UBL_DELTA post merge cleanup (#6705)
* UBL_DELTA post merge cleanup: fix fade_height, lost during some previous merge fix float cx,cy which are not const move repeated z_cxcy calc line inside loop style fixes and comment fixes/alignment * Update ubl_motion.cpp remove unnecessary parentheses * Update Conditionals_post.h Change name of define to more accurate meaning: UBL_GRANULAR_SEGMENTATION_FOR_CARTESIAN which is not and should not be the default for cartesians with UBL.
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@ -731,7 +731,7 @@
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* Set granular options based on the specific type of leveling
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*/
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#define UBL_DELTA (ENABLED(AUTO_BED_LEVELING_UBL) && ENABLED(DELTA))
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#define UBL_DELTA (ENABLED(AUTO_BED_LEVELING_UBL) && (ENABLED(DELTA) || ENABLED(UBL_GRANULAR_SEGMENTATION_FOR_CARTESIAN)))
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#define ABL_PLANAR (ENABLED(AUTO_BED_LEVELING_LINEAR) || ENABLED(AUTO_BED_LEVELING_3POINT))
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#define ABL_GRID (ENABLED(AUTO_BED_LEVELING_LINEAR) || ENABLED(AUTO_BED_LEVELING_BILINEAR))
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#define HAS_ABL (ABL_PLANAR || ABL_GRID || ENABLED(AUTO_BED_LEVELING_UBL))
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@ -570,6 +570,10 @@
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// Otherwise perform per-segment leveling
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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const float fade_scaling_factor = ubl.fade_scaling_factor_for_z(ltarget[Z_AXIS]);
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#endif
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float seg_dest[XYZE]; // per-segment destination, initialize to first segment
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LOOP_XYZE(i) seg_dest[i] = current_position[i] + segment_distance[i];
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@ -619,8 +623,9 @@
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const float z_cxy1 = z_x0y1 + z_xmy1 * cx, // z height along y1 at cx
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z_cxyd = z_cxy1 - z_cxy0; // z height difference along cx from y0 to y1
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float z_cxym = z_cxyd * (1.0 / (MESH_Y_DIST)), // z slope per y along cx from y0 to y1
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z_cxcy = z_cxy0 + z_cxym * cy; // z height along cx at cy
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float z_cxym = z_cxyd * (1.0 / (MESH_Y_DIST)); // z slope per y along cx from y0 to y1
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// float z_cxcy = z_cxy0 + z_cxym * cy; // interpolated mesh z height along cx at cy (do inside the segment loop)
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// As subsequent segments step through this cell, the z_cxy0 intercept will change
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// and the z_cxym slope will change, both as a function of cx within the cell, and
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@ -631,9 +636,15 @@
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do { // for all segments within this mesh cell
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z_cxcy += ubl.state.z_offset;
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float z_cxcy = z_cxy0 + z_cxym * cy; // interpolated mesh z height along cx at cy
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if (--segments == 0) { // this is last segment, use ltarget for exact
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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z_cxcy *= fade_scaling_factor; // apply fade factor to interpolated mesh height
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#endif
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z_cxcy += ubl.state.z_offset; // add fixed mesh offset from G29 Z
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if (--segments == 0) { // if this is last segment, use ltarget for exact
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COPY(seg_dest, ltarget);
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seg_dest[Z_AXIS] += z_cxcy;
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ubl_buffer_line_segment(seg_dest, feedrate, active_extruder);
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@ -657,11 +668,10 @@
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}
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// Next segment still within same mesh cell, adjust the per-segment
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// slope and intercept and compute next z height.
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// slope and intercept to compute next z height.
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z_cxy0 += z_sxy0; // adjust z_cxy0 by per-segment z_sxy0
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z_cxym += z_sxym; // adjust z_cxym by per-segment z_sxym
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z_cxcy = z_cxy0 + z_cxym * cy; // recompute z_cxcy from adjusted slope and intercept
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} while (true); // per-segment loop exits by break after last segment within cell, or by return on final segment
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} while (true); // per-cell loop
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