Spend some SRAM to optimize bilinear leveling

This commit is contained in:
Scott Lahteine
2017-04-21 01:34:03 -05:00
parent 091179d960
commit 830851df13
2 changed files with 69 additions and 32 deletions

View File

@ -313,8 +313,9 @@ float code_value_temp_diff();
#if ENABLED(AUTO_BED_LEVELING_BILINEAR)
extern int bilinear_grid_spacing[2], bilinear_start[2];
extern float z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y];
float bilinear_z_offset(float logical[XYZ]);
extern float bilinear_grid_factor[2],
z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y];
float bilinear_z_offset(const float logical[XYZ]);
void set_bed_leveling_enabled(bool enable=true);
#endif