🎨 Define HAS_PREHEAT conditional

This commit is contained in:
Scott Lahteine
2021-10-27 21:15:58 -05:00
committed by Scott Lahteine
parent 1fd4258423
commit 84f9490149
55 changed files with 183 additions and 182 deletions

View File

@@ -69,7 +69,7 @@ namespace Language_de {
LSTR MSG_SET_HOME_OFFSETS = _UxGT("Setze Homeversatz");
LSTR MSG_HOME_OFFSETS_APPLIED = _UxGT("Homeversatz aktiv");
LSTR MSG_SET_ORIGIN = _UxGT("Setze Nullpunkte"); //"G92 X0 Y0 Z0" commented out in marlinui.cpp
#if PREHEAT_COUNT
#if HAS_PREHEAT
LSTR MSG_PREHEAT_1 = PREHEAT_1_LABEL _UxGT(" Vorwärmen");
LSTR MSG_PREHEAT_1_H = PREHEAT_1_LABEL _UxGT(" Vorwärmen ~");
LSTR MSG_PREHEAT_1_END = PREHEAT_1_LABEL _UxGT(" Extr. Vorwärmen");
@@ -144,7 +144,7 @@ namespace Language_de {
LSTR MSG_UBL_DONE_EDITING_MESH = _UxGT("Bearbeitung beendet");
LSTR MSG_UBL_BUILD_CUSTOM_MESH = _UxGT("Eigenes Netz erst.");
LSTR MSG_UBL_BUILD_MESH_MENU = _UxGT("Netz erstellen");
#if PREHEAT_COUNT
#if HAS_PREHEAT
LSTR MSG_UBL_BUILD_MESH_M = _UxGT("$ Netz erstellen");
LSTR MSG_UBL_VALIDATE_MESH_M = _UxGT("$ Netz validieren");
#endif