Encapsulate common display code in a singleton (#12395)

* Encapsulate common LCD code in a singleton
* Depend more UBL code on UBL_DEVEL_DEBUGGING
  - Since most users don't need the debugging on at all times, this helps reduce the default build size for UBL by over 2K, a little closer to fitting on 128K boards.
This commit is contained in:
Scott Lahteine
2018-11-11 12:16:24 -06:00
committed by GitHub
parent 9da6809ac3
commit a0c795b097
65 changed files with 1881 additions and 1997 deletions

View File

@@ -2035,7 +2035,7 @@
*/
#if ENABLED(ULTIMAKERCONTROLLER) || ENABLED(REPRAP_DISCOUNT_SMART_CONTROLLER) || ENABLED(G3D_PANEL) || ENABLED(MKS_MINI_12864)
#define SDSUPPORT // Force SD Card support on for these displays
#else
#elif DISABLED(LIGHTWEIGHT_UI)
#define LCD_WIDTH_OVERRIDE 20 // Default is 22. For this Geeetech use 20.
#endif