Backlash Compensation for COREnn (#21612)
Co-authored-by: Scott Lahteine <github@thinkyhead.com>
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@@ -972,6 +972,9 @@
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#define BACKLASH_DISTANCE_MM { 0, 0, 0 } // (mm)
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#define BACKLASH_CORRECTION 0.0 // 0.0 = no correction; 1.0 = full correction
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// Add steps for motor direction changes on CORE kinematics
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//#define CORE_BACKLASH
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// Set BACKLASH_SMOOTHING_MM to spread backlash correction over multiple segments
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// to reduce print artifacts. (Enabling this is costly in memory and computation!)
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//#define BACKLASH_SMOOTHING_MM 3 // (mm)
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