Y-center GLCD status logo, reorganize (#19954)

Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
This commit is contained in:
Alexander D. Kanevskiy 2020-11-02 01:44:46 +02:00 committed by GitHub
parent 12e8861a1c
commit 83097657d5
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7 changed files with 1370 additions and 1213 deletions

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/bed.h - Status Screen Bed bitmaps
//
#if ENABLED(STATUS_ALT_BED_BITMAP)
#define STATUS_BED_ANIM
#define STATUS_BED_WIDTH 24
#ifndef STATUS_BED_X
#define STATUS_BED_X (LCD_PIXEL_WIDTH - (STATUS_BED_BYTEWIDTH + STATUS_CHAMBER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH) * 8)
#endif
#define STATUS_BED_TEXT_X (STATUS_BED_X + 11)
const unsigned char status_bed_bmp[] PROGMEM = {
B11111111,B11111111,B11000000,
B01000000,B00000000,B00100000,
B00100000,B00000000,B00010000,
B00010000,B00000000,B00001000,
B00001000,B00000000,B00000100,
B00000100,B00000000,B00000010,
B00000011,B11111111,B11111111
};
const unsigned char status_bed_on_bmp[] PROGMEM = {
B00000010,B00100010,B00000000,
B00000100,B01000100,B00000000,
B00000100,B01000100,B00000000,
B00000010,B00100010,B00000000,
B00000001,B00010001,B00000000,
B11111111,B11111111,B11000000,
B01000000,B10001000,B10100000,
B00100001,B00010001,B00010000,
B00010010,B00100010,B00001000,
B00001000,B00000000,B00000100,
B00000100,B00000000,B00000010,
B00000011,B11111111,B11111111
};
#else
#define STATUS_BED_WIDTH 21
#ifndef STATUS_BED_X
#define STATUS_BED_X (LCD_PIXEL_WIDTH - (STATUS_BED_BYTEWIDTH + STATUS_CHAMBER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH) * 8)
#endif
#ifdef STATUS_BED_ANIM
const unsigned char status_bed_bmp[] PROGMEM = {
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
const unsigned char status_bed_on_bmp[] PROGMEM = {
B00000100,B00010000,B01000000,
B00000010,B00001000,B00100000,
B00000010,B00001000,B00100000,
B00000100,B00010000,B01000000,
B00001000,B00100000,B10000000,
B00010000,B01000001,B00000000,
B00010000,B01000001,B00000000,
B00001000,B00100000,B10000000,
B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
#else
const unsigned char status_bed_bmp[] PROGMEM = {
B00000100,B00010000,B01000000,
B00000010,B00001000,B00100000,
B00000010,B00001000,B00100000,
B00000100,B00010000,B01000000,
B00001000,B00100000,B10000000,
B00010000,B01000001,B00000000,
B00010000,B01000001,B00000000,
B00001000,B00100000,B10000000,
B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
#endif
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/chamber.h - Status Screen Chamber bitmaps
//
#define STATUS_CHAMBER_WIDTH 21
#if STATUS_HEATERS_WIDTH
#if ENABLED(STATUS_COMBINE_HEATERS)
#define STATUS_CHAMBER_X (LCD_PIXEL_WIDTH - 2 - (STATUS_CHAMBER_BYTEWIDTH) * 8)
#elif HAS_FAN0 && HAS_HEATED_BED && HOTENDS <= 2
#define STATUS_CHAMBER_X (LCD_PIXEL_WIDTH - 2 - (STATUS_HEATERS_BYTEWIDTH - STATUS_CHAMBER_BYTEWIDTH) * 8)
#elif HAS_FAN0 && !HAS_HEATED_BED
#define STATUS_CHAMBER_X (LCD_PIXEL_WIDTH - (STATUS_CHAMBER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH) * 8)
#else
#define STATUS_CHAMBER_X (LCD_PIXEL_WIDTH - (STATUS_CHAMBER_BYTEWIDTH) * 8)
#endif
#endif
#ifdef STATUS_CHAMBER_ANIM
const unsigned char status_chamber_bmp[] PROGMEM = {
B00011111,B11111111,B11111000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
const unsigned char status_chamber_on_bmp[] PROGMEM = {
B00011111,B11111111,B11111000,
B00010000,B00000000,B00001000,
B00010000,B10000100,B00001000,
B00010000,B01000010,B00001000,
B00010000,B01000010,B00001000,
B00010000,B10000100,B00001000,
B00010001,B00001000,B00001000,
B00010001,B00001000,B00001000,
B00010000,B10000100,B00001000,
B00010000,B00000000,B00001000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
#else
const unsigned char status_chamber_bmp[] PROGMEM = {
B00011111,B11111111,B11111000,
B00010000,B00000000,B00001000,
B00010000,B10000100,B00001000,
B00010000,B01000010,B00001000,
B00010000,B01000010,B00001000,
B00010000,B10000100,B00001000,
B00010001,B00001000,B00001000,
B00010001,B00001000,B00001000,
B00010000,B10000100,B00001000,
B00010000,B00000000,B00001000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/combined.h - Status Screen Combined Heater bitmaps
//
#undef STATUS_HOTEND_ANIM
#undef STATUS_BED_ANIM
#define STATUS_HEATERS_XSPACE 24
#if HAS_HEATED_BED && HOTENDS <= 4
#if HOTENDS == 0
#define STATUS_HEATERS_WIDTH 96
const unsigned char status_heaters_bmp[] PROGMEM = {
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000
};
#elif HOTENDS == 1
#define STATUS_HEATERS_WIDTH 96
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00011111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00011111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,
B00000111,B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000,
B00000011,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000
};
#elif HOTENDS == 2
#define STATUS_HEATERS_WIDTH 96
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000
};
#elif HOTENDS == 3
#define STATUS_HEATERS_WIDTH 96
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00000100,B00010000,B01000000,
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00000010,B00001000,B00100000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00000010,B00001000,B00100000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00000100,B00010000,B01000000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00001000,B00100000,B10000000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00001000,B00100000,B10000000,
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00000100,B00010000,B01000000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00011111,B11111111,B11111000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00011111,B11111111,B11111000
};
#else // HOTENDS > 3
#define STATUS_HEATERS_WIDTH 120
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00000100,B00010000,B01000000,
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00000010,B00001000,B00100000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00000010,B00001000,B00100000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00111011,B01110000,B00000000,B00000100,B00010000,B01000000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00011011,B01100000,B00000000,B00001000,B00100000,B10000000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00011000,B00100000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00111111,B01110000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00111111,B01110000,B00000000,B00001000,B00100000,B10000000,
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00000100,B00010000,B01000000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00011111,B11111111,B11111000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00011111,B11111111,B11111000
};
#endif // HOTENDS
#define STATUS_BED_TEXT_X (STATUS_HEATERS_WIDTH - 10)
#else // !HAS_HEATED_BED || HOTENDS > 3
#if HOTENDS == 0
#define STATUS_HEATERS_WIDTH 0
#elif HOTENDS == 1
#define STATUS_HEATERS_WIDTH 12
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
B00111111,B11110000,
B00111111,B11110000,
B00011111,B11100000,
B00011111,B11100000,
B00111111,B11110000,
B00111111,B11110000,
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#elif HOTENDS == 2
#define STATUS_HEATERS_WIDTH 36
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,
B00111110,B11110000,B00000000,B00111100,B11110000,
B00111100,B11110000,B00000000,B00111011,B01110000,
B00111010,B11110000,B00000000,B00111111,B01110000,
B00011110,B11100000,B00000000,B00011110,B11100000,
B00011110,B11100000,B00000000,B00011101,B11100000,
B00111110,B11110000,B00000000,B00111011,B11110000,
B00111110,B11110000,B00000000,B00111000,B01110000,
B00111111,B11110000,B00000000,B00111111,B11110000,
B00001111,B11000000,B00000000,B00001111,B11000000,
B00000111,B10000000,B00000000,B00000111,B10000000,
B00000011,B00000000,B00000000,B00000011,B00000000
};
#elif HOTENDS == 3
#define STATUS_HEATERS_WIDTH 60
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000
};
#elif HOTENDS == 4
#define STATUS_HEATERS_WIDTH 84
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00111011,B01110000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00011011,B01100000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00011000,B00100000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00111111,B01110000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00111111,B01110000,
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000
};
#else // HOTENDS > 4
#define STATUS_HEATERS_WIDTH 108
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111000,B01110000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00111011,B11110000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00111011,B01110000,B00000000,B00111000,B11110000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00011011,B01100000,B00000000,B00011111,B01100000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00011000,B00100000,B00000000,B00011111,B01100000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00111111,B01110000,B00000000,B00111011,B01110000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00111111,B01110000,B00000000,B00111100,B11110000,
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000
};
#endif // HOTENDS
#endif // !HAS_HEATED_BED || HOTENDS > 3

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/cutter.h - Status Screen Laser / Spindle bitmaps
//
#define STATUS_CUTTER_WIDTH 24
#define STATUS_CUTTER_X 80
#if ENABLED(LASER_FEATURE)
#ifdef STATUS_CUTTER_ANIM
const unsigned char status_cutter_on_bmp[] PROGMEM = {
B00000000,B00100100,B00000000,
B00000000,B01100110,B00000000,
B00000000,B11000011,B00000000,
B00000001,B10011001,B10000000,
B00000011,B00100100,B11000000,
B00000000,B01000010,B00000000,
B00000000,B01000010,B00000000,
B00000011,B00100100,B11000000,
B00000001,B10011001,B10000000,
B00000000,B11000011,B00000000,
B00000000,B01100110,B00000000,
B00000000,B00100100,B00000000
};
const unsigned char status_cutter_bmp[] PROGMEM = {
B00000000,B00100100,B00000000,
B00000000,B01100110,B00000000,
B00000000,B00000000,B00000000,
B00000001,B00000000,B10000000,
B00000011,B00000000,B11000000,
B00000000,B00011000,B00000000,
B00000000,B00011000,B00000000,
B00000011,B00000000,B11000000,
B00000001,B00000000,B10000000,
B00000000,B00000000,B00000000,
B00000000,B01100110,B00000000,
B00000000,B00100100,B00000000
};
#else
const unsigned char status_cutter_bmp[] PROGMEM = {
B00000000,B00100100,B00000000,
B00000000,B01100110,B00000000,
B00000000,B11000011,B00000000,
B00000001,B10000001,B10000000,
B00000011,B00000000,B11000000,
B00000000,B00000000,B00000000,
B00000000,B00000000,B00000000,
B00000011,B00000000,B11000000,
B00000001,B10000001,B10000000,
B00000000,B11000011,B00000000,
B00000000,B01100110,B00000000,
B00000000,B00100100,B00000000
};
#endif
#else
#ifdef STATUS_CUTTER_ANIM
const unsigned char status_cutter_on_bmp[] PROGMEM = {
B00000001,B11111110,B10000000,
B00000000,B11000000,B00000000,
B00000001,B10000000,B10000000,
B00000001,B00000000,B10000000,
B00000001,B11111100,B10000000,
B00000000,B11100000,B00000000,
B00000001,B11000000,B10000000,
B00000000,B10000001,B00000000,
B00000000,B01111010,B00000000,
B00000000,B00110100,B00000000,
B00000000,B00011000,B00000000,
B00000000,B00000000,B00000000
};
const unsigned char status_cutter_bmp[] PROGMEM = {
B00000001,B11111110,B10000000,
B00000000,B11000000,B00000000,
B00000001,B10000000,B10000000,
B00000001,B00000000,B10000000,
B00000001,B11111100,B10000000,
B00000000,B11100000,B00000000,
B00000001,B11000000,B10000000,
B00000000,B10000001,B00000000,
B00000000,B01111010,B00000000,
B00000000,B00110100,B00000000,
B00000000,B00011000,B00000000,
B00000000,B00000000,B00000000
};
#else
const unsigned char status_cutter_bmp[] PROGMEM = {
B00000001,B11000010,B10000000,
B00000001,B00011100,B10000000,
B00000000,B11100001,B00000000,
B00000001,B00001110,B10000000,
B00000001,B01110000,B10000000,
B00000000,B10000111,B10000000,
B00000001,B00111111,B10000000,
B00000000,B11111111,B00000000,
B00000000,B01111110,B00000000,
B00000000,B00111100,B00000000,
B00000000,B00011000,B00000000,
B00000000,B00000000,B00000000
};
#endif
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/fan.h - Status Screen Fan bitmaps
//
#undef STATUS_FAN_WIDTH
#define STATUS_FAN_WIDTH 20
#if STATUS_FAN_FRAMES <= 2
#define STATUS_FAN_Y 2
#if ENABLED(STATUS_ALT_FAN_BITMAP)
const unsigned char status_fan0_bmp[] PROGMEM = {
B00000001,B11111110,B00000000,
B00000110,B00000001,B10000000,
B00001000,B11111100,B01000000,
B00010000,B11111100,B00100000,
B00010000,B01111000,B00100000,
B00100000,B00110000,B00010000,
B00101100,B00000000,B11010000,
B00101110,B00110001,B11010000,
B00101111,B01111011,B11010000,
B00101111,B01111011,B11010000,
B00101110,B00110001,B11010000,
B00101100,B00000000,B11010000,
B00100000,B00110000,B00010000,
B00010000,B01111000,B00100000,
B00010000,B11111100,B00100000,
B00001000,B11111100,B01000000,
B00000110,B00000001,B10000000,
B00000001,B11111110,B00000000
};
#if STATUS_FAN_FRAMES == 2
const unsigned char status_fan1_bmp[] PROGMEM = {
B00000001,B11111110,B00000000,
B00000110,B00000001,B10000000,
B00001001,B10000110,B01000000,
B00010011,B10000111,B00100000,
B00010111,B10000111,B10100000,
B00101111,B10000111,B11010000,
B00101111,B00000011,B11010000,
B00100000,B00110000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B00110000,B00010000,
B00101111,B00000011,B11010000,
B00101111,B10000111,B11010000,
B00010111,B10000111,B10100000,
B00010011,B10000111,B00100000,
B00001001,B10000110,B01000000,
B00000110,B00000001,B10000000,
B00000001,B11111110,B00000000
};
#endif
#else // !STATUS_ALT_FAN_BITMAP
const unsigned char status_fan0_bmp[] PROGMEM = {
B00111111,B11111111,B11110000,
B00111000,B00000000,B01110000,
B00110000,B11111100,B00110000,
B00100000,B11111100,B00010000,
B00100000,B01111000,B00010000,
B00100000,B00110000,B00010000,
B00101100,B00000000,B11010000,
B00101110,B00110001,B11010000,
B00101111,B01111011,B11010000,
B00101111,B01111011,B11010000,
B00101110,B00110001,B11010000,
B00101100,B00000000,B11010000,
B00100000,B00110000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B11111100,B00010000,
B00110000,B11111100,B00110000,
B00111000,B00000000,B01110000,
B00111111,B11111111,B11110000
};
#if STATUS_FAN_FRAMES == 2
const unsigned char status_fan1_bmp[] PROGMEM = {
B00111111,B11111111,B11110000,
B00111000,B00000000,B01110000,
B00110001,B10000110,B00110000,
B00100011,B10000111,B00010000,
B00100111,B10000111,B10010000,
B00101111,B10000111,B11010000,
B00101111,B00000011,B11010000,
B00100000,B00110000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B00110000,B00010000,
B00101111,B00000011,B11010000,
B00101111,B10000111,B11010000,
B00100111,B10000111,B10010000,
B00100011,B10000111,B00010000,
B00110001,B10000110,B00110000,
B00111000,B00000000,B01110000,
B00111111,B11111111,B11110000
};
#endif
#endif // !STATUS_ALT_FAN_BITMAP
#elif STATUS_FAN_FRAMES == 3
#if ENABLED(STATUS_ALT_FAN_BITMAP)
const unsigned char status_fan0_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00000000,B11000000,
B00001001,B00000001,B00100000,
B00010111,B10000011,B11010000,
B00010111,B10000011,B11010000,
B00101111,B11000111,B11101000,
B00100111,B11000111,B11001000,
B00100001,B11111111,B00001000,
B00100000,B01111100,B00001000,
B00100000,B01111100,B00001000,
B00100000,B01111100,B00001000,
B00100001,B11111111,B00001000,
B00100111,B11000111,B11001000,
B00101111,B11000111,B11101000,
B00010111,B10000011,B11010000,
B00010111,B10000011,B11010000,
B00001001,B00000001,B00100000,
B00000110,B00000000,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan1_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00110000,B11000000,
B00001001,B11110000,B00100000,
B00010001,B11110000,B00010000,
B00010000,B11110000,B00010000,
B00100000,B11110000,B01101000,
B00100000,B00110001,B11101000,
B00100000,B00111001,B11101000,
B00100000,B01111111,B11111000,
B00111111,B11111111,B11111000,
B00111111,B11111100,B00001000,
B00101111,B00111000,B00001000,
B00101110,B00011000,B00001000,
B00101100,B00011110,B00001000,
B00010000,B00011110,B00010000,
B00010000,B00011111,B00010000,
B00001000,B00011111,B00100000,
B00000110,B00011000,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan2_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00011000,B11000000,
B00001000,B00011111,B00100000,
B00010000,B00011111,B10010000,
B00010100,B00011111,B00010000,
B00101110,B00011110,B00001000,
B00101111,B00011100,B00001000,
B00101111,B10111000,B00001000,
B00111111,B11111100,B00001000,
B00111111,B11111111,B11111000,
B00100000,B01111111,B11111000,
B00100000,B00111011,B11101000,
B00100000,B01110001,B11101000,
B00100000,B11110000,B11101000,
B00010001,B11110000,B01010000,
B00010011,B11110000,B00010000,
B00001001,B11110000,B00100000,
B00000110,B00110000,B11000000,
B00000001,B11111111,B00000000
};
#else // !STATUS_ALT_FAN_BITMAP
const unsigned char status_fan0_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00000000,B11111000,
B00111001,B00000001,B00111000,
B00110111,B10000011,B11011000,
B00110111,B10000011,B11011000,
B00101111,B11000111,B11101000,
B00100111,B11000111,B11001000,
B00100001,B11111111,B00001000,
B00100000,B01111100,B00001000,
B00100000,B01111100,B00001000,
B00100000,B01111100,B00001000,
B00100001,B11111111,B00001000,
B00100111,B11000111,B11001000,
B00101111,B11000111,B11101000,
B00110111,B10000011,B11011000,
B00110111,B10000011,B11011000,
B00111001,B00000001,B00111000,
B00111110,B00000000,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan1_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00110000,B11111000,
B00111001,B11110000,B00111000,
B00110001,B11110000,B00011000,
B00110000,B11110000,B00011000,
B00100000,B11110000,B01101000,
B00100000,B00110001,B11101000,
B00100000,B00111001,B11101000,
B00100000,B01111111,B11111000,
B00111111,B11111111,B11111000,
B00111111,B11111100,B00001000,
B00101111,B00111000,B00001000,
B00101110,B00011000,B00001000,
B00101100,B00011110,B00001000,
B00110000,B00011110,B00011000,
B00110000,B00011111,B00011000,
B00111000,B00011111,B00111000,
B00111110,B00011000,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan2_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00011000,B11111000,
B00111000,B00011111,B00111000,
B00110000,B00011111,B10011000,
B00110100,B00011111,B00011000,
B00101110,B00011110,B00001000,
B00101111,B00011100,B00001000,
B00101111,B10111000,B00001000,
B00111111,B11111100,B00001000,
B00111111,B11111111,B11111000,
B00100000,B01111111,B11111000,
B00100000,B00111011,B11101000,
B00100000,B01110001,B11101000,
B00100000,B11110000,B11101000,
B00110001,B11110000,B01011000,
B00110011,B11110000,B00011000,
B00111001,B11110000,B00111000,
B00111110,B00110000,B11111000,
B00111111,B11111111,B11111000
};
#endif // !STATUS_ALT_FAN_BITMAP
#elif STATUS_FAN_FRAMES == 4
#if ENABLED(STATUS_ALT_FAN_BITMAP)
const unsigned char status_fan0_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00000000,B11000000,
B00001000,B00111111,B00100000,
B00010000,B01111110,B00010000,
B00010000,B01111100,B00010000,
B00101000,B01111100,B00001000,
B00101100,B00111000,B00001000,
B00101111,B00111001,B11001000,
B00101111,B11111111,B11101000,
B00101111,B11000111,B11101000,
B00101111,B11111111,B11101000,
B00100111,B00111001,B11101000,
B00100000,B00111000,B01101000,
B00100000,B01111100,B00101000,
B00010000,B01111100,B00010000,
B00010000,B11111100,B00010000,
B00001001,B11111000,B00100000,
B00000110,B00000000,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan1_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00000000,B11000000,
B00001000,B00001111,B00100000,
B00010100,B00011111,B11010000,
B00010110,B00011111,B10010000,
B00101111,B00011111,B00001000,
B00101111,B10011110,B00001000,
B00101111,B11111100,B00001000,
B00101111,B11011100,B00001000,
B00100111,B11101111,B11001000,
B00100000,B01110111,B11101000,
B00100000,B01111111,B11101000,
B00100000,B11110011,B11101000,
B00100001,B11110001,B11101000,
B00010011,B11110000,B11010000,
B00010111,B11110000,B01010000,
B00001001,B11100000,B00100000,
B00000110,B00000000,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan2_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B10000000,B11000000,
B00001001,B10000000,B00100000,
B00010111,B10000001,B11010000,
B00010111,B11000011,B11010000,
B00100111,B11000111,B11101000,
B00100011,B11000111,B11111000,
B00100001,B11111111,B10001000,
B00100000,B01101100,B00001000,
B00100000,B01101100,B00001000,
B00100000,B01101100,B00001000,
B00100011,B11111111,B00001000,
B00111111,B11000111,B10001000,
B00101111,B11000111,B11001000,
B00010111,B10000111,B11010000,
B00010111,B00000011,B11010000,
B00001000,B00000011,B00100000,
B00000110,B00000010,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan3_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00000000,B11000000,
B00001001,B11110000,B00100000,
B00010001,B11100000,B00010000,
B00010001,B11100000,B00010000,
B00100001,B11100001,B11101000,
B00100000,B11110011,B11101000,
B00100000,B01111111,B11101000,
B00100000,B01110111,B11101000,
B00101000,B11101110,B00101000,
B00101111,B11011100,B00001000,
B00101111,B11111100,B00001000,
B00101111,B10011110,B00001000,
B00101111,B00001111,B00001000,
B00010000,B00001111,B00010000,
B00010000,B00001111,B00010000,
B00001000,B00011111,B00100000,
B00000110,B00000000,B11000000,
B00000001,B11111111,B00000000
};
#else // !STATUS_ALT_FAN_BITMAP
const unsigned char status_fan0_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00000000,B11111000,
B00111000,B00111111,B00111000,
B00110000,B01111110,B00011000,
B00110000,B01111100,B00011000,
B00101000,B01111100,B00001000,
B00101100,B00111000,B00001000,
B00101111,B00111001,B11001000,
B00101111,B11111111,B11101000,
B00101111,B11000111,B11101000,
B00101111,B11111111,B11101000,
B00100111,B00111001,B11101000,
B00100000,B00111000,B01101000,
B00100000,B01111100,B00101000,
B00110000,B01111100,B00011000,
B00110000,B11111100,B00011000,
B00111001,B11111000,B00111000,
B00111110,B00000000,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan1_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00000000,B11111000,
B00111000,B00001111,B00111000,
B00110100,B00011111,B11011000,
B00110110,B00011111,B10011000,
B00101111,B00011111,B00001000,
B00101111,B10011110,B00001000,
B00101111,B11111100,B00001000,
B00101111,B11011100,B00001000,
B00100111,B11101111,B11001000,
B00100000,B01110111,B11101000,
B00100000,B01111111,B11101000,
B00100000,B11110011,B11101000,
B00100001,B11110001,B11101000,
B00110011,B11110000,B11011000,
B00110111,B11110000,B01011000,
B00111001,B11100000,B00111000,
B00111110,B00000000,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan2_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B10000000,B11111000,
B00111001,B10000000,B00111000,
B00110111,B10000001,B11011000,
B00110111,B11000011,B11011000,
B00100111,B11000111,B11101000,
B00100011,B11000111,B11111000,
B00100001,B11111111,B10001000,
B00100000,B01101100,B00001000,
B00100000,B01101100,B00001000,
B00100000,B01101100,B00001000,
B00100011,B11111111,B00001000,
B00111111,B11000111,B10001000,
B00101111,B11000111,B11001000,
B00110111,B10000111,B11011000,
B00110111,B00000011,B11011000,
B00111000,B00000011,B00111000,
B00111110,B00000010,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan3_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00000000,B11111000,
B00111001,B11110000,B00111000,
B00110001,B11100000,B00011000,
B00110001,B11100000,B00011000,
B00100001,B11100001,B11101000,
B00100000,B11110011,B11101000,
B00100000,B01111111,B11101000,
B00100000,B01110111,B11101000,
B00101000,B11101110,B00101000,
B00101111,B11011100,B00001000,
B00101111,B11111100,B00001000,
B00101111,B10011110,B00001000,
B00101111,B00001111,B00001000,
B00110000,B00001111,B00011000,
B00110000,B00001111,B00011000,
B00111000,B00011111,B00111000,
B00111110,B00000000,B11111000,
B00111111,B11111111,B11111000
};
#endif // !STATUS_ALT_FAN_BITMAP
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/hotend.h - Status Screen Hotends bitmaps
//
#define STATUS_HOTEND1_WIDTH 16
#define MAX_HOTEND_BITMAPS 5
#if HOTENDS > MAX_HOTEND_BITMAPS
#define STATUS_HOTEND_BITMAPS MAX_HOTEND_BITMAPS
#else
#define STATUS_HOTEND_BITMAPS HOTENDS
#endif
#if HOTENDS == 1 || ENABLED(STATUS_HOTEND_NUMBERLESS)
const unsigned char status_hotend_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
B00111111,B11110000,
B00111111,B11110000,
B00011111,B11100000,
B00011111,B11100000,
B00111111,B11110000,
B00111111,B11110000,
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
B00100000,B00010000,
B00100000,B00010000,
B00010000,B00100000,
B00010000,B00100000,
B00100000,B00010000,
B00100000,B00010000,
B00110000,B00110000,
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#endif
#elif HOTENDS >= 2
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend1_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
B00111110,B11110000,
B00111100,B11110000,
B00011010,B11100000,
B00011110,B11100000,
B00111110,B11110000,
B00111110,B11110000,
B00111110,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend1_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
B00100001,B00010000,
B00100011,B00010000,
B00010101,B00100000,
B00010001,B00100000,
B00100001,B00010000,
B00100001,B00010000,
B00110001,B00110000,
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend2_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
B00111100,B11110000,
B00111011,B01110000,
B00011111,B01100000,
B00011110,B11100000,
B00111101,B11110000,
B00111011,B11110000,
B00111000,B01110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend2_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
B00100011,B00010000,
B00100100,B10010000,
B00010000,B10100000,
B00010001,B00100000,
B00100010,B00010000,
B00100100,B00010000,
B00110111,B10110000,
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend1_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111110,B11110000,
B00111100,B11110000,
B00111010,B11110000,
B00011110,B11100000,
B00011110,B11100000,
B00111110,B11110000,
B00111110,B11110000,
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend2_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111100,B11110000,
B00111011,B01110000,
B00111111,B01110000,
B00011110,B11100000,
B00011101,B11100000,
B00111011,B11110000,
B00111000,B01110000,
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#if STATUS_HOTEND_BITMAPS >= 3
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend3_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
B00111100,B11110000,
B00111011,B01110000,
B00011111,B01100000,
B00011100,B11100000,
B00111111,B01110000,
B00111011,B01110000,
B00111100,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend3_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
B00100011,B00010000,
B00100100,B10010000,
B00010000,B10100000,
B00010011,B00100000,
B00100000,B10010000,
B00100100,B10010000,
B00110011,B00110000,
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend3_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111100,B11110000,
B00111011,B01110000,
B00111111,B01110000,
B00011100,B11100000,
B00011111,B01100000,
B00111011,B01110000,
B00111100,B11110000,
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#endif
#if STATUS_HOTEND_BITMAPS >= 4
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend4_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
B00111011,B01110000,
B00111011,B01110000,
B00011011,B01100000,
B00011011,B01100000,
B00111000,B00110000,
B00111111,B01110000,
B00111111,B01110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend4_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
B00100100,B10010000,
B00100100,B10010000,
B00010100,B10100000,
B00010100,B10100000,
B00100111,B11010000,
B00100000,B10010000,
B00110000,B10110000,
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend4_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111011,B01110000,
B00111011,B01110000,
B00111011,B01110000,
B00011011,B01100000,
B00011000,B00100000,
B00111111,B01110000,
B00111111,B01110000,
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#endif
#if STATUS_HOTEND_BITMAPS >= 5
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend5_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
B00111000,B01110000,
B00111011,B11110000,
B00011000,B11100000,
B00011111,B01100000,
B00111111,B01110000,
B00111011,B01110000,
B00111100,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend5_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
B00100111,B10010000,
B00100100,B00010000,
B00010111,B00100000,
B00010000,B10100000,
B00100000,B10010000,
B00100100,B10010000,
B00110011,B00110000,
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend5_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111000,B01110000,
B00111011,B11110000,
B00111000,B11110000,
B00011111,B01100000,
B00011111,B01100000,
B00111011,B01110000,
B00111100,B11110000,
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#endif
#endif