Merge pull request #5449 from AnHardt/volatile-bbru
Make block_buffer_runtime_us volatile
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commit
72fe995c42
@ -146,7 +146,7 @@ float Planner::previous_speed[NUM_AXIS],
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#endif
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#if ENABLED(ENSURE_SMOOTH_MOVES)
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uint32_t Planner::block_buffer_runtime_us = 0;
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volatile uint32_t Planner::block_buffer_runtime_us = 0;
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#endif
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/**
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@ -1007,7 +1007,9 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const
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segment_time = (MIN_BLOCK_TIME) * 1000UL;
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}
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block->segment_time = segment_time;
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CRITICAL_SECTION_START
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block_buffer_runtime_us += segment_time;
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CRITICAL_SECTION_END
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#endif
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block->nominal_speed = block->millimeters * inverse_mm_s; // (mm/sec) Always > 0
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@ -215,7 +215,7 @@ class Planner {
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#endif
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#if ENABLED(ENSURE_SMOOTH_MOVES)
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static uint32_t block_buffer_runtime_us; //Theoretical block buffer runtime in µs
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volatile static uint32_t block_buffer_runtime_us; //Theoretical block buffer runtime in µs
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#endif
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public:
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@ -387,21 +387,26 @@ class Planner {
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SBI(block->flag, BLOCK_BIT_BUSY);
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return block;
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}
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else
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else {
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#if ENABLED(ENSURE_SMOOTH_MOVES)
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clear_block_buffer_runtime(); // paranoia. Buffer is empty now - so reset accumulated time to zero.
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#endif
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return NULL;
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}
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}
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#if ENABLED(ENSURE_SMOOTH_MOVES)
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static bool long_move() {
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if (block_buffer_runtime_us) {
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return block_buffer_runtime_us > (LCD_UPDATE_THRESHOLD) * 1000UL + (MIN_BLOCK_TIME) * 3000UL;
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}
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else
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return true;
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CRITICAL_SECTION_START
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uint32_t bbru = block_buffer_runtime_us;
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CRITICAL_SECTION_END
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return !bbru || bbru > (LCD_UPDATE_THRESHOLD) * 1000UL + (MIN_BLOCK_TIME) * 3000UL;
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}
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static void clear_block_buffer_runtime(){
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CRITICAL_SECTION_START
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block_buffer_runtime_us = 0;
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CRITICAL_SECTION_END
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}
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#endif
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