🎨 Fix misspelling (#23137)
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@ -93,7 +93,7 @@ uint8_t DWINUI::fontWidth(uint8_t cfont) {
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}
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}
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// Get font character heigh
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// Get font character height
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uint8_t DWINUI::fontHeight(uint8_t cfont) {
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switch (cfont) {
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case font6x12 : return 12;
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@ -110,12 +110,12 @@ uint8_t DWINUI::fontHeight(uint8_t cfont) {
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}
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}
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// Get screen x coodinates from text column
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// Get screen x coordinates from text column
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uint16_t DWINUI::ColToX(uint8_t col) {
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return col * fontWidth(font);
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}
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// Get screen y coodinates from text row
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// Get screen y coordinates from text row
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uint16_t DWINUI::RowToY(uint8_t row) {
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return row * fontHeight(font);
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}
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@ -198,13 +198,13 @@ namespace DWINUI {
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// Get font character width
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uint8_t fontWidth(uint8_t cfont);
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// Get font character heigh
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// Get font character height
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uint8_t fontHeight(uint8_t cfont);
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// Get screen x coodinates from text column
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// Get screen x coordinates from text column
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uint16_t ColToX(uint8_t col);
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// Get screen y coodinates from text row
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// Get screen y coordinates from text row
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uint16_t RowToY(uint8_t row);
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// Set text/number color
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