Use C++ language supported 'nullptr' (#13944)
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@ -746,7 +746,7 @@ class Planner {
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FORCE_INLINE static bool has_blocks_queued() { return (block_buffer_head != block_buffer_tail); }
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/**
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* The current block. NULL if the buffer is empty.
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* The current block. nullptr if the buffer is empty.
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* This also marks the block as busy.
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* WARNING: Called from Stepper ISR context!
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*/
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@ -763,7 +763,7 @@ class Planner {
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--delay_before_delivering;
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// If the number of movements queued is less than 3, and there is still time
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// to wait, do not deliver anything
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if (nr_moves < 3 && delay_before_delivering) return NULL;
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if (nr_moves < 3 && delay_before_delivering) return nullptr;
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delay_before_delivering = 0;
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}
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@ -771,7 +771,7 @@ class Planner {
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block_t * const block = &block_buffer[block_buffer_tail];
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// No trapezoid calculated? Don't execute yet.
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if (TEST(block->flag, BLOCK_BIT_RECALCULATE)) return NULL;
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if (TEST(block->flag, BLOCK_BIT_RECALCULATE)) return nullptr;
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#if ENABLED(ULTRA_LCD)
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block_buffer_runtime_us -= block->segment_time_us; // We can't be sure how long an active block will take, so don't count it.
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@ -793,7 +793,7 @@ class Planner {
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clear_block_buffer_runtime(); // paranoia. Buffer is empty now - so reset accumulated time to zero.
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#endif
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return NULL;
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return nullptr;
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}
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/**
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