Finish G12, update Nozzle::clean (#14642)
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committed by
Scott Lahteine
parent
57ed063ba1
commit
b8cc61262f
@ -100,6 +100,10 @@ void set_bed_leveling_enabled(const bool enable/*=true*/) {
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}
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}
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TemporaryBedLevelingState::TemporaryBedLevelingState(const bool enable) : saved(planner.leveling_active) {
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set_bed_leveling_enabled(enable);
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}
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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void set_z_fade_height(const float zfh, const bool do_report/*=true*/) {
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@ -46,6 +46,18 @@ void reset_bed_level();
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void _manual_goto_xy(const float &x, const float &y);
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#endif
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/**
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* A class to save and change the bed leveling state,
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* then restore it when it goes out of scope.
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*/
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class TemporaryBedLevelingState {
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bool saved;
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public:
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TemporaryBedLevelingState(const bool enable);
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~TemporaryBedLevelingState() { set_bed_leveling_enabled(saved); }
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};
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#define TEMPORARY_BED_LEVELING_STATE(enable) TemporaryBedLevelingState tbls(enable)
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#if HAS_MESH
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typedef float (&bed_mesh_t)[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y];
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