Revert some changes to UBL

This commit is contained in:
Scott Lahteine
2017-04-01 20:06:12 -05:00
parent 63abb65146
commit b47fd31c37
4 changed files with 19 additions and 14 deletions

View File

@ -36,24 +36,27 @@
#include "UBL.h"
#include "ultralcd.h"
#define EXTRUSION_MULTIPLIER 1.0 // This is too much clutter for the main Configuration.h file But
#define RETRACTION_MULTIPLIER 1.0 // some user have expressed an interest in being able to customize
#define NOZZLE 0.3 // these numbers for their printer so they don't need to type all
#define FILAMENT 1.75 // the options every time they do a Mesh Validation Print.
#define EXTRUSION_MULTIPLIER 1.0
#define RETRACTION_MULTIPLIER 1.0
#define NOZZLE 0.3
#define FILAMENT 1.75
#define LAYER_HEIGHT 0.2
#define PRIME_LENGTH 10.0 // So, we put these number in an easy to find and change place.
#define PRIME_LENGTH 10.0
#define BED_TEMP 60.0
#define HOTEND_TEMP 205.0
#define OOZE_AMOUNT 0.3
#define SIZE_OF_INTERSECTION_CIRCLES 5
#define SIZE_OF_CROSSHAIRS 3 // crosshairs inside the circle. This number should be
// less than SIZE_OR_INTERSECTION_CIRCLES
#define SIZE_OF_CROSSHAIRS 3
#if SIZE_OF_CROSSHAIRS >= SIZE_OF_INTERSECTION_CIRCLES
#error "SIZE_OF_CROSSHAIRS must be less than SIZE_OF_INTERSECTION_CIRCLES."
#endif
/**
* Roxy's G26 Mesh Validation Tool
* G26 Mesh Validation Tool
*
* G26 Is a Mesh Validation Tool intended to provide support for the Marlin Unified Bed Leveling System.
* G26 is a Mesh Validation Tool intended to provide support for the Marlin Unified Bed Leveling System.
* In order to fully utilize and benefit from the Marlin Unified Bed Leveling System an accurate Mesh must
* be defined. G29 is designed to allow the user to quickly validate the correctness of her Mesh. It will
* first heat the bed and nozzle. It will then print lines and circles along the Mesh Cell boundaries and
@ -118,7 +121,7 @@
//#if ENABLED(ULTRA_LCD)
extern char lcd_status_message[];
//#endif
extern float destination[];
extern float destination[XYZE];
extern void set_destination_to_current();
extern void set_current_to_destination();
extern float code_value_float();