Classic UI BIQU BX (#24387)

This commit is contained in:
Victor Oliveira
2022-06-23 06:18:36 -03:00
committed by Scott Lahteine
parent b7e1b6b893
commit a3629a7c28
5 changed files with 34 additions and 25 deletions

View File

@ -124,7 +124,7 @@
#ifndef U8G_COM_SSD_I2C_HAL
#define U8G_COM_SSD_I2C_HAL u8g_com_null_fn
#endif
#if HAS_FSMC_GRAPHICAL_TFT || HAS_SPI_GRAPHICAL_TFT
#if HAS_FSMC_GRAPHICAL_TFT || HAS_SPI_GRAPHICAL_TFT || HAS_LTDC_GRAPHICAL_TFT
uint8_t u8g_com_hal_tft_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#define U8G_COM_HAL_TFT_FN u8g_com_hal_tft_fn
#else

View File

@ -68,26 +68,31 @@ uint8_t TouchButtons::read_buttons() {
#ifdef HAS_WIRED_LCD
int16_t x, y;
const bool is_touched = (TERN(TOUCH_SCREEN_CALIBRATION, touch_calibration.calibration.orientation, TOUCH_ORIENTATION) == TOUCH_PORTRAIT ? touchIO.getRawPoint(&y, &x) : touchIO.getRawPoint(&x, &y));
#if HAS_TOUCH_SLEEP
if (is_touched)
wakeUp();
else if (!isSleeping() && ELAPSED(millis(), next_sleep_ms) && ui.on_status_screen())
sleepTimeout();
#endif
if (!is_touched) return 0;
#if ENABLED(TFT_TOUCH_DEVICE_XPT2046)
const bool is_touched = (TERN(TOUCH_SCREEN_CALIBRATION, touch_calibration.calibration.orientation, TOUCH_ORIENTATION) == TOUCH_PORTRAIT ? touchIO.getRawPoint(&y, &x) : touchIO.getRawPoint(&x, &y));
#if HAS_TOUCH_SLEEP
if (is_touched)
wakeUp();
else if (!isSleeping() && ELAPSED(millis(), next_sleep_ms) && ui.on_status_screen())
sleepTimeout();
#endif
if (!is_touched) return 0;
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
const calibrationState state = touch_calibration.get_calibration_state();
if (WITHIN(state, CALIBRATION_TOP_LEFT, CALIBRATION_BOTTOM_RIGHT)) {
if (touch_calibration.handleTouch(x, y)) ui.refresh();
return 0;
}
x = int16_t((int32_t(x) * touch_calibration.calibration.x) >> 16) + touch_calibration.calibration.offset_x;
y = int16_t((int32_t(y) * touch_calibration.calibration.y) >> 16) + touch_calibration.calibration.offset_y;
#else
x = uint16_t((uint32_t(x) * TOUCH_CALIBRATION_X) >> 16) + TOUCH_OFFSET_X;
y = uint16_t((uint32_t(y) * TOUCH_CALIBRATION_Y) >> 16) + TOUCH_OFFSET_Y;
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
const calibrationState state = touch_calibration.get_calibration_state();
if (WITHIN(state, CALIBRATION_TOP_LEFT, CALIBRATION_BOTTOM_RIGHT)) {
if (touch_calibration.handleTouch(x, y)) ui.refresh();
return 0;
}
x = int16_t((int32_t(x) * touch_calibration.calibration.x) >> 16) + touch_calibration.calibration.offset_x;
y = int16_t((int32_t(y) * touch_calibration.calibration.y) >> 16) + touch_calibration.calibration.offset_y;
#else
x = uint16_t((uint32_t(x) * TOUCH_CALIBRATION_X) >> 16) + TOUCH_OFFSET_X;
y = uint16_t((uint32_t(y) * TOUCH_CALIBRATION_Y) >> 16) + TOUCH_OFFSET_Y;
#endif
#elif ENABLED(TFT_TOUCH_DEVICE_GT911)
bool is_touched = (TOUCH_ORIENTATION == TOUCH_PORTRAIT ? touchIO.getPoint(&y, &x) : touchIO.getPoint(&x, &y));
if (!is_touched) return 0;
#endif
// Touch within the button area simulates an encoder button