Encapsulate common display code in a singleton (#12395)

* Encapsulate common LCD code in a singleton
* Depend more UBL code on UBL_DEVEL_DEBUGGING
  - Since most users don't need the debugging on at all times, this helps reduce the default build size for UBL by over 2K, a little closer to fitting on 128K boards.
This commit is contained in:
Scott Lahteine
2018-11-11 12:16:24 -06:00
committed by GitHub
parent 9da6809ac3
commit a0c795b097
65 changed files with 1881 additions and 1997 deletions

View File

@ -540,7 +540,7 @@ void tool_change(const uint8_t tmp_extruder, const float fr_mm_s/*=0.0*/, bool n
}
#if HAS_LCD_MENU
lcd_return_to_status();
ui.return_to_status();
#endif
#if ENABLED(TOOLCHANGE_FILAMENT_SWAP)