Ender 3 V2 Status Line (#21369)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@ -402,7 +402,7 @@ void Draw_Title(const __FlashStringHelper * title) {
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}
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void Clear_Menu_Area() {
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DWIN_Draw_Rectangle(1, Color_Bg_Black, 0, 31, DWIN_WIDTH, STATUS_Y);
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DWIN_Draw_Rectangle(1, Color_Bg_Black, 0, 31, DWIN_WIDTH, STATUS_Y - 1);
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}
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void Clear_Main_Window() {
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@ -3794,4 +3794,11 @@ void DWIN_CompletedLeveling() {
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if (checkkey == Leveling) Goto_MainMenu();
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}
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void DWIN_StatusChanged(const char *text) {
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DWIN_Draw_Rectangle(1, Color_Bg_Blue, 0, STATUS_Y, DWIN_WIDTH, STATUS_Y + 20);
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const int8_t x = _MAX(0U, DWIN_WIDTH - strlen_P(text) * MENU_CHR_W) / 2;
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DWIN_Draw_String(false, false, font8x16, Color_White, Color_Bg_Blue, x, STATUS_Y + 2, F(text));
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DWIN_UpdateLCD();
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}
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#endif // DWIN_CREALITY_LCD
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@ -377,6 +377,7 @@ void HMI_Init();
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void DWIN_Update();
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void EachMomentUpdate();
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void DWIN_HandleScreen();
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void DWIN_StatusChanged(const char *text);
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inline void DWIN_StartHoming() { HMI_flag.home_flag = true; }
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