Fix Print Stats appearance (#19348)
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@ -34,6 +34,9 @@
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#include "game/game.h"
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#endif
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#define VALUE_ITEM(MSG, VALUE, STYL) do{ char msg[21]; strcpy_P(msg, PSTR(": ")); strcpy(msg + 2, VALUE); STATIC_ITEM(MSG, STYL, msg); }while(0)
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#define VALUE_ITEM_P(MSG, PVALUE, STYL) do{ char msg[21]; strcpy_P(msg, PSTR(": ")); strcpy_P(msg + 2, PSTR(PVALUE)); STATIC_ITEM(MSG, STYL, msg); }while(0)
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#if ENABLED(PRINTCOUNTER)
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#include "../../module/printcounter.h"
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@ -49,8 +52,8 @@
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char buffer[21];
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START_SCREEN(); // 12345678901234567890
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STATIC_ITEM(MSG_INFO_PRINT_COUNT, SS_LEFT, i16tostr3left(stats.totalPrints)); // Print Count: 999
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STATIC_ITEM(MSG_INFO_COMPLETED_PRINTS, SS_LEFT, i16tostr3left(stats.finishedPrints)); // Completed : 666
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VALUE_ITEM(MSG_INFO_PRINT_COUNT, i16tostr3left(stats.totalPrints), SS_LEFT); // Print Count: 999
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VALUE_ITEM(MSG_INFO_COMPLETED_PRINTS, i16tostr3left(stats.finishedPrints), SS_LEFT); // Completed : 666
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STATIC_ITEM(MSG_INFO_PRINT_TIME, SS_LEFT); // Total print Time:
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STATIC_ITEM_P(PSTR("> "), SS_LEFT, duration_t(stats.printTime).toString(buffer)); // > 99y 364d 23h 59m 59s
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