[2.0.x] Fix undefined symbol 'g29_in_progress' (#11781)
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						 Scott Lahteine
						Scott Lahteine
					
				
			
			
				
	
			
			
			
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			| @@ -205,14 +205,15 @@ void GcodeSuite::G28(const bool always_home_all) { | ||||
|   // Wait for planner moves to finish! | ||||
|   planner.synchronize(); | ||||
|  | ||||
|   // Cancel the active G29 session | ||||
|   #if ENABLED(PROBE_MANUALLY) | ||||
|     extern bool g29_in_progress; | ||||
|     g29_in_progress = false; | ||||
|   #endif | ||||
|  | ||||
|   // Disable the leveling matrix before homing | ||||
|   #if HAS_LEVELING | ||||
|  | ||||
|     // Cancel the active G29 session | ||||
|     #if ENABLED(PROBE_MANUALLY) | ||||
|       extern bool g29_in_progress; | ||||
|       g29_in_progress = false; | ||||
|     #endif | ||||
|  | ||||
|     #if ENABLED(RESTORE_LEVELING_AFTER_G28) | ||||
|       const bool leveling_was_active = planner.leveling_active; | ||||
|     #endif | ||||
|   | ||||
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