Followup to meshCount patch
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@ -137,8 +137,7 @@ namespace ExtUI {
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bed_mesh_t& getMeshArray();
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float getMeshPoint(const xy_uint8_t &pos);
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void setMeshPoint(const xy_uint8_t &pos, const float zval);
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void onMeshUpdate(const uint8_t xpos, const uint8_t ypos, const float zval);
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inline void onMeshUpdate(const int8_t xpos, const int8_t ypos, const float zval) { onMeshUpdate((uint8_t)xpos, (uint8_t)ypos, zval); }
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void onMeshUpdate(const int8_t xpos, const int8_t ypos, const float zval);
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inline void onMeshUpdate(const xy_int8_t &pos, const float zval) { onMeshUpdate(pos.x, pos.y, zval); }
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#endif
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#endif
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@ -89,7 +89,7 @@ namespace ExtUI {
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// whether successful or not.
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}
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void onMeshUpdate(const uint8_t xpos, const uint8_t ypos, const float zval) {
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void onMeshUpdate(const int8_t xpos, const int8_t ypos, const float zval) {
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// This is called when any mesh points are updated
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}
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}
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