Shorten an option description
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@@ -1214,8 +1214,7 @@
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// When labels do not fit buttons, use smaller font
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#define TOUCH_UI_FIT_TEXT
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// Enable support for selection of languages at run-time
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// (otherwise will use the value of LCD_LANGUAGE)
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// Runtime language selection (otherwise LCD_LANGUAGE)
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//#define TOUCH_UI_LANGUAGE_MENU
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// Use a numeric passcode for "Screen lock" keypad.
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@@ -1214,8 +1214,7 @@
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// When labels do not fit buttons, use smaller font
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#define TOUCH_UI_FIT_TEXT
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// Enable support for selection of languages at run-time
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// (otherwise will use the value of LCD_LANGUAGE)
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// Runtime language selection (otherwise LCD_LANGUAGE)
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//#define TOUCH_UI_LANGUAGE_MENU
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// Use a numeric passcode for "Screen lock" keypad.
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@@ -1214,8 +1214,7 @@
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// When labels do not fit buttons, use smaller font
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#define TOUCH_UI_FIT_TEXT
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// Enable support for selection of languages at run-time
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// (otherwise will use the value of LCD_LANGUAGE)
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// Runtime language selection (otherwise LCD_LANGUAGE)
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//#define TOUCH_UI_LANGUAGE_MENU
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// Use a numeric passcode for "Screen lock" keypad.
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@@ -1214,8 +1214,7 @@
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// When labels do not fit buttons, use smaller font
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#define TOUCH_UI_FIT_TEXT
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// Enable support for selection of languages at run-time
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// (otherwise will use the value of LCD_LANGUAGE)
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// Runtime language selection (otherwise LCD_LANGUAGE)
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//#define TOUCH_UI_LANGUAGE_MENU
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// Use a numeric passcode for "Screen lock" keypad.
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@@ -1214,8 +1214,7 @@
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// When labels do not fit buttons, use smaller font
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#define TOUCH_UI_FIT_TEXT
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||||
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// Enable support for selection of languages at run-time
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// (otherwise will use the value of LCD_LANGUAGE)
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// Runtime language selection (otherwise LCD_LANGUAGE)
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//#define TOUCH_UI_LANGUAGE_MENU
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// Use a numeric passcode for "Screen lock" keypad.
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@@ -1214,8 +1214,7 @@
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// When labels do not fit buttons, use smaller font
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#define TOUCH_UI_FIT_TEXT
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// Enable support for selection of languages at run-time
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// (otherwise will use the value of LCD_LANGUAGE)
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// Runtime language selection (otherwise LCD_LANGUAGE)
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//#define TOUCH_UI_LANGUAGE_MENU
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// Use a numeric passcode for "Screen lock" keypad.
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