Apply Marlin coding standards to MBL class

This commit is contained in:
Scott Lahteine
2016-06-03 21:31:38 -07:00
parent c06de0f097
commit c2362c1b3c
6 changed files with 28 additions and 26 deletions

View File

@ -539,7 +539,7 @@ void Planner::check_axes_activity() {
while (block_buffer_tail == next_buffer_head) idle();
#if ENABLED(MESH_BED_LEVELING)
if (mbl.is_active())
if (mbl.active())
z += mbl.get_z(x - home_offset[X_AXIS], y - home_offset[Y_AXIS]);
#elif ENABLED(AUTO_BED_LEVELING_FEATURE)
apply_rotation_xyz(bed_level_matrix, x, y, z);
@ -1121,7 +1121,7 @@ void Planner::check_axes_activity() {
#endif // AUTO_BED_LEVELING_FEATURE || MESH_BED_LEVELING
{
#if ENABLED(MESH_BED_LEVELING)
if (mbl.is_active())
if (mbl.active())
z += mbl.get_z(x - home_offset[X_AXIS], y - home_offset[Y_AXIS]);
#elif ENABLED(AUTO_BED_LEVELING_FEATURE)
apply_rotation_xyz(bed_level_matrix, x, y, z);