Conflicts:
	Marlin/Configuration.h
	Marlin/configurator/config/Configuration.h
	Marlin/example_configurations/Felix/Configuration.h
	Marlin/example_configurations/Felix/Configuration_DUAL.h
	Marlin/example_configurations/Hephestos/Configuration.h
	Marlin/example_configurations/K8200/Configuration.h
	Marlin/example_configurations/SCARA/Configuration.h
	Marlin/example_configurations/WITBOX/Configuration.h
	Marlin/example_configurations/delta/generic/Configuration.h
	Marlin/example_configurations/delta/kossel_mini/Configuration.h
	Marlin/example_configurations/makibox/Configuration.h
	Marlin/example_configurations/tvrrug/Round2/Configuration.h

Conflicts with my Chinese implementation resolved.
This commit is contained in:
AnHardt
2015-04-28 09:24:32 +02:00
68 changed files with 3205 additions and 1954 deletions

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@ -1,4 +1,4 @@
#ifndef CONFIGURATION_H
#ifndef CONFIGURATION_H
#define CONFIGURATION_H
#include "boards.h"
@ -39,7 +39,6 @@ Here are some standard links for getting your machine calibrated:
// startup. Implementation of an idea by Prof Braino to inform user that any changes made to this
// build by the user have been successfully uploaded into firmware.
#define STRING_VERSION "1.0.3 dev"
#define STRING_URL "reprap.org"
#define STRING_VERSION_CONFIG_H __DATE__ " " __TIME__ // build date and time
#define STRING_CONFIG_H_AUTHOR "(none, default config)" // Who made the changes.
#define STRING_SPLASH_LINE1 "v" STRING_VERSION // will be shown during bootup in line 1
@ -62,8 +61,9 @@ Here are some standard links for getting your machine calibrated:
#define MOTHERBOARD BOARD_OMCA
#endif
// Define this to set a custom name for your generic Mendel,
// #define CUSTOM_MENDEL_NAME "This Mendel"
// Optional custom name for your RepStrap or other custom machine
// Displayed in the LCD "Ready" message
// #define CUSTOM_MACHINE_NAME "3D Printer"
// Define this to set a unique identifier for this printer, (Used by some programs to differentiate between machines)
// You can use an online service to generate a random UUID. (eg http://www.uuidgenerator.net/version4)
@ -327,6 +327,7 @@ const bool Z_MIN_ENDSTOP_INVERTING = true; // set to true to invert the logic of
const bool X_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop.
const bool Y_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop.
const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop.
const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop.
//#define DISABLE_MAX_ENDSTOPS
//#define DISABLE_MIN_ENDSTOPS
@ -337,6 +338,7 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
#define E_ENABLE_ON 1 // For all extruders
// Disables axis when it's not being used.
// WARNING: When motors turn off there is a chance of losing position accuracy!
#define DISABLE_X false
#define DISABLE_Y false
#define DISABLE_Z false
@ -597,7 +599,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
//==============================LCD and SD support=============================
// Define your display language below. Replace (en) with your language code and uncomment.
// en, pl, fr, de, es, ru, bg, it, pt, pt-br, fi, an, nl, ca, eu, kana, kana_utf8, test
// en, pl, fr, de, es, ru, bg, it, pt, pt-br, fi, an, nl, ca, eu, kana, kana_utf8, cn, test
// See also language.h
//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
@ -617,9 +620,9 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click
// 0 to disable buzzer feedback
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click
// 0 to disable buzzer feedback. Test with M300 S<frequency Hz> P<duration ms>
// PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3)
// http://reprap.org/wiki/PanelOne

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@ -195,6 +195,9 @@
#define HOMING_BUMP_DIVISOR {2, 2, 4} // Re-Bump Speed Divisor (Divides the Homing Feedrate)
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
// When G28 is called, this option will make Y home before X
// #define HOME_Y_BEFORE_X
// @section machine
#define AXIS_RELATIVE_MODES {false, false, false, false}
@ -258,7 +261,6 @@
#define ENCODER_RATE_MULTIPLIER // If defined, certain menu edit operations automatically multiply the steps when the encoder is moved quickly
#define ENCODER_10X_STEPS_PER_SEC 75 // If the encoder steps per sec exceeds this value, multiply steps moved x10 to quickly advance the value
#define ENCODER_100X_STEPS_PER_SEC 160 // If the encoder steps per sec exceeds this value, multiply steps moved x100 to really quickly advance the value
//#define ENCODER_RATE_MULTIPLIER_DEBUG // If defined, output the encoder steps per second value
//#define CHDK 4 //Pin for triggering CHDK to take a picture see how to use it here http://captain-slow.dk/2014/03/09/3d-printing-timelapses/
#define CHDK_DELAY 50 //How long in ms the pin should stay HIGH before going LOW again
@ -355,7 +357,7 @@ const unsigned int dropsegments=5; //everything with less than this number of st
//#define HEATERS_PARALLEL
//===========================================================================
//=============================Buffers ============================
//================================= Buffers =================================
//===========================================================================
// @section hidden