Tweaks to build scripts
This commit is contained in:
@ -1,3 +1,6 @@
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#
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# STM32F103RC_MEEB_3DP.py
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#
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try:
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import configparser
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except ImportError:
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#
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# STM32F103RC_SKR_MINI.py
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#
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import os
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Import("env")
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#
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# STM32F103RC_fysetc.py
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#
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import os
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from os.path import join
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from os.path import expandvars
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#
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# STM32F103RET6_creality.py
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#
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import os
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Import("env")
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@ -1,3 +1,6 @@
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#
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# STM32F103RE_SKR_E3_DIP.py
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#
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import os
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Import("env")
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@ -1,3 +1,7 @@
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#
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# STM32F103VE_longer.py
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# Customizations for env:STM32F103VE_longer
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#
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import os
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Import("env")
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@ -1,3 +1,6 @@
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#
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# STM32F1_create_variant.py
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#
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import os,shutil
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from SCons.Script import DefaultEnvironment
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from platformio import util
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@ -1,3 +1,7 @@
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#
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# STM32F401VE_STEVAL.py
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# Customizations for env:STM32F401VE_STEVAL
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#
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import os
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Import("env")
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@ -1,2 +1,5 @@
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#
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# add_nanolib.py
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#
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Import("env")
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env.Append(LINKFLAGS=["--specs=nano.specs"])
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@ -1,8 +1,9 @@
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#
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# chitu_crypt.py
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# Customizations for Chitu boards
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#
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Import("env")
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import os
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import random
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import struct
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import uuid
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import os,random,struct,uuid
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# Relocate firmware from 0x08000000 to 0x08008800
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env['CPPDEFINES'].remove(("VECT_TAB_ADDR", "0x8000000"))
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@ -28,8 +28,8 @@ def add_cpu_freq():
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if env.GetBuildType() == "debug":
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env['BUILD_DIR'] = '$PROJECT_BUILD_DIR/$PIOENV/debug'
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# On some platform, F_CPU is a runtime variable. Since it's used to convert from ns
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# to CPU cycles, this adds overhead preventing small delay (in the order of less than
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# On some platform, F_CPU is a runtime variable. Since it's used to convert from ns
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# to CPU cycles, this adds overhead preventing small delay (in the order of less than
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# 30 cycles) to be generated correctly. By using a compile time constant instead
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# the compiler will perform the computation and this overhead will be avoided
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add_cpu_freq()
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@ -2,9 +2,7 @@
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# common-dependencies.py
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# Convenience script to check dependencies and add libs and sources for Marlin Enabled Features
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#
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import subprocess
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import os
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import re
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import subprocess,os,re
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try:
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import configparser
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except ImportError:
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#
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# copy_marlin_variant_to_framework.py
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#
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import os,shutil
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from SCons.Script import DefaultEnvironment
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from platformio import util
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#
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# download_mks_assets.py
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#
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Import("env")
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import os
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import requests
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import zipfile
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import tempfile
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import shutil
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import os,requests,zipfile,tempfile,shutil
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url = "https://github.com/makerbase-mks/Mks-Robin-Nano-Marlin2.0-Firmware/archive/master.zip"
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zip_path = os.path.join(env.Dictionary("PROJECT_LIBDEPS_DIR"), "mks-assets.zip")
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#
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# fix_framework_weakness.py
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#
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from os.path import join, isfile
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import shutil
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from pprint import pprint
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#
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# fly_mini.py
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# Customizations for env:FLY_MINI
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#
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import os
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Import("env")
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#
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# lerdge.py
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# Customizations for Lerdge build environments
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#
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import os,sys
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Import("env")
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# preflight-checks.py
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# Check for common issues prior to compiling
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#
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import os
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import re
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import os,re
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Import("env")
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def get_envs_for_board(board):
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#
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# random-bin.py
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# Set a unique firmware name based on current date and time
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#
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Import("env")
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from datetime import datetime
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#
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# stm32_bootloader.py
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#
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import os,sys,shutil
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Import("env")
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