Touch UI "Leveling" menu, misc. fixes (#19349)
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@ -736,6 +736,7 @@
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uint8_t count = GRID_MAX_POINTS;
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mesh_index_pair best;
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TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::MESH_START));
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do {
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if (do_ubl_mesh_map) display_map(g29_map_type);
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@ -775,6 +776,8 @@
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} while (best.pos.x >= 0 && --count);
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TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::MESH_FINISH));
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// Release UI during stow to allow for PAUSE_BEFORE_DEPLOY_STOW
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TERN_(HAS_LCD_MENU, ui.release());
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probe.stow();
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