🎨 Define HAS_PREHEAT conditional

This commit is contained in:
Scott Lahteine
2021-10-27 21:15:58 -05:00
committed by Scott Lahteine
parent 1fd4258423
commit 84f9490149
55 changed files with 183 additions and 182 deletions

View File

@@ -73,7 +73,7 @@ namespace Language_tr {
LSTR MSG_SET_HOME_OFFSETS = _UxGT("Ofset Ayarla");
LSTR MSG_HOME_OFFSETS_APPLIED = _UxGT("Ofset Tamam");
LSTR MSG_SET_ORIGIN = _UxGT("Sıfır Belirle");
#if PREHEAT_COUNT
#if HAS_PREHEAT
LSTR MSG_PREHEAT_1 = _UxGT("Ön Isınma ") PREHEAT_1_LABEL;
LSTR MSG_PREHEAT_1_H = _UxGT("Ön Isınma ") PREHEAT_1_LABEL " ~";
LSTR MSG_PREHEAT_1_END = _UxGT("Ön Isınma ") PREHEAT_1_LABEL _UxGT(" Nozul");
@@ -146,7 +146,7 @@ namespace Language_tr {
LSTR MSG_UBL_DONE_EDITING_MESH = _UxGT("Mesh Düzenleme Tamam");
LSTR MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Özel Mesh Oluştur");
LSTR MSG_UBL_BUILD_MESH_MENU = _UxGT("Mesh Oluştur");
#if PREHEAT_COUNT
#if HAS_PREHEAT
LSTR MSG_UBL_BUILD_MESH_M = _UxGT("Mesh Oluştur ($)");
LSTR MSG_UBL_VALIDATE_MESH_M = _UxGT("Doğrulama Mesh ($)");
#endif