"Sound: ON/OFF" menu item (#19901)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@ -26,6 +26,7 @@
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#include "buzzer.h"
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#include "../module/temperature.h"
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#include "../lcd/marlinui.h"
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#if ENABLED(EXTENSIBLE_UI)
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#include "../lcd/extui/ui_api.h"
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@ -44,6 +45,7 @@ Buzzer buzzer;
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* @param frequency Frequency of the tone in hertz
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*/
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void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) {
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if (!ui.buzzer_enabled) return;
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while (buffer.isFull()) {
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tick();
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thermalManager.manage_heater();
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@ -53,6 +55,7 @@ void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) {
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}
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void Buzzer::tick() {
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if (!ui.buzzer_enabled) return;
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const millis_t now = millis();
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if (!state.endtime) {
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@ -62,12 +65,11 @@ void Buzzer::tick() {
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state.endtime = now + state.tone.duration;
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if (state.tone.frequency > 0) {
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#if ENABLED(EXTENSIBLE_UI)
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#if ENABLED(EXTENSIBLE_UI) && DISABLED(EXTUI_LOCAL_BEEPER)
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CRITICAL_SECTION_START();
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ExtUI::onPlayTone(state.tone.frequency, state.tone.duration);
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CRITICAL_SECTION_END();
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#endif
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#if ENABLED(SPEAKER) && (DISABLED(EXTENSIBLE_UI) || ENABLED(EXTUI_LOCAL_BEEPER))
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#elif ENABLED(SPEAKER)
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CRITICAL_SECTION_START();
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::tone(BEEPER_PIN, state.tone.frequency, state.tone.duration);
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CRITICAL_SECTION_END();
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