♻️ Common Bed Leveling object name, accessors (#24214)

This commit is contained in:
Scott Lahteine
2022-05-19 06:05:52 -05:00
committed by Scott Lahteine
parent 06c4a9acdb
commit b72f9277e9
47 changed files with 390 additions and 434 deletions

View File

@ -207,11 +207,9 @@ CrealityDWINClass CrealityDWIN;
struct linear_fit_data lsf_results;
incremental_LSF_reset(&lsf_results);
GRID_LOOP(x, y) {
if (!isnan(Z_VALUES_ARR[x][y])) {
xy_pos_t rpos;
rpos.x = ubl.mesh_index_to_xpos(x);
rpos.y = ubl.mesh_index_to_ypos(y);
incremental_LSF(&lsf_results, rpos, Z_VALUES_ARR[x][y]);
if (!isnan(bedlevel.z_values[x][y])) {
xy_pos_t rpos = { bedlevel.get_mesh_x(x), bedlevel.get_mesh_y(y) };
incremental_LSF(&lsf_results, rpos, bedlevel.z_values[x][y]);
}
}
@ -220,13 +218,13 @@ CrealityDWINClass CrealityDWIN;
return true;
}
ubl.set_all_mesh_points_to_value(0);
bedlevel.set_all_mesh_points_to_value(0);
matrix_3x3 rotation = matrix_3x3::create_look_at(vector_3(lsf_results.A, lsf_results.B, 1));
GRID_LOOP(i, j) {
float mx = ubl.mesh_index_to_xpos(i),
my = ubl.mesh_index_to_ypos(j),
mz = Z_VALUES_ARR[i][j];
float mx = bedlevel.get_mesh_x(i),
my = bedlevel.get_mesh_y(j),
mz = bedlevel.z_values[i][j];
if (DEBUGGING(LEVELING)) {
DEBUG_ECHOPAIR_F("before rotation = [", mx, 7);
@ -250,7 +248,7 @@ CrealityDWINClass CrealityDWIN;
DEBUG_DELAY(20);
}
Z_VALUES_ARR[i][j] = mz - lsf_results.D;
bedlevel.z_values[i][j] = mz - lsf_results.D;
}
return false;
}
@ -268,7 +266,7 @@ CrealityDWINClass CrealityDWIN;
void manual_move(bool zmove=false) {
if (zmove) {
planner.synchronize();
current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
current_position.z = goto_mesh_value ? bedlevel.z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
planner.synchronize();
}
@ -279,7 +277,7 @@ CrealityDWINClass CrealityDWIN;
sprintf_P(cmd, PSTR("G42 F4000 I%i J%i"), mesh_x, mesh_y);
gcode.process_subcommands_now(cmd);
planner.synchronize();
current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
current_position.z = goto_mesh_value ? bedlevel.z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
planner.synchronize();
CrealityDWIN.Redraw_Menu();
@ -289,8 +287,8 @@ CrealityDWINClass CrealityDWIN;
float get_max_value() {
float max = __FLT_MIN__;
GRID_LOOP(x, y) {
if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] > max)
max = Z_VALUES_ARR[x][y];
if (!isnan(bedlevel.z_values[x][y]) && bedlevel.z_values[x][y] > max)
max = bedlevel.z_values[x][y];
}
return max;
}
@ -298,24 +296,24 @@ CrealityDWINClass CrealityDWIN;
float get_min_value() {
float min = __FLT_MAX__;
GRID_LOOP(x, y) {
if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] < min)
min = Z_VALUES_ARR[x][y];
if (!isnan(bedlevel.z_values[x][y]) && bedlevel.z_values[x][y] < min)
min = bedlevel.z_values[x][y];
}
return min;
}
void Draw_Bed_Mesh(int16_t selected = -1, uint8_t gridline_width = 1, uint16_t padding_x = 8, uint16_t padding_y_top = 40 + 53 - 7) {
drawing_mesh = true;
const uint16_t total_width_px = DWIN_WIDTH - padding_x - padding_x;
const uint16_t cell_width_px = total_width_px / GRID_MAX_POINTS_X;
const uint16_t cell_height_px = total_width_px / GRID_MAX_POINTS_Y;
const uint16_t total_width_px = DWIN_WIDTH - padding_x - padding_x,
cell_width_px = total_width_px / (GRID_MAX_POINTS_X),
cell_height_px = total_width_px / (GRID_MAX_POINTS_Y);
const float v_max = abs(get_max_value()), v_min = abs(get_min_value()), range = _MAX(v_min, v_max);
// Clear background from previous selection and select new square
DWIN_Draw_Rectangle(1, Color_Bg_Black, _MAX(0, padding_x - gridline_width), _MAX(0, padding_y_top - gridline_width), padding_x + total_width_px, padding_y_top + total_width_px);
if (selected >= 0) {
const auto selected_y = selected / GRID_MAX_POINTS_X;
const auto selected_x = selected - (GRID_MAX_POINTS_X * selected_y);
const auto selected_y = selected / (GRID_MAX_POINTS_X);
const auto selected_x = selected - (GRID_MAX_POINTS_X) * selected_y;
const auto start_y_px = padding_y_top + selected_y * cell_height_px;
const auto start_x_px = padding_x + selected_x * cell_width_px;
DWIN_Draw_Rectangle(1, Color_White, _MAX(0, start_x_px - gridline_width), _MAX(0, start_y_px - gridline_width), start_x_px + cell_width_px, start_y_px + cell_height_px);
@ -329,11 +327,11 @@ CrealityDWINClass CrealityDWIN;
const auto start_y_px = padding_y_top + (GRID_MAX_POINTS_Y - y - 1) * cell_height_px;
const auto end_y_px = start_y_px + cell_height_px - 1 - gridline_width;
DWIN_Draw_Rectangle(1, // RGB565 colors: http://www.barth-dev.de/online/rgb565-color-picker/
isnan(Z_VALUES_ARR[x][y]) ? Color_Grey : ( // gray if undefined
(Z_VALUES_ARR[x][y] < 0 ?
(uint16_t)round(0x1F * -Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative
(uint16_t)round(0x3F * Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive
_MIN(0x1F, (((uint8_t)abs(Z_VALUES_ARR[x][y]) / 10) * 4))), // + blue stepping for every mm
isnan(bedlevel.z_values[x][y]) ? Color_Grey : ( // gray if undefined
(bedlevel.z_values[x][y] < 0 ?
(uint16_t)round(0x1F * -bedlevel.z_values[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative
(uint16_t)round(0x3F * bedlevel.z_values[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive
_MIN(0x1F, (((uint8_t)abs(bedlevel.z_values[x][y]) / 10) * 4))), // + blue stepping for every mm
start_x_px, start_y_px, end_x_px, end_y_px
);
@ -343,14 +341,14 @@ CrealityDWINClass CrealityDWIN;
// Draw value text on
if (viewer_print_value) {
int8_t offset_x, offset_y = cell_height_px / 2 - 6;
if (isnan(Z_VALUES_ARR[x][y])) { // undefined
if (isnan(bedlevel.z_values[x][y])) { // undefined
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X"));
}
else { // has value
if (GRID_MAX_POINTS_X < 10)
sprintf_P(buf, PSTR("%s"), dtostrf(abs(Z_VALUES_ARR[x][y]), 1, 2, str_1));
sprintf_P(buf, PSTR("%s"), dtostrf(abs(bedlevel.z_values[x][y]), 1, 2, str_1));
else
sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(Z_VALUES_ARR[x][y] - (int16_t)Z_VALUES_ARR[x][y]) * 100));
sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(bedlevel.z_values[x][y] - (int16_t)bedlevel.z_values[x][y]) * 100));
offset_x = cell_width_px / 2 - 3 * (strlen(buf)) - 2;
if (!(GRID_MAX_POINTS_X < 10))
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px - 2 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, F("."));
@ -417,14 +415,14 @@ void CrealityDWINClass::Draw_Float(float value, uint8_t row, bool selected/*=fal
}
void CrealityDWINClass::Draw_Option(uint8_t value, const char * const * options, uint8_t row, bool selected/*=false*/, bool color/*=false*/) {
uint16_t bColor = (selected) ? Select_Color : Color_Bg_Black;
uint16_t tColor = (color) ? GetColor(value, Color_White, false) : Color_White;
uint16_t bColor = (selected) ? Select_Color : Color_Bg_Black,
tColor = (color) ? GetColor(value, Color_White, false) : Color_White;
DWIN_Draw_Rectangle(1, bColor, 202, MBASE(row) + 14, 258, MBASE(row) - 2);
DWIN_Draw_String(false, DWIN_FONT_MENU, tColor, bColor, 202, MBASE(row) - 1, options[value]);
}
uint16_t CrealityDWINClass::GetColor(uint8_t color, uint16_t original, bool light/*=false*/) {
switch (color){
switch (color) {
case Default:
return original;
break;
@ -2842,7 +2840,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
if (draw)
Draw_Menu_Item(row, ICON_Tilt, F("Autotilt Current Mesh"));
else {
if (ubl.storage_slot < 0) {
if (bedlevel.storage_slot < 0) {
Popup_Handler(MeshSlot);
break;
}
@ -2914,7 +2912,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
}
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
if (ubl.storage_slot < 0) {
if (bedlevel.storage_slot < 0) {
Popup_Handler(MeshSlot);
break;
}
@ -2949,7 +2947,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
Draw_Menu_Item(row, ICON_Mesh, GET_TEXT(MSG_MESH_VIEW), nullptr, true);
else {
#if ENABLED(AUTO_BED_LEVELING_UBL)
if (ubl.storage_slot < 0) {
if (bedlevel.storage_slot < 0) {
Popup_Handler(MeshSlot);
break;
}
@ -2967,16 +2965,16 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
case LEVELING_SLOT:
if (draw) {
Draw_Menu_Item(row, ICON_PrintSize, F("Mesh Slot"));
Draw_Float(ubl.storage_slot, row, false, 1);
Draw_Float(bedlevel.storage_slot, row, false, 1);
}
else
Modify_Value(ubl.storage_slot, 0, settings.calc_num_meshes() - 1, 1);
Modify_Value(bedlevel.storage_slot, 0, settings.calc_num_meshes() - 1, 1);
break;
case LEVELING_LOAD:
if (draw)
Draw_Menu_Item(row, ICON_ReadEEPROM, F("Load Mesh"));
else {
if (ubl.storage_slot < 0) {
if (bedlevel.storage_slot < 0) {
Popup_Handler(MeshSlot);
break;
}
@ -2989,7 +2987,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
if (draw)
Draw_Menu_Item(row, ICON_WriteEEPROM, F("Save Mesh"));
else {
if (ubl.storage_slot < 0) {
if (bedlevel.storage_slot < 0) {
Popup_Handler(MeshSlot);
break;
}
@ -3098,13 +3096,13 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
if (draw)
Draw_Menu_Item(row, ICON_Mesh, F("Zero Current Mesh"));
else
ZERO(Z_VALUES_ARR);
ZERO(bedlevel.z_values);
break;
case LEVELING_SETTINGS_UNDEF:
if (draw)
Draw_Menu_Item(row, ICON_Mesh, F("Clear Current Mesh"));
else
ubl.invalidate();
bedlevel.invalidate();
break;
#endif // AUTO_BED_LEVELING_UBL
}
@ -3146,7 +3144,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
Draw_Menu_Item(row, ICON_Back, F("Back"));
else {
set_bed_leveling_enabled(level_state);
TERN_(AUTO_BED_LEVELING_BILINEAR, bbl.refresh_bed_level());
TERN_(AUTO_BED_LEVELING_BILINEAR, bedlevel.refresh_bed_level());
Draw_Menu(Leveling, LEVELING_MANUAL);
}
break;
@ -3184,36 +3182,36 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
case LEVELING_M_OFFSET:
if (draw) {
Draw_Menu_Item(row, ICON_SetZOffset, F("Point Z Offset"));
Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100);
Draw_Float(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100);
}
else {
if (isnan(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y]))
Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0;
Modify_Value(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100);
if (isnan(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y]))
bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0;
Modify_Value(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100);
}
break;
case LEVELING_M_UP:
if (draw)
Draw_Menu_Item(row, ICON_Axis, F("Microstep Up"));
else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) {
Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01;
else if (bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) {
bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01;
gcode.process_subcommands_now(F("M290 Z0.01"));
planner.synchronize();
current_position.z += 0.01f;
sync_plan_position();
Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100);
Draw_Float(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100);
}
break;
case LEVELING_M_DOWN:
if (draw)
Draw_Menu_Item(row, ICON_AxisD, F("Microstep Down"));
else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) {
Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01;
else if (bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) {
bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01;
gcode.process_subcommands_now(F("M290 Z-0.01"));
planner.synchronize();
current_position.z -= 0.01f;
sync_plan_position();
Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100);
Draw_Float(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100);
}
break;
case LEVELING_M_GOTO_VALUE:
@ -3305,36 +3303,36 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
case UBL_M_OFFSET:
if (draw) {
Draw_Menu_Item(row, ICON_SetZOffset, F("Point Z Offset"));
Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100);
Draw_Float(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row, false, 100);
}
else {
if (isnan(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y]))
Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0;
Modify_Value(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100);
if (isnan(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y]))
bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] = 0;
Modify_Value(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], MIN_Z_OFFSET, MAX_Z_OFFSET, 100);
}
break;
case UBL_M_UP:
if (draw)
Draw_Menu_Item(row, ICON_Axis, F("Microstep Up"));
else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) {
Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01;
else if (bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] < MAX_Z_OFFSET) {
bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] += 0.01;
gcode.process_subcommands_now(F("M290 Z0.01"));
planner.synchronize();
current_position.z += 0.01f;
sync_plan_position();
Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100);
Draw_Float(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 1, false, 100);
}
break;
case UBL_M_DOWN:
if (draw)
Draw_Menu_Item(row, ICON_Axis, F("Microstep Down"));
else if (Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) {
Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01;
else if (bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] > MIN_Z_OFFSET) {
bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y] -= 0.01;
gcode.process_subcommands_now(F("M290 Z-0.01"));
planner.synchronize();
current_position.z -= 0.01f;
sync_plan_position();
Draw_Float(Z_VALUES_ARR[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100);
Draw_Float(bedlevel.z_values[mesh_conf.mesh_x][mesh_conf.mesh_y], row - 2, false, 100);
}
break;
}
@ -3418,13 +3416,13 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
case MMESH_OLD:
uint8_t mesh_x, mesh_y;
// 0,0 -> 1,0 -> 2,0 -> 2,1 -> 1,1 -> 0,1 -> 0,2 -> 1,2 -> 2,2
mesh_y = (gridpoint - 1) / GRID_MAX_POINTS_Y;
mesh_x = (gridpoint - 1) % GRID_MAX_POINTS_X;
mesh_y = (gridpoint - 1) / (GRID_MAX_POINTS_Y);
mesh_x = (gridpoint - 1) % (GRID_MAX_POINTS_X);
if (mesh_y % 2 == 1)
mesh_x = GRID_MAX_POINTS_X - mesh_x - 1;
mesh_x = (GRID_MAX_POINTS_X) - mesh_x - 1;
const float currval = Z_VALUES_ARR[mesh_x][mesh_y];
const float currval = bedlevel.z_values[mesh_x][mesh_y];
if (draw) {
Draw_Menu_Item(row, ICON_Zoffset, F("Goto Mesh Value"));
@ -4283,7 +4281,7 @@ void CrealityDWINClass::Popup_Control() {
#if ENABLED(AUTO_BED_LEVELING_UBL)
case MeshSlot:
if (selection == 0) ubl.storage_slot = 0;
if (selection == 0) bedlevel.storage_slot = 0;
Redraw_Menu(true, true);
break;
#endif

View File

@ -516,8 +516,8 @@ void MarlinUI::draw_status_message(const bool blink) {
// Display Mesh Point Locations
const dwin_coord_t sx = x_offset + pixels_per_x_mesh_pnt / 2;
dwin_coord_t y = y_offset + pixels_per_y_mesh_pnt / 2;
for (uint8_t j = 0; j < GRID_MAX_POINTS_Y; j++, y += pixels_per_y_mesh_pnt)
for (uint8_t i = 0, x = sx; i < GRID_MAX_POINTS_X; i++, x += pixels_per_x_mesh_pnt)
for (uint8_t j = 0; j < (GRID_MAX_POINTS_Y); j++, y += pixels_per_y_mesh_pnt)
for (uint8_t i = 0, x = sx; i < (GRID_MAX_POINTS_X); i++, x += pixels_per_x_mesh_pnt)
DWIN_Draw_Point(Color_White, 1, 1, x, y);
// Put Relevant Text on Display
@ -525,7 +525,7 @@ void MarlinUI::draw_status_message(const bool blink) {
// Show X and Y positions at top of screen
dwin_font.fg = Color_White;
dwin_font.solid = true;
const xy_pos_t pos = { ubl.mesh_index_to_xpos(x_plot), ubl.mesh_index_to_ypos(y_plot) },
const xy_pos_t pos = { bedlevel.get_mesh_x(x_plot), bedlevel.get_mesh_y(y_plot) },
lpos = pos.asLogical();
lcd_moveto(
@ -555,8 +555,8 @@ void MarlinUI::draw_status_message(const bool blink) {
// Show the location value
dwin_string.set(Z_LBL);
if (!isnan(Z_VALUES_ARR[x_plot][y_plot]))
dwin_string.add(ftostr43sign(Z_VALUES_ARR[x_plot][y_plot]));
if (!isnan(bedlevel.z_values[x_plot][y_plot]))
dwin_string.add(ftostr43sign(bedlevel.z_values[x_plot][y_plot]));
else
dwin_string.add(PSTR(" -----"));
lcd_moveto(

View File

@ -3611,7 +3611,7 @@ void Draw_Steps_Menu() {
#define Z_OFFSET_MIN -3
#define Z_OFFSET_MAX 3
void LiveEditMesh() { ((MenuItemPtrClass*)EditZValueItem)->value = &Z_VALUES_ARR[HMI_value.Select ? mesh_x : MenuData.Value][HMI_value.Select ? MenuData.Value : mesh_y]; EditZValueItem->redraw(); }
void LiveEditMesh() { ((MenuItemPtrClass*)EditZValueItem)->value = &bedlevel.z_values[HMI_value.Select ? mesh_x : MenuData.Value][HMI_value.Select ? MenuData.Value : mesh_y]; EditZValueItem->redraw(); }
void ApplyEditMeshX() { mesh_x = MenuData.Value; }
void SetEditMeshX() { HMI_value.Select = 0; SetIntOnClick(0, GRID_MAX_POINTS_X - 1, mesh_x, ApplyEditMeshX, LiveEditMesh); }
void ApplyEditMeshY() { mesh_y = MenuData.Value; }
@ -3622,18 +3622,18 @@ void Draw_Steps_Menu() {
#if ENABLED(AUTO_BED_LEVELING_UBL)
void ApplyUBLSlot() { ubl.storage_slot = MenuData.Value; }
void SetUBLSlot() { SetIntOnClick(0, settings.calc_num_meshes() - 1, ubl.storage_slot, ApplyUBLSlot); }
void ApplyUBLSlot() { bedlevel.storage_slot = MenuData.Value; }
void SetUBLSlot() { SetIntOnClick(0, settings.calc_num_meshes() - 1, bedlevel.storage_slot, ApplyUBLSlot); }
void onDrawUBLSlot(MenuItemClass* menuitem, int8_t line) {
if (ubl.storage_slot < 0) ubl.storage_slot = 0;
onDrawIntMenu(menuitem, line, ubl.storage_slot);
if (bedlevel.storage_slot < 0) bedlevel.storage_slot = 0;
onDrawIntMenu(menuitem, line, bedlevel.storage_slot);
}
void ApplyUBLTiltGrid() { ubl_tools.tilt_grid = MenuData.Value; }
void SetUBLTiltGrid() { SetIntOnClick(1, 3, ubl_tools.tilt_grid, ApplyUBLTiltGrid); }
void UBLTiltMesh() {
if (ubl.storage_slot < 0) ubl.storage_slot = 0;
if (bedlevel.storage_slot < 0) bedlevel.storage_slot = 0;
char buf[15];
if (ubl_tools.tilt_grid > 1) {
sprintf_P(buf, PSTR("G28O\nG29 J%i"), ubl_tools.tilt_grid);
@ -3645,28 +3645,28 @@ void Draw_Steps_Menu() {
}
void UBLSmartFillMesh() {
ubl.smart_fill_mesh();
bedlevel.smart_fill_mesh();
LCD_MESSAGE(MSG_UBL_MESH_FILLED);
}
bool UBLValidMesh() {
const bool valid = ubl_tools.validate();
if (!valid) ubl.invalidate();
if (!valid) bedlevel.invalidate();
return valid;
}
void UBLSaveMesh() {
if (ubl.storage_slot < 0) ubl.storage_slot = 0;
settings.store_mesh(ubl.storage_slot);
ui.status_printf(0, GET_TEXT_F(MSG_MESH_SAVED), ubl.storage_slot);
if (bedlevel.storage_slot < 0) bedlevel.storage_slot = 0;
settings.store_mesh(bedlevel.storage_slot);
ui.status_printf(0, GET_TEXT_F(MSG_MESH_SAVED), bedlevel.storage_slot);
DONE_BUZZ(true);
}
void UBLLoadMesh() {
if (ubl.storage_slot < 0) ubl.storage_slot = 0;
settings.load_mesh(ubl.storage_slot);
if (bedlevel.storage_slot < 0) bedlevel.storage_slot = 0;
settings.load_mesh(bedlevel.storage_slot);
if (UBLValidMesh()) {
ui.status_printf(0, GET_TEXT_F(MSG_MESH_LOADED), ubl.storage_slot);
ui.status_printf(0, GET_TEXT_F(MSG_MESH_LOADED), bedlevel.storage_slot);
DONE_BUZZ(true);
}
else {
@ -3691,7 +3691,7 @@ void Draw_Steps_Menu() {
MENU_ITEM_F(ICON_Level, MSG_AUTO_MESH, onDrawMenuItem, AutoLev);
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
EDIT_ITEM_F(ICON_UBLActive, MSG_UBL_STORAGE_SLOT, onDrawUBLSlot, SetUBLSlot, &ubl.storage_slot);
EDIT_ITEM_F(ICON_UBLActive, MSG_UBL_STORAGE_SLOT, onDrawUBLSlot, SetUBLSlot, &bedlevel.storage_slot);
MENU_ITEM_F(ICON_UBLActive, MSG_UBL_SAVE_MESH, onDrawMenuItem, UBLSaveMesh);
MENU_ITEM_F(ICON_UBLActive, MSG_UBL_LOAD_MESH, onDrawMenuItem, UBLLoadMesh);
EDIT_ITEM_F(ICON_UBLActive, MSG_UBL_TILTING_GRID, onDrawPInt8Menu, SetUBLTiltGrid, &ubl_tools.tilt_grid);
@ -3714,7 +3714,7 @@ void Draw_Steps_Menu() {
BACK_ITEM(Draw_MeshSet_Menu);
EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_X, onDrawPInt8Menu, SetEditMeshX, &mesh_x);
EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_Y, onDrawPInt8Menu, SetEditMeshY, &mesh_y);
EditZValueItem = EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_EDIT_Z, onDrawPFloat3Menu, SetEditZValue, &Z_VALUES_ARR[mesh_x][mesh_y]);
EditZValueItem = EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_EDIT_Z, onDrawPFloat3Menu, SetEditZValue, &bedlevel.z_values[mesh_x][mesh_y]);
}
UpdateMenu(EditMeshMenu);
}

View File

@ -117,7 +117,7 @@ void MeshViewerClass::Draw(bool withsave /*= false*/) {
ubl_tools.viewer_print_value = true;
ubl_tools.Draw_Bed_Mesh(-1, 1, 8, 10 + TITLE_HEIGHT);
#else
DrawMesh(Z_VALUES_ARR, GRID_MAX_POINTS_X, GRID_MAX_POINTS_Y);
DrawMesh(bedlevel.z_values, GRID_MAX_POINTS_X, GRID_MAX_POINTS_Y);
#endif
if (withsave) {
DWINUI::Draw_Button(BTN_Save, 26, 305);

View File

@ -63,11 +63,9 @@ char cmd[MAX_CMD_SIZE+16], str_1[16], str_2[16], str_3[16];
struct linear_fit_data lsf_results;
incremental_LSF_reset(&lsf_results);
GRID_LOOP(x, y) {
if (!isnan(Z_VALUES_ARR[x][y])) {
xy_pos_t rpos;
rpos.x = ubl.mesh_index_to_xpos(x);
rpos.y = ubl.mesh_index_to_ypos(y);
incremental_LSF(&lsf_results, rpos, Z_VALUES_ARR[x][y]);
if (!isnan(bedlevel.z_values[x][y])) {
xy_pos_t rpos = { bedlevel.get_mesh_x(x), bedlevel.get_mesh_y(y) };
incremental_LSF(&lsf_results, rpos, bedlevel.z_values[x][y]);
}
}
@ -76,13 +74,13 @@ char cmd[MAX_CMD_SIZE+16], str_1[16], str_2[16], str_3[16];
return true;
}
ubl.set_all_mesh_points_to_value(0);
bedlevel.set_all_mesh_points_to_value(0);
matrix_3x3 rotation = matrix_3x3::create_look_at(vector_3(lsf_results.A, lsf_results.B, 1));
GRID_LOOP(i, j) {
float mx = ubl.mesh_index_to_xpos(i),
my = ubl.mesh_index_to_ypos(j),
mz = Z_VALUES_ARR[i][j];
float mx = bedlevel.get_mesh_x(i),
my = bedlevel.get_mesh_y(j),
mz = bedlevel.z_values[i][j];
if (DEBUGGING(LEVELING)) {
DEBUG_ECHOPAIR_F("before rotation = [", mx, 7);
@ -106,7 +104,7 @@ char cmd[MAX_CMD_SIZE+16], str_1[16], str_2[16], str_3[16];
DEBUG_DELAY(20);
}
Z_VALUES_ARR[i][j] = mz - lsf_results.D;
bedlevel.z_values[i][j] = mz - lsf_results.D;
}
return false;
}
@ -124,7 +122,7 @@ char cmd[MAX_CMD_SIZE+16], str_1[16], str_2[16], str_3[16];
void UBLMeshToolsClass::manual_move(const uint8_t mesh_x, const uint8_t mesh_y, bool zmove/*=false*/) {
if (zmove) {
planner.synchronize();
current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
current_position.z = goto_mesh_value ? bedlevel.z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
planner.synchronize();
}
@ -136,7 +134,7 @@ void UBLMeshToolsClass::manual_move(const uint8_t mesh_x, const uint8_t mesh_y,
sprintf_P(cmd, PSTR("G42 F4000 I%i J%i"), mesh_x, mesh_y);
gcode.process_subcommands_now(cmd);
planner.synchronize();
current_position.z = goto_mesh_value ? Z_VALUES_ARR[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
current_position.z = goto_mesh_value ? bedlevel.z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
planner.synchronize();
HMI_ReturnScreen();
@ -146,8 +144,8 @@ void UBLMeshToolsClass::manual_move(const uint8_t mesh_x, const uint8_t mesh_y,
float UBLMeshToolsClass::get_max_value() {
float max = __FLT_MIN__;
GRID_LOOP(x, y) {
if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] > max)
max = Z_VALUES_ARR[x][y];
if (!isnan(bedlevel.z_values[x][y]) && bedlevel.z_values[x][y] > max)
max = bedlevel.z_values[x][y];
}
return max;
}
@ -155,20 +153,19 @@ float UBLMeshToolsClass::get_max_value() {
float UBLMeshToolsClass::get_min_value() {
float min = __FLT_MAX__;
GRID_LOOP(x, y) {
if (!isnan(Z_VALUES_ARR[x][y]) && Z_VALUES_ARR[x][y] < min)
min = Z_VALUES_ARR[x][y];
if (!isnan(bedlevel.z_values[x][y]) && bedlevel.z_values[x][y] < min)
min = bedlevel.z_values[x][y];
}
return min;
}
bool UBLMeshToolsClass::validate() {
float min = __FLT_MAX__;
float max = __FLT_MIN__;
float min = __FLT_MAX__, max = __FLT_MIN__;
GRID_LOOP(x, y) {
if (isnan(Z_VALUES_ARR[x][y])) return false;
if (Z_VALUES_ARR[x][y] < min) min = Z_VALUES_ARR[x][y];
if (Z_VALUES_ARR[x][y] > max) max = Z_VALUES_ARR[x][y];
if (isnan(bedlevel.z_values[x][y])) return false;
if (bedlevel.z_values[x][y] < min) min = bedlevel.z_values[x][y];
if (bedlevel.z_values[x][y] > max) max = bedlevel.z_values[x][y];
}
return max <= UBL_Z_OFFSET_MAX && min >= UBL_Z_OFFSET_MIN;
}
@ -177,15 +174,15 @@ bool UBLMeshToolsClass::validate() {
void UBLMeshToolsClass::Draw_Bed_Mesh(int16_t selected /*= -1*/, uint8_t gridline_width /*= 1*/, uint16_t padding_x /*= 8*/, uint16_t padding_y_top /*= 40 + 53 - 7*/) {
drawing_mesh = true;
const uint16_t total_width_px = DWIN_WIDTH - padding_x - padding_x;
const uint16_t cell_width_px = total_width_px / GRID_MAX_POINTS_X;
const uint16_t cell_height_px = total_width_px / GRID_MAX_POINTS_Y;
const uint16_t cell_width_px = total_width_px / (GRID_MAX_POINTS_X);
const uint16_t cell_height_px = total_width_px / (GRID_MAX_POINTS_Y);
const float v_max = abs(get_max_value()), v_min = abs(get_min_value()), range = _MAX(v_min, v_max);
// Clear background from previous selection and select new square
DWIN_Draw_Rectangle(1, Color_Bg_Black, _MAX(0, padding_x - gridline_width), _MAX(0, padding_y_top - gridline_width), padding_x + total_width_px, padding_y_top + total_width_px);
if (selected >= 0) {
const auto selected_y = selected / GRID_MAX_POINTS_X;
const auto selected_x = selected - (GRID_MAX_POINTS_X * selected_y);
const auto selected_y = selected / (GRID_MAX_POINTS_X);
const auto selected_x = selected - (GRID_MAX_POINTS_X) * selected_y;
const auto start_y_px = padding_y_top + selected_y * cell_height_px;
const auto start_x_px = padding_x + selected_x * cell_width_px;
DWIN_Draw_Rectangle(1, Color_White, _MAX(0, start_x_px - gridline_width), _MAX(0, start_y_px - gridline_width), start_x_px + cell_width_px, start_y_px + cell_height_px);
@ -196,14 +193,14 @@ bool UBLMeshToolsClass::validate() {
GRID_LOOP(x, y) {
const auto start_x_px = padding_x + x * cell_width_px;
const auto end_x_px = start_x_px + cell_width_px - 1 - gridline_width;
const auto start_y_px = padding_y_top + (GRID_MAX_POINTS_Y - y - 1) * cell_height_px;
const auto start_y_px = padding_y_top + ((GRID_MAX_POINTS_Y) - y - 1) * cell_height_px;
const auto end_y_px = start_y_px + cell_height_px - 1 - gridline_width;
DWIN_Draw_Rectangle(1, // RGB565 colors: http://www.barth-dev.de/online/rgb565-color-picker/
isnan(Z_VALUES_ARR[x][y]) ? Color_Grey : ( // gray if undefined
(Z_VALUES_ARR[x][y] < 0 ?
(uint16_t)round(0x1F * -Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative
(uint16_t)round(0x3F * Z_VALUES_ARR[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive
_MIN(0x1F, (((uint8_t)abs(Z_VALUES_ARR[x][y]) / 10) * 4))), // + blue stepping for every mm
isnan(bedlevel.z_values[x][y]) ? Color_Grey : ( // gray if undefined
(bedlevel.z_values[x][y] < 0 ?
(uint16_t)round(0x1F * -bedlevel.z_values[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative
(uint16_t)round(0x3F * bedlevel.z_values[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive
_MIN(0x1F, (((uint8_t)abs(bedlevel.z_values[x][y]) / 10) * 4))), // + blue stepping for every mm
start_x_px, start_y_px, end_x_px, end_y_px
);
@ -213,14 +210,14 @@ bool UBLMeshToolsClass::validate() {
// Draw value text on
if (viewer_print_value) {
int8_t offset_x, offset_y = cell_height_px / 2 - 6;
if (isnan(Z_VALUES_ARR[x][y])) { // undefined
if (isnan(bedlevel.z_values[x][y])) { // undefined
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X"));
}
else { // has value
if (GRID_MAX_POINTS_X < 10)
sprintf_P(buf, PSTR("%s"), dtostrf(abs(Z_VALUES_ARR[x][y]), 1, 2, str_1));
sprintf_P(buf, PSTR("%s"), dtostrf(abs(bedlevel.z_values[x][y]), 1, 2, str_1));
else
sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(Z_VALUES_ARR[x][y] - (int16_t)Z_VALUES_ARR[x][y]) * 100));
sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(bedlevel.z_values[x][y] - (int16_t)bedlevel.z_values[x][y]) * 100));
offset_x = cell_width_px / 2 - 3 * (strlen(buf)) - 2;
if (!(GRID_MAX_POINTS_X < 10))
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px - 2 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, F("."));