { MYSERIAL1.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
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LOOP_L_N(n, 4) { MYSERIAL1.write(DWIN_BufTail[n]); delayMicroseconds(1); }
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}
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/*-------------------------------------- System variable function --------------------------------------*/
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@ -185,7 +186,6 @@ void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
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DWIN_Send(i);
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}
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//
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// Move a screen area
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// mode: 0, circle shift; 1, translation
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// dir: 0=left, 1=right, 2=up, 3=down
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@ -230,19 +230,6 @@ void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size,
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DWIN_Send(i);
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}
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void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size,
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uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *string) {
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size_t i = 0;
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DWIN_Byte(i, 0x11);
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DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
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DWIN_Word(i, color);
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DWIN_Word(i, bColor);
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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DWIN_String(i, string);
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DWIN_Send(i);
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}
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// Draw a positive integer
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// bShow: true=display background color; false=don't display background color
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// zeroFill: true=zero fill; false=no zero fill
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@ -343,8 +330,9 @@ void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
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DWIN_Send(i);
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}
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// Unzip the JPG picture to virtual display area #1
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// id: picture ID
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// Unzip the JPG picture to a virtual display area
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// n: Cache index
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// id: Picture ID
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void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
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size_t i = 0;
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DWIN_Byte(i, 0x25);
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@ -42,70 +42,151 @@
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#define DWIN_WIDTH 272
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#define DWIN_HEIGHT 480
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/*接收数据解析 返回值:true,接收到数据;false,未接收到数据*/
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bool DWIN_ReceiveAnalyze(void);
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/*-------------------------------------- System variable function --------------------------------------*/
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/*发送当前BUF中的数据以及包尾数据 len:整包数据长度*/
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void DWIN_Send_BufTail(const uint8_t len);
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/*----------------------------------------------系统变量函数----------------------------------------------*/
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/*握手 1: 握手成功 2: 握手失败*/
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// Handshake (1: Success, 0: Fail)
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bool DWIN_Handshake(void);
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/*设定背光亮度 luminance:亮度(0x00~0xFF)*/
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// Common DWIN startup
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void DWIN_Startup(void);
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// Set the backlight luminance
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// luminance: (0x00-0xFF)
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void DWIN_Backlight_SetLuminance(const uint8_t luminance);
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/*设定画面显示方向 dir:0,0°; 1,90°; 2,180°; 3,270°*/
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// Set screen display direction
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// dir: 0=0°, 1=90°, 2=180°, 3=270°
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void DWIN_Frame_SetDir(uint8_t dir);
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/*更新显示*/
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// Update display
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void DWIN_UpdateLCD(void);
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/*----------------------------------------------绘图相关函数----------------------------------------------*/
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/*画面清屏 color:清屏颜色*/
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/*---------------------------------------- Drawing functions ----------------------------------------*/
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// Clear screen
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// color: Clear screen color
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void DWIN_Frame_Clear(const uint16_t color);
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/*画面画线 color:线段颜色 xStart:X起始坐标 yStart:Y起始坐标 xEnd:X终止坐标 yEnd:Y终止坐标*/
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// Draw a line
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// color: Line segment color
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// xStart/yStart: Start point
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// xEnd/yEnd: End point
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void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
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/*画面画矩形 mode:0,外框;1,填充;2,异或填充 color:颜色 xStart/yStart:矩形左上坐标 xEnd/yEnd:矩形右下坐标*/
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// Draw a Horizontal line
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// color: Line segment color
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// xStart/yStart: Start point
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// xLength: Line Length
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inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
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DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
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}
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// Draw a Vertical line
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// color: Line segment color
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// xStart/yStart: Start point
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// yLength: Line Length
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inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
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DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
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}
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// Draw a rectangle
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// mode: 0=frame, 1=fill, 2=XOR fill
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// color: Rectangle color
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// xStart/yStart: upper left point
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// xEnd/yEnd: lower right point
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void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
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uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
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/*画面区域移动 mode:0,环移;1,平移 dir:0,向左移动;1,向右移动;2,向上移动;3,向下移动 dis:移动距离
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color:填充颜色 xStart/yStart:选定区域左上坐标 xEnd/yEnd:选定区域右下坐标*/
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// Draw a box
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// mode: 0=frame, 1=fill, 2=XOR fill
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// color: Rectangle color
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// xStart/yStart: upper left point
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// xSize/ySize: box size
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inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
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DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
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}
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// Move a screen area
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// mode: 0, circle shift; 1, translation
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// dir: 0=left, 1=right, 2=up, 3=down
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// dis: Distance
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// color: Fill color
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// xStart/yStart: upper left point
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// xEnd/yEnd: bottom right point
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void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
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uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
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/*----------------------------------------------文本相关函数----------------------------------------------*/
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/*画面显示字符串 widthAdjust:true,自调整字符宽度;false,不调整字符宽度 bShow:true,显示背景色;false,不显示背景色 size:字号大小
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color:字符颜色 bColor:背景颜色 x/y:字符串左上坐标 *string:字符串*/
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/*---------------------------------------- Text related functions ----------------------------------------*/
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// Draw a string
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// widthAdjust: true=self-adjust character width; false=no adjustment
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// bShow: true=display background color; false=don't display background color
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// size: Font size
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// color: Character color
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// bColor: Background color
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// x/y: Upper-left coordinate of the string
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// *string: The string
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void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size,
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uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string);
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/*画面显示正整数 bShow:true,显示背景色;false,不显示背景色 zeroFill:true,补零;false,不补零 zeroMode:1,无效0显示为0; 0,无效0显示为空格 size:字号大小
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color:字符颜色 bColor:背景颜色 iNum:位数 x/y:变量左上坐标 value:整型变量*/
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class __FlashStringHelper;
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inline void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
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DWIN_Draw_String(widthAdjust, bShow, size, color, bColor, x, y, (char *)title);
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}
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// Draw a positive integer
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// bShow: true=display background color; false=don't display background color
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// zeroFill: true=zero fill; false=no zero fill
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// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
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// size: Font size
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// color: Character color
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// bColor: Background color
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// iNum: Number of digits
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// x/y: Upper-left coordinate
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// value: Integer value
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void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
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uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value);
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/*画面显示浮点数 bShow:true,显示背景色;false,不显示背景色 zeroFill:true,补零;false,不补零 zeroMode:1,无效0显示为0; 0,无效0显示为空格 size:字号大小
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color:字符颜色 bColor:背景颜色 iNum:整数位数 fNum:小数位数 x/y:变量左上坐标 value:浮点数变量*/
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// Draw a floating point number
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// bShow: true=display background color; false=don't display background color
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// zeroFill: true=zero fill; false=no zero fill
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// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
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// size: Font size
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// color: Character color
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// bColor: Background color
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// iNum: Number of whole digits
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// fNum: Number of decimal digits
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// x/y: Upper-left point
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// value: Float value
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void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
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uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value);
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/*----------------------------------------------图片相关函数----------------------------------------------*/
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/*jpg图片显示并缓存在#0虚拟显示区 id:图片ID*/
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/*---------------------------------------- Picture related functions ----------------------------------------*/
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// Draw JPG and cached in #0 virtual display area
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// id: Picture ID
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void DWIN_JPG_ShowAndCache(const uint8_t id);
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/*图标显示 libID:图标库ID picID:图标ID x/y:图标左上坐标*/
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// Draw an Icon
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// libID: Icon library ID
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// picID: Icon ID
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// x/y: Upper-left point
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void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
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/*jpg图片解压到#1虚拟显示区 id:图片ID*/
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// Unzip the JPG picture to a virtual display area
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// n: Cache index
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// id: Picture ID
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void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
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/*jpg图片解压到#1虚拟显示区 id:图片ID*/
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// Unzip the JPG picture to virtual display area #1
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// id: Picture ID
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inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
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/*从虚拟显示区复制区域至当前画面 cacheID:虚拟区号 xStart/yStart:虚拟区左上坐标 xEnd/yEnd:虚拟区右下坐标 x/y:当前画面粘贴坐标*/
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// Copy area from virtual display area to current screen
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// cacheID: virtual area number
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// xStart/yStart: Upper-left of virtual area
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// xEnd/yEnd: Lower-right of virtual area
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// x/y: Screen paste point
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void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
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uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
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@ -24,7 +24,7 @@
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* DWIN by Creality3D
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*/
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#include "../../inc/MarlinConfigPre.h"
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#include "../../../inc/MarlinConfigPre.h"
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#if ENABLED(DWIN_CREALITY_LCD)
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@ -38,35 +38,35 @@
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#include <stdio.h>
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#include <string.h>
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#include "../fontutils.h"
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#include "../ultralcd.h"
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#include "../../fontutils.h"
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#include "../../ultralcd.h"
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#include "../../sd/cardreader.h"
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#include "../../../sd/cardreader.h"
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#include "../../MarlinCore.h"
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#include "../../core/serial.h"
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#include "../../core/macros.h"
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#include "../../gcode/queue.h"
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#include "../../../MarlinCore.h"
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#include "../../../core/serial.h"
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#include "../../../core/macros.h"
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#include "../../../gcode/queue.h"
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#include "../../feature/powerloss.h"
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#include "../../feature/babystep.h"
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#include "../../../feature/powerloss.h"
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#include "../../../feature/babystep.h"
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#include "../../module/settings.h"
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#include "../../module/temperature.h"
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#include "../../module/printcounter.h"
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#include "../../module/motion.h"
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#include "../../module/planner.h"
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#include "../../../module/settings.h"
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#include "../../../module/temperature.h"
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#include "../../../module/printcounter.h"
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#include "../../../module/motion.h"
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#include "../../../module/planner.h"
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#if ENABLED(HOST_ACTION_COMMANDS)
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#include "../../feature/host_actions.h"
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#include "../../../feature/host_actions.h"
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#endif
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#if HAS_ONESTEP_LEVELING
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#include "../../feature/bedlevel/bedlevel.h"
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#include "../../../feature/bedlevel/bedlevel.h"
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#endif
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#if HAS_BED_PROBE
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#include "../../module/probe.h"
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#include "../../../module/probe.h"
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#endif
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#ifndef MACHINE_SIZE
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@ -1532,7 +1532,7 @@ void update_variable(void) {
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#define strcasecmp_P(a, b) strcasecmp((a), (b))
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#endif
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inline void make_name_without_ext(char *dst, char *src, int maxlen=MENU_CHAR_LIMIT) {
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inline void make_name_without_ext(char *dst, char *src, size_t maxlen=MENU_CHAR_LIMIT) {
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char * const name = card.longest_filename();
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size_t pos = strlen(name); // index of ending nul
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@ -2137,7 +2137,7 @@ inline void Draw_Move_Menu() {
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LOOP_L_N(i, MROWS) Draw_Menu_Line(i + 1, ICON_MoveX + i);
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}
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#include "../../libs/buzzer.h"
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#include "../../../libs/buzzer.h"
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void HMI_AudioFeedback(const bool success=true) {
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if (success) {
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@ -25,9 +25,9 @@
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* DWIN by Creality3D
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*/
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#include "dwin_lcd.h"
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#include "../dwin_lcd.h"
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#include "rotary_encoder.h"
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#include "../../libs/BL24CXX.h"
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#include "../../../libs/BL24CXX.h"
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#include <stdint.h>
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******************************************************************************
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**/
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#include "../../inc/MarlinConfigPre.h"
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#include "../../../inc/MarlinConfigPre.h"
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#if ENABLED(DWIN_CREALITY_LCD)
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#include "rotary_encoder.h"
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#include "../../MarlinCore.h"
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#include "../../HAL/shared/Delay.h"
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#include "../../../MarlinCore.h"
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#include "../../../HAL/shared/Delay.h"
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#if HAS_BUZZER
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#include "../../libs/buzzer.h"
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#include "../../../libs/buzzer.h"
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#endif
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#include <stdlib.h>
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******************************************************************************
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**/
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#include "../../inc/MarlinConfig.h"
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#include "../../MarlinCore.h"
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#include "../../../inc/MarlinConfig.h"
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#include "../../../MarlinCore.h"
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/*********************** Encoder Set ***********************/
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