Don't split first_move while homing or probing
While homing or probing it might be bad if the stop/trobe triggers during the first part and the second is still in the buffer.
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@ -165,6 +165,7 @@ class Planner {
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travel_acceleration, // Travel acceleration mm/s^2 DEFAULT ACCELERATION for all NON printing moves. M204 MXXXX
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max_jerk[XYZE], // The largest speed change requiring no acceleration
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min_travel_feedrate_mm_s;
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static bool split_first_move;
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#if HAS_LEVELING
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static bool leveling_active; // Flag that bed leveling is enabled
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