Merge pull request #1622 from AnHardt/tm-utf-minus-kanji
The big Language Pack
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		| @@ -583,13 +583,16 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of | ||||
| //==============================LCD and SD support============================= | ||||
|  | ||||
| // Define your display language below. Replace (en) with your language code and uncomment. | ||||
| // en, pl, fr, de, es, ru, it, pt, pt-br, fi, an, nl, ca, eu | ||||
| // en, pl, fr, de, es, ru, it, pt, pt-br, fi, an, nl, ca, eu, kana, kana_utf8, test | ||||
| // See also language.h | ||||
| //#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) | ||||
| #define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) | ||||
|  | ||||
| // Character based displays can have different extended charsets. | ||||
| #define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°" | ||||
| //#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one. | ||||
| // Chose ONE of the next three charsets. This has to match your hardware. In case of a full graphic display this information is not important. | ||||
| // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. | ||||
| // See also documentation/LCDLanguageFont.md | ||||
|   #define DISPLAY_CHARSET_HD44780_JAPAN        // this is the most common hardware | ||||
|   //#define DISPLAY_CHARSET_HD44780_WESTERN | ||||
|   //#define DISPLAY_CHARSET_HD44780_CYRILLIC | ||||
|  | ||||
| //#define ULTRA_LCD  //general LCD support, also 16x2 | ||||
| //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family) | ||||
|   | ||||
| @@ -585,13 +585,16 @@ const bool Z_MAX_ENDSTOP_INVERTING = false; // set to true to invert the logic o | ||||
| //==============================LCD and SD support============================= | ||||
|  | ||||
| // Define your display language below. Replace (en) with your language code and uncomment. | ||||
| // en, pl, fr, de, es, ru, it, pt, pt-br, fi, an, nl, ca, eu | ||||
| // en, pl, fr, de, es, ru, it, pt, pt-br, fi, an, nl, ca, eu, kana, kana_utf8, test | ||||
| // See also language.h | ||||
| //#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) | ||||
| #define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en) | ||||
|  | ||||
| // Character based displays can have different extended charsets. | ||||
| #define DISPLAY_CHARSET_HD44780_JAPAN     // "ääööüüß23°" | ||||
| //#define DISPLAY_CHARSET_HD44780_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one. | ||||
| // Chose ONE of the next three charsets. This has to match your hardware. In case of a full graphic display this information is not important. | ||||
| // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. | ||||
| // See also documentation/LCDLanguageFont.md | ||||
|   #define DISPLAY_CHARSET_HD44780_JAPAN        // this is the most common hardware | ||||
|   //#define DISPLAY_CHARSET_HD44780_WESTERN | ||||
|   //#define DISPLAY_CHARSET_HD44780_CYRILLIC | ||||
|  | ||||
| //#define ULTRA_LCD  //general LCD support, also 16x2 | ||||
| //#define DOGLCD  // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family) | ||||
|   | ||||
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