Discard all "continued" blocks on interrupted move

This commit is contained in:
Scott Lahteine
2017-12-07 23:03:36 -06:00
parent 4e891e9fb7
commit 85c6ffbe0d
3 changed files with 33 additions and 14 deletions

View File

@ -57,14 +57,18 @@ enum BlockFlagBit {
BLOCK_BIT_START_FROM_FULL_HALT,
// The block is busy
BLOCK_BIT_BUSY
BLOCK_BIT_BUSY,
// The block is segment 2+ of a longer move
BLOCK_BIT_CONTINUED
};
enum BlockFlag {
BLOCK_FLAG_RECALCULATE = _BV(BLOCK_BIT_RECALCULATE),
BLOCK_FLAG_NOMINAL_LENGTH = _BV(BLOCK_BIT_NOMINAL_LENGTH),
BLOCK_FLAG_START_FROM_FULL_HALT = _BV(BLOCK_BIT_START_FROM_FULL_HALT),
BLOCK_FLAG_BUSY = _BV(BLOCK_BIT_BUSY)
BLOCK_FLAG_BUSY = _BV(BLOCK_BIT_BUSY),
BLOCK_FLAG_CONTINUED = _BV(BLOCK_BIT_CONTINUED)
};
/**
@ -454,14 +458,24 @@ class Planner {
static bool blocks_queued() { return (block_buffer_head != block_buffer_tail); }
/**
* "Discards" the block and "releases" the memory.
* "Discard" the block and "release" the memory.
* Called when the current block is no longer needed.
*/
static void discard_current_block() {
FORCE_INLINE static void discard_current_block() {
if (blocks_queued())
block_buffer_tail = BLOCK_MOD(block_buffer_tail + 1);
}
/**
* "Discard" the next block if it's continued.
* Called after an interrupted move to throw away the rest of the move.
*/
FORCE_INLINE static bool discard_continued_block() {
const bool discard = blocks_queued() && TEST(block_buffer[block_buffer_tail].flag, BLOCK_BIT_CONTINUED);
if (discard) discard_current_block();
return discard;
}
/**
* The current block. NULL if the buffer is empty.
* This also marks the block as busy.
@ -469,7 +483,7 @@ class Planner {
*/
static block_t* get_current_block() {
if (blocks_queued()) {
block_t* block = &block_buffer[block_buffer_tail];
block_t * const block = &block_buffer[block_buffer_tail];
#if ENABLED(ULTRA_LCD)
block_buffer_runtime_us -= block->segment_time_us; // We can't be sure how long an active block will take, so don't count it.
#endif