Alternative fan image option (#12579)

* Alternative fan bitmap
* Move bed over by 3px
This commit is contained in:
Scott Lahteine
2018-12-03 05:55:33 -06:00
committed by GitHub
parent 261c6f4b96
commit 7a361ad36a
63 changed files with 475 additions and 202 deletions

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -815,6 +815,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -788,6 +788,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -815,6 +815,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -824,6 +824,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -820,6 +820,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -821,6 +821,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -824,6 +824,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -829,6 +829,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

View File

@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -818,6 +818,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -816,6 +816,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar

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@ -817,6 +817,7 @@
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar