More explicit junction/jerk math
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@ -2304,7 +2304,7 @@ bool Planner::_populate_block(block_t * const block, bool split_move,
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const float junction_acceleration = limit_value_by_axis_maximum(block->acceleration, junction_unit_vec),
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sin_theta_d2 = SQRT(0.5f * (1.0f - junction_cos_theta)); // Trig half angle identity. Always positive.
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vmax_junction_sqr = JUNC_SQ(junction_acceleration, sin_theta_d2);
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vmax_junction_sqr = junction_acceleration * junction_deviation_mm * sin_theta_d2 / (1.0f - sin_theta_d2);
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if (block->millimeters < 1) {
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const float neg = junction_cos_theta < 0 ? -1 : 1,
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@ -2340,8 +2340,8 @@ bool Planner::_populate_block(block_t * const block, bool split_move,
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* for (float t = 0; t <= 1; t += 0.0003f) {
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* const float e = acos(t) / approx(t);
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* if (isfinite(e)) {
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* NOMORE(min, e);
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* NOLESS(max, e);
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* if (e < min) min = e;
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* if (e > max) max = e;
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* }
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* }
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* fprintf(stderr, "%.9gf, ", (min + max) / 2);
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