Updated Kossel XL config files for the latest Marlin

This commit is contained in:
Marc Urben
2016-04-18 00:30:07 +02:00
committed by Scott Lahteine
parent 09c6323b68
commit 9a661bdd59
4 changed files with 182 additions and 82 deletions

View File

@ -86,7 +86,7 @@
*/
#if ENABLED(THERMAL_PROTECTION_BED)
#define THERMAL_PROTECTION_BED_PERIOD 20 // Seconds
#define THERMAL_PROTECTION_BED_HYSTERESIS 4 // Degrees Celsius
#define THERMAL_PROTECTION_BED_HYSTERESIS 2 // Degrees Celsius
#endif
#if ENABLED(PIDTEMP)
@ -261,9 +261,9 @@
// @section homing
//homing hits the endstop, then retracts by this distance, before it tries to slowly bump again:
#define X_HOME_BUMP_MM 5
#define Y_HOME_BUMP_MM 5
#define Z_HOME_BUMP_MM 2
#define X_HOME_BUMP_MM 2
#define Y_HOME_BUMP_MM 2
#define Z_HOME_BUMP_MM 2 // deltas need the same for all three axis
#define HOMING_BUMP_DIVISOR {2, 2, 4} // Re-Bump Speed Divisor (Divides the Homing Feedrate)
//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
@ -285,7 +285,7 @@
// Default stepper release if idle. Set to 0 to deactivate.
// Steppers will shut down DEFAULT_STEPPER_DEACTIVE_TIME seconds after the last move when DISABLE_INACTIVE_? is true.
// Time can be set by M18 and M84.
#define DEFAULT_STEPPER_DEACTIVE_TIME 60
#define DEFAULT_STEPPER_DEACTIVE_TIME 120
#define DISABLE_INACTIVE_X true
#define DISABLE_INACTIVE_Y true
#define DISABLE_INACTIVE_Z true // set to false if the nozzle will fall down on your printed part when print has finished.
@ -297,7 +297,8 @@
// @section lcd
#if ENABLED(ULTIPANEL)
#define MANUAL_FEEDRATE {50*60, 50*60, 4*60, 60} // Feedrates for manual moves along X, Y, Z, E from panel
#define MANUAL_FEEDRATE_XYZ 50*60
#define MANUAL_FEEDRATE { MANUAL_FEEDRATE_XYZ, MANUAL_FEEDRATE_XYZ, MANUAL_FEEDRATE_XYZ, 60 } // Feedrates for manual moves along X, Y, Z, E from panel
#define ULTIPANEL_FEEDMULTIPLY // Comment to disable setting feedrate multiplier via encoder
#endif
@ -307,7 +308,8 @@
#define DEFAULT_MINSEGMENTTIME 20000
// If defined the movements slow down when the look ahead buffer is only half full
#define SLOWDOWN
// (don't use SLOWDOWN with DELTA because DELTA generates hundreds of segments per second)
//#define SLOWDOWN
// Frequency limit
// See nophead's blog for more info