Renamed stopwatch::status to stopwatch::state
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@ -34,7 +34,7 @@ void Stopwatch::stop() {
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if (!this->isRunning()) return;
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this->status = STPWTCH_STOPPED;
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this->state = STPWTCH_STOPPED;
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this->stopTimestamp = millis();
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}
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@ -45,7 +45,7 @@ void Stopwatch::pause() {
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if (!this->isRunning()) return;
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this->status = STPWTCH_PAUSED;
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this->state = STPWTCH_PAUSED;
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this->stopTimestamp = millis();
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}
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@ -59,7 +59,7 @@ void Stopwatch::start() {
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if (this->isPaused()) this->accumulator = this->duration();
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else this->reset();
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this->status = STPWTCH_RUNNING;
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this->state = STPWTCH_RUNNING;
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this->startTimestamp = millis();
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}
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@ -68,18 +68,18 @@ void Stopwatch::reset() {
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debug(PSTR("reset"));
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#endif
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this->status = STPWTCH_STOPPED;
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this->state = STPWTCH_STOPPED;
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this->startTimestamp = 0;
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this->stopTimestamp = 0;
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this->accumulator = 0;
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}
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bool Stopwatch::isRunning() {
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return (this->status == STPWTCH_RUNNING) ? true : false;
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return (this->state == STPWTCH_RUNNING) ? true : false;
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}
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bool Stopwatch::isPaused() {
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return (this->status == STPWTCH_PAUSED) ? true : false;
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return (this->state == STPWTCH_PAUSED) ? true : false;
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}
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uint16_t Stopwatch::duration() {
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