🎨 Define HAS_PREHEAT conditional

This commit is contained in:
Scott Lahteine
2021-10-27 21:15:58 -05:00
committed by Scott Lahteine
parent 1fd4258423
commit 84f9490149
55 changed files with 183 additions and 182 deletions

View File

@@ -69,7 +69,7 @@ namespace Language_ro {
LSTR MSG_SET_HOME_OFFSETS = _UxGT("Seteaza Offseturile Acasa");
LSTR MSG_HOME_OFFSETS_APPLIED = _UxGT("Offseturi Aplicate");
LSTR MSG_SET_ORIGIN = _UxGT("Seteaza Originea");
#if PREHEAT_COUNT
#if HAS_PREHEAT
LSTR MSG_PREHEAT_1 = _UxGT("Preincalzeste ") PREHEAT_1_LABEL;
LSTR MSG_PREHEAT_1_H = _UxGT("Preincalzeste ") PREHEAT_1_LABEL " ~";
LSTR MSG_PREHEAT_1_END = _UxGT("Preincalzeste ") PREHEAT_1_LABEL _UxGT(" Capatul");
@@ -143,7 +143,7 @@ namespace Language_ro {
LSTR MSG_UBL_DONE_EDITING_MESH = _UxGT("Done Editing Mesh");
LSTR MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Build Custom Mesh");
LSTR MSG_UBL_BUILD_MESH_MENU = _UxGT("Build Mesh");
#if PREHEAT_COUNT
#if HAS_PREHEAT
LSTR MSG_UBL_BUILD_MESH_M = _UxGT("Build Mesh ($)");
LSTR MSG_UBL_VALIDATE_MESH_M = _UxGT("Validate Mesh ($)");
#endif