Small / Large Boot Screen option for TFT_COLOR_UI (#20578)
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@ -1140,6 +1140,9 @@
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#if ENABLED(SHOW_BOOTSCREEN)
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#if ENABLED(SHOW_BOOTSCREEN)
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#define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s)
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#define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s)
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#if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI)
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#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash)
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#endif
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#endif
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#endif
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// Scroll a longer status message into view
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// Scroll a longer status message into view
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@ -1450,7 +1453,6 @@
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//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
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//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
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//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
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//#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash)
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//#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~3260 (or ~940) bytes of PROGMEM.
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//#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~3260 (or ~940) bytes of PROGMEM.
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// Frivolous Game Options
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// Frivolous Game Options
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@ -92,10 +92,20 @@ void MarlinUI::clear_lcd() {
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tft.queue.reset();
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tft.queue.reset();
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tft.canvas(0, 0, TFT_WIDTH, TFT_HEIGHT);
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tft.canvas(0, 0, TFT_WIDTH, TFT_HEIGHT);
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tft.add_image(0, 0, imgBootScreen); // MarlinLogo320x240x16
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#if ENABLED(BOOT_MARLIN_LOGO_SMALL)
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#define BOOT_LOGO_W 195 // MarlinLogo195x59x16
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#define BOOT_LOGO_H 59
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#define SITE_URL_Y (TFT_HEIGHT - 46)
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tft.set_background(COLOR_BACKGROUND);
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#else
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#define BOOT_LOGO_W 320 // MarlinLogo320x240x16
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#define BOOT_LOGO_H 240
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#define SITE_URL_Y (TFT_HEIGHT - 52)
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#endif
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tft.add_image((TFT_WIDTH - BOOT_LOGO_W) / 2, (TFT_HEIGHT - BOOT_LOGO_H) / 2, imgBootScreen);
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#ifdef WEBSITE_URL
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#ifdef WEBSITE_URL
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tft.add_text(4, 188, COLOR_WEBSITE_URL, WEBSITE_URL);
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tft_string.set(WEBSITE_URL);
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tft.add_text(tft_string.center(TFT_WIDTH), SITE_URL_Y, COLOR_WEBSITE_URL, tft_string);
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#endif
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#endif
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tft.queue.sync();
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tft.queue.sync();
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@ -44,7 +44,7 @@ void menu_item(const uint8_t row, bool sel = false);
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#define ABSOLUTE_ZERO -273.15
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#define ABSOLUTE_ZERO -273.15
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const tImage Images[imgCount] = {
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const tImage Images[imgCount] = {
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MarlinLogo320x240x16,
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TERN(BOOT_MARLIN_LOGO_SMALL, MarlinLogo195x59x16, MarlinLogo320x240x16),
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HotEnd_64x64x4,
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HotEnd_64x64x4,
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Bed_64x64x4,
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Bed_64x64x4,
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Bed_Heated_64x64x4,
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Bed_Heated_64x64x4,
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@ -90,18 +90,24 @@ void MarlinUI::clear_lcd() {
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}
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}
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#if ENABLED(SHOW_BOOTSCREEN)
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#if ENABLED(SHOW_BOOTSCREEN)
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#undef BOOTSCREEN_TIMEOUT
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#define BOOTSCREEN_TIMEOUT 5000
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void MarlinUI::show_bootscreen() {
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void MarlinUI::show_bootscreen() {
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tft.queue.reset();
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tft.queue.reset();
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tft.canvas(0, 0, TFT_WIDTH, TFT_HEIGHT);
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tft.canvas(0, 0, TFT_WIDTH, TFT_HEIGHT);
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tft.set_background(COLOR_BACKGROUND);
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#if ENABLED(BOOT_MARLIN_LOGO_SMALL)
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tft.add_image(142, 130, imgBootScreen); // MarlinLogo195x59x16
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#define BOOT_LOGO_W 195 // MarlinLogo195x59x16
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#define BOOT_LOGO_H 59
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#define SITE_URL_Y (TFT_HEIGHT - 70)
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tft.set_background(COLOR_BACKGROUND);
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#else
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#define BOOT_LOGO_W 480 // MarlinLogo480x320x16
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#define BOOT_LOGO_H 320
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#define SITE_URL_Y (TFT_HEIGHT - 90)
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#endif
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tft.add_image((TFT_WIDTH - BOOT_LOGO_W) / 2, (TFT_HEIGHT - BOOT_LOGO_H) / 2, imgBootScreen);
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#ifdef WEBSITE_URL
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#ifdef WEBSITE_URL
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tft.add_text(8, 250, COLOR_WEBSITE_URL, WEBSITE_URL);
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tft_string.set(WEBSITE_URL);
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tft.add_text(tft_string.center(TFT_WIDTH), SITE_URL_Y, COLOR_WEBSITE_URL, tft_string);
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#endif
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#endif
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tft.queue.sync();
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tft.queue.sync();
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@ -44,7 +44,7 @@ void menu_item(const uint8_t row, bool sel = false);
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#define ABSOLUTE_ZERO -273.15
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#define ABSOLUTE_ZERO -273.15
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const tImage Images[imgCount] = {
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const tImage Images[imgCount] = {
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MarlinLogo195x59x16,
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TERN(BOOT_MARLIN_LOGO_SMALL, MarlinLogo195x59x16, MarlinLogo480x320x16),
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HotEnd_64x64x4,
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HotEnd_64x64x4,
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Bed_64x64x4,
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Bed_64x64x4,
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Bed_Heated_64x64x4,
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Bed_Heated_64x64x4,
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