Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
This commit is contained in:
parent
54416f780d
commit
6cf2cf7bd4
@ -2756,6 +2756,11 @@
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//
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//#define DWIN_CREALITY_LCD
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//
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// Ender-3 v2 OEM display, enhanced.
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//
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//#define DWIN_CREALITY_LCD_ENHANCED
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//
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// Ender-3 v2 OEM display with enhancements by Jacob Myers
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//
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@ -77,6 +77,9 @@
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#if ENABLED(DWIN_CREALITY_LCD)
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#include "lcd/e3v2/creality/dwin.h"
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#include "lcd/e3v2/creality/rotary_encoder.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "lcd/e3v2/enhanced/dwin.h"
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#include "lcd/e3v2/enhanced/rotary_encoder.h"
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#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
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#include "lcd/e3v2/jyersui/dwin.h"
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#include "lcd/e3v2/jyersui/rotary_encoder.h"
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@ -849,7 +852,7 @@ void idle(bool no_stepper_sleep/*=false*/) {
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TERN_(USE_BEEPER, buzzer.tick());
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// Handle UI input / draw events
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TERN(DWIN_CREALITY_LCD, DWIN_Update(), ui.update());
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TERN(HAS_DWIN_E3V2_BASIC, DWIN_Update(), ui.update());
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// Run i2c Position Encoders
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#if ENABLED(I2C_POSITION_ENCODERS)
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@ -904,7 +907,7 @@ void kill(PGM_P const lcd_error/*=nullptr*/, PGM_P const lcd_component/*=nullptr
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// Echo the LCD message to serial for extra context
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if (lcd_error) { SERIAL_ECHO_START(); SERIAL_ECHOLNPGM_P(lcd_error); }
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#if HAS_DISPLAY
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#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
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ui.kill_screen(lcd_error ?: GET_TEXT(MSG_KILLED), lcd_component ?: NUL_STR);
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#else
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UNUSED(lcd_error); UNUSED(lcd_component);
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@ -1315,7 +1318,7 @@ void setup() {
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// UI must be initialized before EEPROM
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// (because EEPROM code calls the UI).
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#if ENABLED(DWIN_CREALITY_LCD)
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#if HAS_DWIN_E3V2_BASIC
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SETUP_RUN(DWIN_Startup());
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#else
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SETUP_RUN(ui.init());
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@ -1590,7 +1593,7 @@ void setup() {
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SERIAL_ECHO_TERNARY(err, "BL24CXX Check ", "failed", "succeeded", "!\n");
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#endif
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#if ENABLED(DWIN_CREALITY_LCD)
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#if HAS_DWIN_E3V2_BASIC
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Encoder_Configuration();
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HMI_Init();
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HMI_SetLanguageCache();
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@ -1598,7 +1601,7 @@ void setup() {
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DWIN_StatusChanged_P(GET_TEXT(WELCOME_MSG));
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#endif
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#if HAS_SERVICE_INTERVALS && DISABLED(DWIN_CREALITY_LCD)
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#if HAS_SERVICE_INTERVALS && !HAS_DWIN_E3V2_BASIC
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ui.reset_status(true); // Show service messages or keep current status
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#endif
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@ -53,6 +53,8 @@
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#if ENABLED(EXTENSIBLE_UI)
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#include "../lcd/extui/ui_api.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../lcd/e3v2/enhanced/dwin.h"
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#endif
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#include "../lcd/marlinui.h"
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@ -242,6 +244,7 @@ bool load_filament(const_float_t slow_load_length/*=0*/, const_float_t fast_load
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TERN_(EXTENSIBLE_UI, ExtUI::onUserConfirmRequired_P(GET_TEXT(MSG_FILAMENT_CHANGE_PURGE)));
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TERN_(HOST_PROMPT_SUPPORT, host_prompt_do(PROMPT_USER_CONTINUE, GET_TEXT(MSG_FILAMENT_CHANGE_PURGE), CONTINUE_STR));
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TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_Popup_Confirm(ICON_BLTouch, GET_TEXT(MSG_FILAMENT_CHANGE_PURGE), CONTINUE_STR));
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wait_for_user = true; // A click or M108 breaks the purge_length loop
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for (float purge_count = purge_length; purge_count > 0 && wait_for_user; --purge_count)
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unscaled_e_move(1, ADVANCED_PAUSE_PURGE_FEEDRATE);
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@ -265,7 +268,7 @@ bool load_filament(const_float_t slow_load_length/*=0*/, const_float_t fast_load
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// Show "Purge More" / "Resume" menu and wait for reply
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KEEPALIVE_STATE(PAUSED_FOR_USER);
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wait_for_user = false;
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#if HAS_LCD_MENU
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#if EITHER(HAS_LCD_MENU, DWIN_CREALITY_LCD_ENHANCED)
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ui.pause_show_message(PAUSE_MESSAGE_OPTION); // Also sets PAUSE_RESPONSE_WAIT_FOR
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#else
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pause_menu_response = PAUSE_RESPONSE_WAIT_FOR;
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@ -525,6 +528,8 @@ void wait_for_confirmation(const bool is_reload/*=false*/, const int8_t max_beep
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TERN_(EXTENSIBLE_UI, ExtUI::onStatusChanged_P(GET_TEXT(MSG_REHEATING)));
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TERN_(DWIN_CREALITY_LCD_ENHANCED, ui.set_status_P(GET_TEXT(MSG_REHEATING)));
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// Re-enable the heaters if they timed out
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HOTEND_LOOP() thermalManager.reset_hotend_idle_timer(e);
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@ -538,8 +543,13 @@ void wait_for_confirmation(const bool is_reload/*=false*/, const int8_t max_beep
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const millis_t nozzle_timeout = SEC_TO_MS(PAUSE_PARK_NOZZLE_TIMEOUT);
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HOTEND_LOOP() thermalManager.heater_idle[e].start(nozzle_timeout);
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TERN_(HOST_PROMPT_SUPPORT, host_prompt_do(PROMPT_USER_CONTINUE, GET_TEXT(MSG_REHEATDONE), CONTINUE_STR));
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TERN_(EXTENSIBLE_UI, ExtUI::onUserConfirmRequired_P(GET_TEXT(MSG_REHEATDONE)));
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TERN_(DWIN_CREALITY_LCD_ENHANCED, ui.set_status_P(GET_TEXT(MSG_REHEATDONE)));
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wait_for_user = true;
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nozzle_timed_out = false;
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@ -675,6 +685,7 @@ void resume_print(const_float_t slow_load_length/*=0*/, const_float_t fast_load_
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TERN_(HAS_STATUS_MESSAGE, ui.reset_status());
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TERN_(HAS_LCD_MENU, ui.return_to_status());
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TERN_(DWIN_CREALITY_LCD_ENHANCED, HMI_ReturnScreen());
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}
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#endif // ADVANCED_PAUSE_FEATURE
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@ -40,7 +40,7 @@ uint8_t PrintJobRecovery::queue_index_r;
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uint32_t PrintJobRecovery::cmd_sdpos, // = 0
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PrintJobRecovery::sdpos[BUFSIZE];
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#if ENABLED(DWIN_CREALITY_LCD)
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#if HAS_DWIN_E3V2_BASIC
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bool PrintJobRecovery::dwin_flag; // = false
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#endif
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@ -145,7 +145,7 @@ class PrintJobRecovery {
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static uint32_t cmd_sdpos, //!< SD position of the next command
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sdpos[BUFSIZE]; //!< SD positions of queued commands
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#if ENABLED(DWIN_CREALITY_LCD)
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#if HAS_DWIN_E3V2_BASIC
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static bool dwin_flag;
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#endif
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@ -68,6 +68,8 @@ bool FilamentMonitorBase::enabled = true,
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#if ENABLED(EXTENSIBLE_UI)
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#include "../lcd/extui/ui_api.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../lcd/e3v2/enhanced/dwin.h"
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#endif
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void event_filament_runout(const uint8_t extruder) {
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@ -86,6 +88,7 @@ void event_filament_runout(const uint8_t extruder) {
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#endif
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TERN_(EXTENSIBLE_UI, ExtUI::onFilamentRunout(ExtUI::getTool(extruder)));
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TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_FilamentRunout(extruder));
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#if ANY(HOST_PROMPT_SUPPORT, HOST_ACTION_COMMANDS, MULTI_FILAMENT_SENSOR)
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const char tool = '0' + TERN0(MULTI_FILAMENT_SENSOR, extruder);
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@ -58,10 +58,10 @@
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../../lcd/extui/ui_api.h"
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#endif
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#if ENABLED(DWIN_CREALITY_LCD)
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#elif ENABLED(DWIN_CREALITY_LCD)
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#include "../../../lcd/e3v2/creality/dwin.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../../../lcd/e3v2/enhanced/dwin.h"
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#endif
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#if HAS_MULTI_HOTEND
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@ -403,10 +403,9 @@ G29_TYPE GcodeSuite::G29() {
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#if ENABLED(AUTO_BED_LEVELING_3POINT)
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("> 3-point Leveling");
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points[0].z = points[1].z = points[2].z = 0; // Probe at 3 arbitrary points
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#endif
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#if BOTH(AUTO_BED_LEVELING_BILINEAR, EXTENSIBLE_UI)
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ExtUI::onMeshLevelingStart();
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#elif ENABLED(AUTO_BED_LEVELING_BILINEAR)
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TERN_(EXTENSIBLE_UI, ExtUI::onMeshLevelingStart());
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TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_MeshLevelingStart());
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#endif
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if (!faux) {
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@ -886,9 +885,7 @@ G29_TYPE GcodeSuite::G29() {
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process_subcommands_now_P(PSTR(Z_PROBE_END_SCRIPT));
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#endif
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#if ENABLED(DWIN_CREALITY_LCD)
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DWIN_CompletedLeveling();
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#endif
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TERN_(HAS_DWIN_E3V2_BASIC, DWIN_CompletedLeveling());
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report_current_position();
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@ -40,6 +40,8 @@
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../../lcd/extui/ui_api.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../../../lcd/e3v2/enhanced/dwin.h"
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#endif
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#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
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@ -191,6 +193,7 @@ void GcodeSuite::G29() {
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if (parser.seenval('Z')) {
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mbl.z_values[ix][iy] = parser.value_linear_units();
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TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(ix, iy, mbl.z_values[ix][iy]));
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TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_MeshUpdate(ix, iy, mbl.z_values[ix][iy]));
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}
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else
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return echo_not_entered('Z');
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@ -33,6 +33,8 @@
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../../lcd/extui/ui_api.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../../../lcd/e3v2/enhanced/dwin.h"
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#endif
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/**
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@ -67,6 +69,7 @@ void GcodeSuite::M421() {
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float &zval = ubl.z_values[ij.x][ij.y]; // Altering this Mesh Point
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zval = hasN ? NAN : parser.value_linear_units() + (hasQ ? zval : 0); // N=NAN, Z=NEWVAL, or Q=ADDVAL
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TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(ij.x, ij.y, zval)); // Ping ExtUI in case it's showing the mesh
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TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_MeshUpdate(ij.x, ij.y, zval));
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}
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}
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@ -46,12 +46,13 @@
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#endif
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#include "../../lcd/marlinui.h"
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#if ENABLED(DWIN_CREALITY_LCD)
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#include "../../lcd/e3v2/creality/dwin.h"
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#endif
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../lcd/extui/ui_api.h"
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#elif ENABLED(DWIN_CREALITY_LCD)
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#include "../../lcd/e3v2/creality/dwin.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../../lcd/e3v2/enhanced/dwin.h"
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#endif
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#if HAS_L64XX // set L6470 absolute position registers to counts
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@ -238,7 +239,7 @@ void GcodeSuite::G28() {
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return;
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}
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TERN_(DWIN_CREALITY_LCD, DWIN_StartHoming());
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TERN_(HAS_DWIN_E3V2_BASIC, DWIN_StartHoming());
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TERN_(EXTENSIBLE_UI, ExtUI::onHomingStart());
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planner.synchronize(); // Wait for planner moves to finish!
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@ -522,7 +523,7 @@ void GcodeSuite::G28() {
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ui.refresh();
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TERN_(DWIN_CREALITY_LCD, DWIN_CompletedHoming());
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TERN_(HAS_DWIN_E3V2_BASIC, DWIN_CompletedHoming());
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TERN_(EXTENSIBLE_UI, ExtUI::onHomingComplete());
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report_current_position();
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@ -24,11 +24,17 @@
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#if ENABLED(PLATFORM_M997_SUPPORT)
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#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../../lcd/e3v2/enhanced/dwin.h"
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#endif
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/**
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* M997: Perform in-application firmware update
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*/
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void GcodeSuite::M997() {
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TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_RebootScreen());
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flashFirmware(parser.intval('S'));
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}
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#include "../../gcode.h"
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#include "../../../feature/powerloss.h"
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#include "../../../module/motion.h"
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#include "../../../lcd/marlinui.h"
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../../lcd/extui/ui_api.h"
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#elif ENABLED(DWIN_CREALITY_LCD)
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#include "../../../lcd/e3v2/creality/dwin.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../../../lcd/e3v2/enhanced/dwin.h"
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#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
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#include "../../../lcd/e3v2/jyersui/dwin.h" // Temporary fix until it can be better implemented
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#endif
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@ -64,7 +69,7 @@ void GcodeSuite::M1000() {
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if (parser.seen_test('S')) {
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#if HAS_LCD_MENU
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ui.goto_screen(menu_job_recovery);
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#elif ENABLED(DWIN_CREALITY_LCD)
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#elif HAS_DWIN_E3V2_BASIC
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recovery.dwin_flag = true;
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#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI) // Temporary fix until it can be better implemented
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CrealityDWIN.Popup_Handler(Resume);
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@ -35,6 +35,8 @@
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#include "../../lcd/marlinui.h"
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#elif ENABLED(EXTENSIBLE_UI)
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#include "../../lcd/extui/ui_api.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../../lcd/e3v2/enhanced/dwin.h"
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#endif
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#if ENABLED(HOST_PROMPT_SUPPORT)
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@ -68,6 +70,8 @@ void GcodeSuite::M0_M1() {
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ExtUI::onUserConfirmRequired(parser.string_arg); // Can this take an SRAM string??
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else
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ExtUI::onUserConfirmRequired_P(GET_TEXT(MSG_USERWAIT));
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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DWIN_Popup_Confirm(ICON_BLTouch, parser.string_arg ?: GET_TEXT(MSG_STOPPED), GET_TEXT(MSG_USERWAIT));
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#else
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if (parser.string_arg) {
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#include "../../lcd/marlinui.h"
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#include "../../sd/cardreader.h"
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#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../../lcd/e3v2/enhanced/dwin.h"
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#endif
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/**
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* M73: Set percentage complete (for display on LCD)
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*
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@ -35,14 +39,24 @@
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* M73 P25 ; Set progress to 25%
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*/
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void GcodeSuite::M73() {
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#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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DWIN_Progress_Update();
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#else
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if (parser.seenval('P'))
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ui.set_progress((PROGRESS_SCALE) > 1
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? parser.value_float() * (PROGRESS_SCALE)
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: parser.value_byte()
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);
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#if ENABLED(USE_M73_REMAINING_TIME)
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if (parser.seenval('R')) ui.set_remaining_time(60 * parser.value_ulong());
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#endif
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#endif
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}
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#endif // LCD_SET_PROGRESS_MANUALLY
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#if ENABLED(EXTENSIBLE_UI)
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#include "../../lcd/extui/ui_api.h"
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#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
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#include "../../lcd/e3v2/enhanced/dwin.h"
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#endif
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#if ENABLED(HOST_ACTION_COMMANDS)
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@ -106,6 +108,7 @@ void GcodeSuite::M1001() {
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#endif
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TERN_(EXTENSIBLE_UI, ExtUI::onPrintFinished());
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TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_Print_Finished());
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// Re-select the last printed file in the UI
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TERN_(SD_REPRINT_LAST_SELECTED_FILE, ui.reselect_last_file());
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#include "../../MarlinCore.h" // for startOrResumeJob
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|
||||
#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
#include "../../lcd/e3v2/enhanced/dwin.h"
|
||||
#endif
|
||||
|
||||
/**
|
||||
* M75: Start print timer
|
||||
*/
|
||||
void GcodeSuite::M75() {
|
||||
startOrResumeJob();
|
||||
#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
DWIN_Print_Header(parser.string_arg && parser.string_arg[0] ? parser.string_arg : GET_TEXT(MSG_HOST_START_PRINT));
|
||||
DWIN_Print_Started(false);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
@ -49,6 +57,7 @@ void GcodeSuite::M76() {
|
||||
*/
|
||||
void GcodeSuite::M77() {
|
||||
print_job_timer.stop();
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_Print_Finished());
|
||||
}
|
||||
|
||||
#if ENABLED(PRINTCOUNTER)
|
||||
|
@ -30,6 +30,8 @@
|
||||
|
||||
#if ENABLED(EXTENSIBLE_UI)
|
||||
#include "../../lcd/extui/ui_api.h"
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
#include "../../lcd/e3v2/enhanced/dwin.h"
|
||||
#endif
|
||||
|
||||
/**
|
||||
@ -71,6 +73,7 @@ void GcodeSuite::M303() {
|
||||
default:
|
||||
SERIAL_ECHOLNPGM(STR_PID_BAD_HEATER_ID);
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_BAD_EXTRUDER_NUM));
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_PidTuning(PID_BAD_EXTRUDER_NUM));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -493,7 +493,10 @@
|
||||
#endif
|
||||
|
||||
// Aliases for LCD features
|
||||
#if ANY(DWIN_CREALITY_LCD, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if EITHER(DWIN_CREALITY_LCD, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#define HAS_DWIN_E3V2_BASIC 1
|
||||
#endif
|
||||
#if EITHER(HAS_DWIN_E3V2_BASIC, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#define HAS_DWIN_E3V2 1
|
||||
#endif
|
||||
|
||||
|
@ -421,7 +421,7 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if EITHER(DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#define HAS_LCD_BRIGHTNESS 1
|
||||
#endif
|
||||
|
||||
@ -2953,7 +2953,7 @@
|
||||
* Advanced Pause - Filament Change
|
||||
*/
|
||||
#if ENABLED(ADVANCED_PAUSE_FEATURE)
|
||||
#if ANY(HAS_LCD_MENU, EXTENSIBLE_UI, DWIN_CREALITY_LCD_JYERSUI) || BOTH(EMERGENCY_PARSER, HOST_PROMPT_SUPPORT)
|
||||
#if ANY(HAS_LCD_MENU, EXTENSIBLE_UI, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI) || BOTH(EMERGENCY_PARSER, HOST_PROMPT_SUPPORT)
|
||||
#define M600_PURGE_MORE_RESUMABLE 1
|
||||
#endif
|
||||
#ifndef FILAMENT_CHANGE_SLOW_LOAD_LENGTH
|
||||
|
@ -808,7 +808,7 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
|
||||
#error "PROGRESS_MSG_EXPIRE must be greater than or equal to 0."
|
||||
#endif
|
||||
#elif ENABLED(LCD_SET_PROGRESS_MANUALLY) && NONE(HAS_MARLINUI_U8GLIB, HAS_GRAPHICAL_TFT, HAS_MARLINUI_HD44780, EXTENSIBLE_UI, HAS_DWIN_E3V2, IS_DWIN_MARLINUI)
|
||||
#error "LCD_SET_PROGRESS_MANUALLY requires LCD_PROGRESS_BAR, Character LCD, Graphical LCD, TFT, DWIN_CREALITY_LCD, DWIN_CREALITY_LCD_JYERSUI, DWIN_MARLINUI_*, or EXTENSIBLE_UI."
|
||||
#error "LCD_SET_PROGRESS_MANUALLY requires LCD_PROGRESS_BAR, Character LCD, Graphical LCD, TFT, DWIN_CREALITY_LCD, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI, DWIN_MARLINUI_*, OR EXTENSIBLE_UI."
|
||||
#endif
|
||||
|
||||
#if ENABLED(USE_M73_REMAINING_TIME) && DISABLED(LCD_SET_PROGRESS_MANUALLY)
|
||||
@ -1748,7 +1748,7 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
|
||||
* LCD_BED_LEVELING requirements
|
||||
*/
|
||||
#if ENABLED(LCD_BED_LEVELING)
|
||||
#if NONE(HAS_LCD_MENU, DWIN_CREALITY_LCD)
|
||||
#if NONE(HAS_LCD_MENU, DWIN_CREALITY_LCD, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#error "LCD_BED_LEVELING is not supported by the selected LCD controller."
|
||||
#elif !(ENABLED(MESH_BED_LEVELING) || HAS_ABL_NOT_UBL)
|
||||
#error "LCD_BED_LEVELING requires MESH_BED_LEVELING or AUTO_BED_LEVELING."
|
||||
@ -2655,7 +2655,7 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
|
||||
+ COUNT_ENABLED(ANYCUBIC_LCD_I3MEGA, ANYCUBIC_LCD_CHIRON, ANYCUBIC_TFT35) \
|
||||
+ COUNT_ENABLED(DGUS_LCD_UI_ORIGIN, DGUS_LCD_UI_FYSETC, DGUS_LCD_UI_HIPRECY, DGUS_LCD_UI_MKS, DGUS_LCD_UI_RELOADED) \
|
||||
+ COUNT_ENABLED(ENDER2_STOCKDISPLAY, CR10_STOCKDISPLAY) \
|
||||
+ COUNT_ENABLED(DWIN_CREALITY_LCD, DWIN_CREALITY_LCD_JYERSUI, DWIN_MARLINUI_PORTRAIT, DWIN_MARLINUI_LANDSCAPE) \
|
||||
+ COUNT_ENABLED(DWIN_CREALITY_LCD, DWIN_CREALITY_LCD_ENHANCED, DWIN_CREALITY_LCD_JYERSUI, DWIN_MARLINUI_PORTRAIT, DWIN_MARLINUI_LANDSCAPE) \
|
||||
+ COUNT_ENABLED(FYSETC_MINI_12864_X_X, FYSETC_MINI_12864_1_2, FYSETC_MINI_12864_2_0, FYSETC_MINI_12864_2_1, FYSETC_GENERIC_12864_1_1) \
|
||||
+ COUNT_ENABLED(LCD_SAINSMART_I2C_1602, LCD_SAINSMART_I2C_2004) \
|
||||
+ COUNT_ENABLED(MKS_12864OLED, MKS_12864OLED_SSD1306) \
|
||||
@ -2763,6 +2763,18 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
|
||||
#elif BOTH(LCD_BED_LEVELING, PROBE_MANUALLY)
|
||||
#error "DWIN_CREALITY_LCD does not support LCD_BED_LEVELING with PROBE_MANUALLY."
|
||||
#endif
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if DISABLED(SDSUPPORT)
|
||||
#error "DWIN_CREALITY_LCD_ENHANCED requires SDSUPPORT to be enabled."
|
||||
#elif ENABLED(PID_EDIT_MENU)
|
||||
#error "DWIN_CREALITY_LCD_ENHANCED does not support PID_EDIT_MENU."
|
||||
#elif ENABLED(PID_AUTOTUNE_MENU)
|
||||
#error "DWIN_CREALITY_LCD_ENHANCED does not support PID_AUTOTUNE_MENU."
|
||||
#elif ENABLED(LEVEL_BED_CORNERS)
|
||||
#error "DWIN_CREALITY_LCD_ENHANCED does not support LEVEL_BED_CORNERS."
|
||||
#elif BOTH(LCD_BED_LEVELING, PROBE_MANUALLY)
|
||||
#error "DWIN_CREALITY_LCD_ENHANCED does not support LCD_BED_LEVELING with PROBE_MANUALLY."
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/**
|
||||
|
3657
Marlin/src/lcd/e3v2/enhanced/dwin.cpp
Normal file
3657
Marlin/src/lcd/e3v2/enhanced/dwin.cpp
Normal file
File diff suppressed because it is too large
Load Diff
265
Marlin/src/lcd/e3v2/enhanced/dwin.h
Normal file
265
Marlin/src/lcd/e3v2/enhanced/dwin.h
Normal file
@ -0,0 +1,265 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.1
|
||||
* Date: 2021/08/29
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
#include "dwinui.h"
|
||||
#include "rotary_encoder.h"
|
||||
#include "../../../libs/BL24CXX.h"
|
||||
|
||||
#if ANY(HAS_HOTEND, HAS_HEATED_BED, HAS_FAN) && PREHEAT_COUNT
|
||||
#define HAS_PREHEAT 1
|
||||
#if PREHEAT_COUNT < 2
|
||||
#error "Creality DWIN requires two material preheat presets."
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if ANY(AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_LINEAR, AUTO_BED_LEVELING_3POINT) && DISABLED(PROBE_MANUALLY)
|
||||
#define HAS_ONESTEP_LEVELING 1
|
||||
#endif
|
||||
|
||||
#if !HAS_BED_PROBE && ENABLED(BABYSTEPPING)
|
||||
#define JUST_BABYSTEP 1
|
||||
#endif
|
||||
|
||||
#if ANY(BABYSTEPPING, HAS_BED_PROBE, HAS_WORKSPACE_OFFSET)
|
||||
#define HAS_ZOFFSET_ITEM 1
|
||||
#endif
|
||||
|
||||
static constexpr size_t eeprom_data_size = 64;
|
||||
|
||||
enum processID : uint8_t {
|
||||
// Process ID
|
||||
MainMenu,
|
||||
Menu,
|
||||
SetInt,
|
||||
SetPInt,
|
||||
SetIntNoDraw,
|
||||
SetFloat,
|
||||
SetPFloat,
|
||||
SelectFile,
|
||||
PrintProcess,
|
||||
PrintDone,
|
||||
Info,
|
||||
|
||||
// Popup Windows
|
||||
Homing,
|
||||
Leveling,
|
||||
PauseOrStop,
|
||||
FilamentPurge,
|
||||
WaitResponse,
|
||||
Locked,
|
||||
NothingToDo,
|
||||
};
|
||||
|
||||
enum pidresult_t : uint8_t {
|
||||
PID_BAD_EXTRUDER_NUM,
|
||||
PID_TEMP_TOO_HIGH,
|
||||
PID_TUNING_TIMEOUT,
|
||||
PID_EXTR_START,
|
||||
PID_BED_START,
|
||||
PID_DONE
|
||||
};
|
||||
|
||||
// Picture ID
|
||||
#define Start_Process 0
|
||||
#define Language_English 1
|
||||
#define Language_Chinese 2
|
||||
|
||||
#define DWIN_CHINESE 123
|
||||
#define DWIN_ENGLISH 0
|
||||
|
||||
typedef struct {
|
||||
int8_t Color[3]; // Color components
|
||||
int8_t Preheat = 0; // Material Select 0: PLA, 1: ABS, 2: Custom
|
||||
AxisEnum axis = X_AXIS; // Axis Select
|
||||
int32_t MaxValue = 0; // Auxiliar max integer/scaled float value
|
||||
int32_t MinValue = 0; // Auxiliar min integer/scaled float value
|
||||
int8_t dp = 0; // Auxiliar decimal places
|
||||
int32_t Value = 0; // Auxiliar integer / scaled float value
|
||||
int16_t *P_Int = nullptr; // Auxiliar pointer to 16 bit integer variable
|
||||
float *P_Float = nullptr; // Auxiliar pointer to float variable
|
||||
void (*Apply)() = nullptr; // Auxiliar apply function
|
||||
void (*LiveUpdate)() = nullptr; // Auxiliar live update function
|
||||
} HMI_value_t;
|
||||
|
||||
typedef struct {
|
||||
uint16_t Background_Color = Def_Background_Color;
|
||||
uint16_t Cursor_color = Def_Cursor_color;
|
||||
uint16_t TitleBg_color = Def_TitleBg_color;
|
||||
uint16_t TitleTxt_color = Def_TitleTxt_color;
|
||||
uint16_t Text_Color = Def_Text_Color;
|
||||
uint16_t Selected_Color = Def_Selected_Color;
|
||||
uint16_t SplitLine_Color = Def_SplitLine_Color;
|
||||
uint16_t Highlight_Color = Def_Highlight_Color;
|
||||
uint16_t StatusBg_Color = Def_StatusBg_Color;
|
||||
uint16_t StatusTxt_Color = Def_StatusTxt_Color;
|
||||
uint16_t PopupBg_color = Def_PopupBg_color;
|
||||
uint16_t PopupTxt_Color = Def_PopupTxt_Color;
|
||||
uint16_t AlertBg_Color = Def_AlertBg_Color;
|
||||
uint16_t AlertTxt_Color = Def_AlertTxt_Color;
|
||||
uint16_t PercentTxt_Color = Def_PercentTxt_Color;
|
||||
uint16_t Barfill_Color = Def_Barfill_Color;
|
||||
uint16_t Indicator_Color = Def_Indicator_Color;
|
||||
uint16_t Coordinate_Color = Def_Coordinate_Color;
|
||||
TERN_(HAS_HOTEND, int16_t HotendPidT = PREHEAT_1_TEMP_HOTEND);
|
||||
TERN_(HAS_HOTEND, int16_t PidCycles = 10);
|
||||
#ifdef PREHEAT_1_TEMP_BED
|
||||
int16_t BedPidT = PREHEAT_1_TEMP_BED;
|
||||
#endif
|
||||
TERN_(PREVENT_COLD_EXTRUSION, int16_t ExtMinT = EXTRUDE_MINTEMP);
|
||||
} HMI_data_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t language;
|
||||
bool pause_flag:1; // printing is paused
|
||||
bool pause_action:1; // flag a pause action
|
||||
bool print_finish:1; // print was finished
|
||||
bool select_flag:1; // Popup button selected
|
||||
bool home_flag:1; // homing in course
|
||||
bool heat_flag:1; // 0: heating done 1: during heating
|
||||
bool lock_flag:1; // 0: lock called from AdvSet 1: lock called from Tune
|
||||
} HMI_flag_t;
|
||||
|
||||
extern HMI_value_t HMI_value;
|
||||
extern HMI_flag_t HMI_flag;
|
||||
extern HMI_data_t HMI_data;
|
||||
extern uint8_t checkkey;
|
||||
extern millis_t dwin_heat_time;
|
||||
|
||||
// Popup windows
|
||||
void DWIN_Popup_Confirm(uint8_t icon, const char * const msg1, const char * const msg2);
|
||||
#if HAS_HOTEND || HAS_HEATED_BED
|
||||
void DWIN_Popup_Temperature(const bool toohigh);
|
||||
#endif
|
||||
TERN_(HAS_HOTEND, void Popup_Window_ETempTooLow());
|
||||
void Popup_Window_Resume();
|
||||
|
||||
// SD Card
|
||||
void HMI_SDCardInit();
|
||||
void HMI_SDCardUpdate();
|
||||
|
||||
// Main Process
|
||||
//void Icon_print();
|
||||
//void Icon_control();
|
||||
//void Icon_leveling(bool value);
|
||||
|
||||
// Other
|
||||
void Goto_PrintProcess();
|
||||
void Goto_Main_Menu();
|
||||
void update_variable();
|
||||
void Draw_Select_Highlight(const bool sel);
|
||||
void Draw_Status_Area(const bool with_update); // Status Area
|
||||
void Draw_Main_Area(); // Redraw main area;
|
||||
void DWIN_Redraw_screen(); // Redraw all screen elements
|
||||
void HMI_StartFrame(const bool with_update); // Prepare the menu view
|
||||
void HMI_MainMenu(); // Main process screen
|
||||
void HMI_SelectFile(); // File page
|
||||
void HMI_Printing(); // Print page
|
||||
void HMI_ReturnScreen(); // Return to previous screen before popups
|
||||
void ApplyExtMinT();
|
||||
void HMI_SetLanguageCache(); // Set the languaje image cache
|
||||
|
||||
//void HMI_Leveling(); // Level the page
|
||||
//void HMI_LevBedCorners(); // Tramming menu
|
||||
//void HMI_Info(); // Information menu
|
||||
|
||||
|
||||
void HMI_Init();
|
||||
void HMI_Popup();
|
||||
void HMI_SaveProcessID(const uint8_t id);
|
||||
void HMI_AudioFeedback(const bool success=true);
|
||||
void DWIN_Startup();
|
||||
void DWIN_Update();
|
||||
void EachMomentUpdate();
|
||||
void DWIN_HandleScreen();
|
||||
void DWIN_DrawStatusLine(const uint16_t color, const uint16_t bgcolor, const char *text);
|
||||
void DWIN_StatusChanged(const char * const text);
|
||||
void DWIN_StatusChanged_P(PGM_P const text);
|
||||
void DWIN_StartHoming();
|
||||
void DWIN_CompletedHoming();
|
||||
#if HAS_MESH
|
||||
void DWIN_MeshUpdate(const int8_t xpos, const int8_t ypos, const float zval);
|
||||
#endif
|
||||
void DWIN_MeshLevelingStart();
|
||||
void DWIN_CompletedLeveling();
|
||||
void DWIN_PidTuning(pidresult_t result);
|
||||
void DWIN_Print_Started(const bool sd = false);
|
||||
void DWIN_Print_Finished();
|
||||
#if HAS_FILAMENT_SENSOR
|
||||
void DWIN_FilamentRunout(const uint8_t extruder);
|
||||
#endif
|
||||
void DWIN_Progress_Update();
|
||||
void DWIN_Print_Header(const char *text);
|
||||
void DWIN_SetColorDefaults();
|
||||
void DWIN_StoreSettings(char *buff);
|
||||
void DWIN_LoadSettings(const char *buff);
|
||||
void DWIN_SetDataDefaults();
|
||||
void DWIN_RebootScreen();
|
||||
|
||||
#if ENABLED(ADVANCED_PAUSE_FEATURE)
|
||||
void Draw_Popup_FilamentPurge();
|
||||
void DWIN_Popup_FilamentPurge();
|
||||
void HMI_FilamentPurge();
|
||||
#endif
|
||||
|
||||
// Utility and extensions
|
||||
void HMI_LockScreen();
|
||||
void DWIN_LockScreen(const bool flag = true);
|
||||
|
||||
// HMI user control functions
|
||||
void HMI_Menu();
|
||||
void HMI_SetInt();
|
||||
void HMI_SetPInt();
|
||||
void HMI_SetIntNoDraw();
|
||||
void HMI_SetFloat();
|
||||
void HMI_SetPFloat();
|
||||
|
||||
// Menu drawing functions
|
||||
void Draw_Control_Menu();
|
||||
void Draw_AdvancedSettings_Menu();
|
||||
void Draw_Prepare_Menu();
|
||||
void Draw_Move_Menu();
|
||||
void Draw_LevBedCorners_Menu();
|
||||
TERN_(HAS_HOME_OFFSET, void Draw_HomeOffset_Menu());
|
||||
TERN_(HAS_BED_PROBE, void Draw_ProbeSet_Menu());
|
||||
TERN_(HAS_FILAMENT_SENSOR, void Draw_FilSet_Menu());
|
||||
void Draw_SelectColors_Menu();
|
||||
void Draw_GetColor_Menu();
|
||||
void Draw_Tune_Menu();
|
||||
void Draw_Motion_Menu();
|
||||
TERN_(ADVANCED_PAUSE_FEATURE, void Draw_FilamentMan_Menu());
|
||||
TERN_(MESH_BED_LEVELING, void Draw_ManualMesh_Menu());
|
||||
#if HAS_HOTEND
|
||||
void Draw_Preheat1_Menu();
|
||||
void Draw_Preheat2_Menu();
|
||||
void Draw_Preheat3_Menu();
|
||||
#endif
|
||||
void Draw_Temperature_Menu();
|
||||
void Draw_MaxSpeed_Menu();
|
||||
void Draw_MaxAccel_Menu();
|
||||
TERN_(HAS_CLASSIC_JERK, void Draw_MaxJerk_Menu());
|
||||
void Draw_Steps_Menu();
|
||||
TERN_(HAS_HOTEND, void Draw_HotendPID_Menu());
|
||||
TERN_(HAS_HEATED_BED, void Draw_BedPID_Menu());
|
||||
#if EITHER(HAS_BED_PROBE, BABYSTEPPING)
|
||||
void Draw_ZOffsetWiz_Menu();
|
||||
#endif
|
570
Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp
Normal file
570
Marlin/src/lcd/e3v2/enhanced/dwin_lcd.cpp
Normal file
@ -0,0 +1,570 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.1
|
||||
* Date: 2021/08/29
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/********************************************************************************
|
||||
* @file lcd/e3v2/enhanced/dwin_lcd.cpp
|
||||
* @author LEO / Creality3D - Enhanced by Miguel A. Risco-Castillo
|
||||
* @date 2021/09/08
|
||||
* @version 2.2.1
|
||||
* @brief DWIN screen control functions
|
||||
********************************************************************************/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
|
||||
#include "../../../inc/MarlinConfig.h"
|
||||
|
||||
#include "dwin_lcd.h"
|
||||
#include <string.h> // for memset
|
||||
|
||||
//#define DEBUG_OUT 1
|
||||
#include "../../../core/debug_out.h"
|
||||
|
||||
// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
|
||||
// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
|
||||
uint8_t DWIN_SendBuf[11 + DWIN_DataLength] = { 0xAA };
|
||||
uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
|
||||
uint8_t databuf[26] = { 0 };
|
||||
uint8_t receivedType;
|
||||
|
||||
int recnum = 0;
|
||||
|
||||
inline void DWIN_Byte(size_t &i, const uint16_t bval) {
|
||||
DWIN_SendBuf[++i] = bval;
|
||||
}
|
||||
|
||||
inline void DWIN_Word(size_t &i, const uint16_t wval) {
|
||||
DWIN_SendBuf[++i] = wval >> 8;
|
||||
DWIN_SendBuf[++i] = wval & 0xFF;
|
||||
}
|
||||
|
||||
inline void DWIN_Long(size_t &i, const uint32_t lval) {
|
||||
DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
|
||||
DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
|
||||
DWIN_SendBuf[++i] = (lval >> 8) & 0xFF;
|
||||
DWIN_SendBuf[++i] = lval & 0xFF;
|
||||
}
|
||||
|
||||
inline void DWIN_String(size_t &i, const char * const string, uint16_t rlimit = 0xFFFF) {
|
||||
if (!string) return;
|
||||
const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(strlen(string), rlimit));
|
||||
if (len == 0) return;
|
||||
memcpy(&DWIN_SendBuf[i+1], string, len);
|
||||
i += len;
|
||||
}
|
||||
|
||||
inline void DWIN_String(size_t &i, const __FlashStringHelper * string, uint16_t rlimit = 0xFFFF) {
|
||||
if (!string) return;
|
||||
const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(rlimit, strlen_P((PGM_P)string))); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen.
|
||||
if (len == 0) return;
|
||||
memcpy(&DWIN_SendBuf[i+1], string, len);
|
||||
i += len;
|
||||
}
|
||||
|
||||
// Send the data in the buffer and the packet end
|
||||
inline void DWIN_Send(size_t &i) {
|
||||
++i;
|
||||
LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
|
||||
LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); }
|
||||
}
|
||||
|
||||
/*-------------------------------------- System variable function --------------------------------------*/
|
||||
|
||||
// Handshake (1: Success, 0: Fail)
|
||||
bool DWIN_Handshake(void) {
|
||||
#ifndef LCD_BAUDRATE
|
||||
#define LCD_BAUDRATE 115200
|
||||
#endif
|
||||
LCD_SERIAL.begin(LCD_BAUDRATE);
|
||||
const millis_t serial_connect_timeout = millis() + 1000UL;
|
||||
while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ }
|
||||
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x00);
|
||||
DWIN_Send(i);
|
||||
|
||||
while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) {
|
||||
databuf[recnum] = LCD_SERIAL.read();
|
||||
// ignore the invalid data
|
||||
if (databuf[0] != FHONE) { // prevent the program from running.
|
||||
if (recnum > 0) {
|
||||
recnum = 0;
|
||||
ZERO(databuf);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
delay(10);
|
||||
recnum++;
|
||||
}
|
||||
|
||||
return ( recnum >= 3
|
||||
&& databuf[0] == FHONE
|
||||
&& databuf[1] == '\0'
|
||||
&& databuf[2] == 'O'
|
||||
&& databuf[3] == 'K' );
|
||||
}
|
||||
|
||||
// Set screen display direction
|
||||
// dir: 0=0°, 1=90°, 2=180°, 3=270°
|
||||
void DWIN_Frame_SetDir(uint8_t dir) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x34);
|
||||
DWIN_Byte(i, 0x5A);
|
||||
DWIN_Byte(i, 0xA5);
|
||||
DWIN_Byte(i, dir);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Update display
|
||||
void DWIN_UpdateLCD(void) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x3D);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
/*---------------------------------------- Drawing functions ----------------------------------------*/
|
||||
|
||||
// Clear screen
|
||||
// color: Clear screen color
|
||||
void DWIN_Frame_Clear(const uint16_t color) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x01);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw a point
|
||||
// color: point color
|
||||
// width: point width 0x01-0x0F
|
||||
// height: point height 0x01-0x0F
|
||||
// x,y: upper left point
|
||||
void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x02);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Byte(i, width);
|
||||
DWIN_Byte(i, height);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw a line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// xEnd/yEnd: End point
|
||||
void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x03);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, xStart);
|
||||
DWIN_Word(i, yStart);
|
||||
DWIN_Word(i, xEnd);
|
||||
DWIN_Word(i, yEnd);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw a rectangle
|
||||
// mode: 0=frame, 1=fill, 2=XOR fill
|
||||
// color: Rectangle color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: lower right point
|
||||
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
|
||||
uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x05);
|
||||
DWIN_Byte(i, mode);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, xStart);
|
||||
DWIN_Word(i, yStart);
|
||||
DWIN_Word(i, xEnd);
|
||||
DWIN_Word(i, yEnd);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Move a screen area
|
||||
// mode: 0, circle shift; 1, translation
|
||||
// dir: 0=left, 1=right, 2=up, 3=down
|
||||
// dis: Distance
|
||||
// color: Fill color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: bottom right point
|
||||
void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
|
||||
uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x09);
|
||||
DWIN_Byte(i, (mode << 7) | dir);
|
||||
DWIN_Word(i, dis);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, xStart);
|
||||
DWIN_Word(i, yStart);
|
||||
DWIN_Word(i, xEnd);
|
||||
DWIN_Word(i, yEnd);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
/*---------------------------------------- Text related functions ----------------------------------------*/
|
||||
|
||||
// Draw a string
|
||||
// widthAdjust: true=self-adjust character width; false=no adjustment
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// x/y: Upper-left coordinate of the string
|
||||
// *string: The string
|
||||
// rlimit: For draw less chars than string length use rlimit
|
||||
void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x11);
|
||||
// Bit 7: widthAdjust
|
||||
// Bit 6: bShow
|
||||
// Bit 5-4: Unused (0)
|
||||
// Bit 3-0: size
|
||||
DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, bColor);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_String(i, string, rlimit);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw a positive integer
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: Integer value
|
||||
void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x14);
|
||||
// Bit 7: bshow
|
||||
// Bit 6: 1 = signed; 0 = unsigned number;
|
||||
// Bit 5: zeroFill
|
||||
// Bit 4: zeroMode
|
||||
// Bit 3-0: size
|
||||
DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, bColor);
|
||||
DWIN_Byte(i, iNum);
|
||||
DWIN_Byte(i, 0); // fNum
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
#if 0
|
||||
for (char count = 0; count < 8; count++) {
|
||||
DWIN_Byte(i, value);
|
||||
value >>= 8;
|
||||
if (!(value & 0xFF)) break;
|
||||
}
|
||||
#else
|
||||
// Write a big-endian 64 bit integer
|
||||
const size_t p = i + 1;
|
||||
for (char count = 8; count--;) { // 7..0
|
||||
++i;
|
||||
DWIN_SendBuf[p + count] = value;
|
||||
value >>= 8;
|
||||
}
|
||||
#endif
|
||||
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw a positive floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Scaled positive float value
|
||||
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x14);
|
||||
DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
|
||||
DWIN_Word(i, color);
|
||||
DWIN_Word(i, bColor);
|
||||
DWIN_Byte(i, iNum);
|
||||
DWIN_Byte(i, fNum);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Long(i, value);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
// value: positive float value
|
||||
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
const long val = round(value * POW(10, fNum));
|
||||
DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, val);
|
||||
}
|
||||
|
||||
/*---------------------------------------- Picture related functions ----------------------------------------*/
|
||||
|
||||
// Display QR code
|
||||
// The size of the QR code is (46*QR_Pixel)*(46*QR_Pixel) dot matrix
|
||||
// QR_Pixel: The pixel size occupied by each point of the QR code: 0x01-0x0F (1-16)
|
||||
// (Nx, Ny): The coordinates of the upper left corner displayed by the QR code
|
||||
// str: multi-bit data
|
||||
void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, char *string) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x21);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Byte(i, QR_Pixel);
|
||||
DWIN_String(i, string);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw JPG and cached in #0 virtual display area
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_ShowAndCache(const uint8_t id) {
|
||||
size_t i = 0;
|
||||
DWIN_Word(i, 0x2200);
|
||||
DWIN_Byte(i, id);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw an Icon
|
||||
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
|
||||
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
|
||||
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
|
||||
// libID: Icon library ID
|
||||
// picID: Icon ID
|
||||
// x/y: Upper-left point
|
||||
void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
|
||||
NOMORE(x, DWIN_WIDTH - 1);
|
||||
NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x23);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Byte(i, IBD%2<<7 | BIR%2<<6 | BFI%2<<5 | libID);
|
||||
DWIN_Byte(i, picID);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Draw an Icon from SRAM
|
||||
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
|
||||
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
|
||||
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
|
||||
// x/y: Upper-left point
|
||||
// addr: SRAM address
|
||||
void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint16_t x, uint16_t y, uint16_t addr) {
|
||||
NOMORE(x, DWIN_WIDTH - 1);
|
||||
NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x24);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Byte(i, IBD%2<<7 | BIR%2<<6 | BFI%2<<5 | 0x00);
|
||||
DWIN_Word(i, addr);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Unzip the JPG picture to a virtual display area
|
||||
// n: Cache index
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x25);
|
||||
DWIN_Byte(i, n);
|
||||
DWIN_Byte(i, id);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Copy area from current virtual display area to current screen
|
||||
// xStart/yStart: Upper-left of virtual area
|
||||
// xEnd/yEnd: Lower-right of virtual area
|
||||
// x/y: Screen paste point
|
||||
void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart,
|
||||
uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x26);
|
||||
DWIN_Word(i, xStart);
|
||||
DWIN_Word(i, yStart);
|
||||
DWIN_Word(i, xEnd);
|
||||
DWIN_Word(i, yEnd);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Copy area from virtual display area to current screen
|
||||
// IBD: background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
|
||||
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
|
||||
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
|
||||
// cacheID: virtual area number
|
||||
// xStart/yStart: Upper-left of virtual area
|
||||
// xEnd/yEnd: Lower-right of virtual area
|
||||
// x/y: Screen paste point
|
||||
void DWIN_Frame_AreaCopy(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart,
|
||||
uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x27);
|
||||
DWIN_Byte(i, IBD%2<<7 | BIR%2<<6 | BFI%2<<5 | cacheID);
|
||||
DWIN_Word(i, xStart);
|
||||
DWIN_Word(i, yStart);
|
||||
DWIN_Word(i, xEnd);
|
||||
DWIN_Word(i, yEnd);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Animate a series of icons
|
||||
// animID: Animation ID; 0x00-0x0F
|
||||
// animate: true on; false off;
|
||||
// libID: Icon library ID
|
||||
// picIDs: Icon starting ID
|
||||
// picIDe: Icon ending ID
|
||||
// x/y: Upper-left point
|
||||
// interval: Display time interval, unit 10mS
|
||||
void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) {
|
||||
NOMORE(x, DWIN_WIDTH - 1);
|
||||
NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x28);
|
||||
DWIN_Word(i, x);
|
||||
DWIN_Word(i, y);
|
||||
// Bit 7: animation on or off
|
||||
// Bit 6: start from begin or end
|
||||
// Bit 5-4: unused (0)
|
||||
// Bit 3-0: animID
|
||||
DWIN_Byte(i, (animate * 0x80) | 0x40 | animID);
|
||||
DWIN_Byte(i, libID);
|
||||
DWIN_Byte(i, picIDs);
|
||||
DWIN_Byte(i, picIDe);
|
||||
DWIN_Byte(i, interval);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Animation Control
|
||||
// state: 16 bits, each bit is the state of an animation id
|
||||
void DWIN_ICON_AnimationControl(uint16_t state) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x29);
|
||||
DWIN_Word(i, state);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Set LCD Brightness 0x00-0xFF
|
||||
void DWIN_LCD_Brightness(const uint8_t brightness) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x30);
|
||||
DWIN_Byte(i, brightness);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
// Write buffer data to the SRAM or Flash
|
||||
// mem: 0x5A=32KB SRAM, 0xA5=16KB Flash
|
||||
// addr: start address
|
||||
// length: Bytes to write
|
||||
// data: address of the buffer with data
|
||||
void DWIN_WriteToMem(uint8_t mem, uint16_t addr, uint16_t length, uint8_t *data) {
|
||||
const uint8_t max_size = 128;
|
||||
uint16_t pending = length;
|
||||
uint16_t to_send;
|
||||
uint16_t indx;
|
||||
uint8_t block = 0;
|
||||
|
||||
while (pending > 0) {
|
||||
indx = block * max_size;
|
||||
to_send = _MIN(pending, max_size);
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x31);
|
||||
DWIN_Byte(i, mem);
|
||||
DWIN_Word(i, addr + indx); // start address of the data block
|
||||
++i;
|
||||
LOOP_L_N(j, i) { LCD_SERIAL.write(DWIN_SendBuf[j]); delayMicroseconds(1); } // Buf header
|
||||
for (uint16_t j = indx; j <= indx + to_send - 1; j++) LCD_SERIAL.write(*(data + j)); delayMicroseconds(1); // write block of data
|
||||
LOOP_L_N(j, 4) { LCD_SERIAL.write(DWIN_BufTail[j]); delayMicroseconds(1); }
|
||||
block++;
|
||||
pending -= to_send;
|
||||
}
|
||||
}
|
||||
|
||||
// Write the contents of the 32KB SRAM data memory into the designated image memory space.
|
||||
// picID: Picture memory space location, 0x00-0x0F, each space is 32Kbytes
|
||||
void DWIN_SRAMToPic(uint8_t picID) {
|
||||
size_t i = 0;
|
||||
DWIN_Byte(i, 0x33);
|
||||
DWIN_Byte(i, 0x5A);
|
||||
DWIN_Byte(i, 0xA5);
|
||||
DWIN_Byte(i, picID);
|
||||
DWIN_Send(i);
|
||||
}
|
||||
|
||||
//--------------------------Test area -------------------------
|
||||
|
||||
// void DWIN_ReadSRAM(uint16_t addr, uint8_t length, const char * const data) {
|
||||
// size_t i = 0;
|
||||
// DWIN_Byte(i, 0x32);
|
||||
// DWIN_Byte(i, 0x5A); // 0x5A Read from SRAM - 0xA5 Read from Flash
|
||||
// DWIN_Word(i, addr); // 0x0000 to 0x7FFF
|
||||
// const size_t len = _MIN(0xF0, length);
|
||||
// DWIN_Byte(i, len);
|
||||
// DWIN_Send(i);
|
||||
// }
|
||||
|
||||
/*---------------------------------------- Memory functions ----------------------------------------*/
|
||||
// The LCD has an additional 32KB SRAM and 16KB Flash
|
||||
|
||||
// Data can be written to the sram and save to one of the jpeg page files
|
||||
|
||||
// Write Data Memory
|
||||
// command 0x31
|
||||
// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash
|
||||
// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
|
||||
// Data: data
|
||||
//
|
||||
// Flash writing returns 0xA5 0x4F 0x4B
|
||||
|
||||
// Read Data Memory
|
||||
// command 0x32
|
||||
// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash
|
||||
// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
|
||||
// Length: leangth of data to read; 0x01-0xF0
|
||||
//
|
||||
// Response:
|
||||
// Type, Address, Length, Data
|
||||
|
||||
// Write Picture Memory
|
||||
// Write the contents of the 32KB SRAM data memory into the designated image memory space
|
||||
// Issued: 0x5A, 0xA5, PIC_ID
|
||||
// Response: 0xA5 0x4F 0x4B
|
||||
//
|
||||
// command 0x33
|
||||
// 0x5A, 0xA5
|
||||
// PicId: Picture Memory location, 0x00-0x0F
|
||||
//
|
||||
// Flash writing returns 0xA5 0x4F 0x4B
|
||||
|
||||
#endif // DWIN_CREALITY_LCD_ENHANCED
|
285
Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h
Normal file
285
Marlin/src/lcd/e3v2/enhanced/dwin_lcd.h
Normal file
@ -0,0 +1,285 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.1
|
||||
* Date: 2021/08/29
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/********************************************************************************
|
||||
* @file lcd/e3v2/enhanced/dwin_lcd.h
|
||||
* @author LEO / Creality3D - Enhanced by Miguel A. Risco-Castillo
|
||||
* @date 2021/08/09
|
||||
* @version 2.2.1
|
||||
* @brief DWIN screen control functions
|
||||
********************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#define RECEIVED_NO_DATA 0x00
|
||||
#define RECEIVED_SHAKE_HAND_ACK 0x01
|
||||
|
||||
#define FHONE 0xAA
|
||||
|
||||
#define DWIN_SCROLL_UP 2
|
||||
#define DWIN_SCROLL_DOWN 3
|
||||
|
||||
#define DWIN_WIDTH 272
|
||||
#define DWIN_HEIGHT 480
|
||||
|
||||
#define DWIN_DataLength (DWIN_WIDTH / 6 * 2)
|
||||
|
||||
/*-------------------------------------- System variable function --------------------------------------*/
|
||||
|
||||
// Handshake (1: Success, 0: Fail)
|
||||
bool DWIN_Handshake(void);
|
||||
|
||||
// Set the backlight luminance
|
||||
// luminance: (0x00-0xFF)
|
||||
void DWIN_Backlight_SetLuminance(const uint8_t luminance);
|
||||
|
||||
// Set screen display direction
|
||||
// dir: 0=0°, 1=90°, 2=180°, 3=270°
|
||||
void DWIN_Frame_SetDir(uint8_t dir);
|
||||
|
||||
// Update display
|
||||
void DWIN_UpdateLCD(void);
|
||||
|
||||
/*---------------------------------------- Drawing functions ----------------------------------------*/
|
||||
|
||||
// Clear screen
|
||||
// color: Clear screen color
|
||||
void DWIN_Frame_Clear(const uint16_t color);
|
||||
|
||||
// Draw a point
|
||||
// color: point color
|
||||
// width: point width 0x01-0x0F
|
||||
// height: point height 0x01-0x0F
|
||||
// x,y: upper left point
|
||||
void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y);
|
||||
|
||||
// Draw a line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// xEnd/yEnd: End point
|
||||
void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
|
||||
|
||||
// Draw a Horizontal line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// xLength: Line Length
|
||||
inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
|
||||
DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
|
||||
}
|
||||
|
||||
// Draw a Vertical line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// yLength: Line Length
|
||||
inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
|
||||
DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
|
||||
}
|
||||
|
||||
// Draw a rectangle
|
||||
// mode: 0=frame, 1=fill, 2=XOR fill
|
||||
// color: Rectangle color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: lower right point
|
||||
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
|
||||
|
||||
// Draw a box
|
||||
// mode: 0=frame, 1=fill, 2=XOR fill
|
||||
// color: Rectangle color
|
||||
// xStart/yStart: upper left point
|
||||
// xSize/ySize: box size
|
||||
inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
|
||||
DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
|
||||
}
|
||||
|
||||
// Move a screen area
|
||||
// mode: 0, circle shift; 1, translation
|
||||
// dir: 0=left, 1=right, 2=up, 3=down
|
||||
// dis: Distance
|
||||
// color: Fill color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: bottom right point
|
||||
void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
|
||||
uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
|
||||
|
||||
/*---------------------------------------- Text related functions ----------------------------------------*/
|
||||
|
||||
// Draw a string
|
||||
// widthAdjust: true=self-adjust character width; false=no adjustment
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// x/y: Upper-left coordinate of the string
|
||||
// *string: The string
|
||||
// rlimit: For draw less chars than string length use rlimit
|
||||
void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit = 0xFFFF);
|
||||
inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit = 0xFFFF) {
|
||||
DWIN_Draw_String(0, bShow, size, color, bColor, x, y, string, rlimit);
|
||||
}
|
||||
|
||||
class __FlashStringHelper;
|
||||
|
||||
inline void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
|
||||
DWIN_Draw_String(widthAdjust, bShow, size, color, bColor, x, y, (char *)title);
|
||||
}
|
||||
inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
|
||||
DWIN_Draw_String(0, bShow, size, color, bColor, x, y, (char *)title);
|
||||
}
|
||||
|
||||
// Draw a positive integer
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: Integer value
|
||||
void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value);
|
||||
|
||||
// Draw a positive floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Scaled positive float value
|
||||
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value);
|
||||
// value: positive float value
|
||||
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
|
||||
|
||||
/*---------------------------------------- Picture related functions ----------------------------------------*/
|
||||
|
||||
// Display QR code
|
||||
// The size of the QR code is (46*QR_Pixel)*(46*QR_Pixel) dot matrix
|
||||
// QR_Pixel: The pixel size occupied by each point of the QR code: 0x01-0x0F (1-16)
|
||||
// (Nx, Ny): The coordinates of the upper left corner displayed by the QR code
|
||||
// str: multi-bit data
|
||||
void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, char *string);
|
||||
|
||||
inline void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
|
||||
DWIN_Draw_QR(QR_Pixel, x, y, (char *)title);
|
||||
}
|
||||
|
||||
// Draw JPG and cached in #0 virtual display area
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_ShowAndCache(const uint8_t id);
|
||||
|
||||
// Draw an Icon
|
||||
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
|
||||
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
|
||||
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
|
||||
// libID: Icon library ID
|
||||
// picID: Icon ID
|
||||
// x/y: Upper-left point
|
||||
void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
|
||||
|
||||
// Draw an Icon with transparent background
|
||||
// libID: Icon library ID
|
||||
// picID: Icon ID
|
||||
// x/y: Upper-left point
|
||||
inline void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
|
||||
DWIN_ICON_Show(0, 0, 1, libID, picID, x, y);
|
||||
}
|
||||
|
||||
// Draw an Icon from SRAM
|
||||
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
|
||||
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
|
||||
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
|
||||
// x/y: Upper-left point
|
||||
// addr: SRAM address
|
||||
void DWIN_ICON_Show(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint16_t x, uint16_t y, uint16_t addr);
|
||||
|
||||
// Unzip the JPG picture to a virtual display area
|
||||
// n: Cache index
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
|
||||
|
||||
// Unzip the JPG picture to virtual display area #1
|
||||
// id: Picture ID
|
||||
inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
|
||||
|
||||
// Copy area from current virtual display area to current screen
|
||||
// xStart/yStart: Upper-left of virtual area
|
||||
// xEnd/yEnd: Lower-right of virtual area
|
||||
// x/y: Screen paste point
|
||||
void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart,
|
||||
uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
|
||||
|
||||
// Copy area from virtual display area to current screen
|
||||
// IBD: background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
|
||||
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
|
||||
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
|
||||
// cacheID: virtual area number
|
||||
// xStart/yStart: Upper-left of virtual area
|
||||
// xEnd/yEnd: Lower-right of virtual area
|
||||
// x/y: Screen paste point
|
||||
void DWIN_Frame_AreaCopy(uint8_t IBD, uint8_t BIR, uint8_t BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart,
|
||||
uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
|
||||
|
||||
// Copy area from virtual display area to current screen with transparent background
|
||||
// cacheID: virtual area number
|
||||
// xStart/yStart: Upper-left of virtual area
|
||||
// xEnd/yEnd: Lower-right of virtual area
|
||||
// x/y: Screen paste point
|
||||
inline void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
|
||||
uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
|
||||
DWIN_Frame_AreaCopy(0, 0, 1, cacheID, xStart, yStart, xEnd, yEnd, x, y);
|
||||
}
|
||||
|
||||
// Animate a series of icons
|
||||
// animID: Animation ID up to 16
|
||||
// animate: animation on or off
|
||||
// libID: Icon library ID
|
||||
// picIDs: Icon starting ID
|
||||
// picIDe: Icon ending ID
|
||||
// x/y: Upper-left point
|
||||
// interval: Display time interval, unit 10mS
|
||||
void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs,
|
||||
uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval);
|
||||
|
||||
// Animation Control
|
||||
// state: 16 bits, each bit is the state of an animation id
|
||||
void DWIN_ICON_AnimationControl(uint16_t state);
|
||||
|
||||
// Set LCD Brightness 0x00-0x0F
|
||||
void DWIN_LCD_Brightness(const uint8_t brightness);
|
||||
|
||||
// Write buffer data to the SRAM or Flash
|
||||
// mem: 0x5A=32KB SRAM, 0xA5=16KB Flash
|
||||
// addr: start address
|
||||
// length: Bytes to write
|
||||
// data: address of the buffer with data
|
||||
void DWIN_WriteToMem(uint8_t mem, uint16_t addr, uint16_t length, uint8_t *data);
|
||||
|
||||
// Write the contents of the 32KB SRAM data memory into the designated image memory space.
|
||||
// picID: Picture memory space location, 0x00-0x0F, each space is 32Kbytes
|
||||
void DWIN_SRAMToPic(uint8_t picID);
|
452
Marlin/src/lcd/e3v2/enhanced/dwinui.cpp
Normal file
452
Marlin/src/lcd/e3v2/enhanced/dwinui.cpp
Normal file
@ -0,0 +1,452 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.3
|
||||
* Date: 2021/08/09
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
|
||||
#include "../../../inc/MarlinConfig.h"
|
||||
#include "../../../core/macros.h"
|
||||
#include "dwin_lcd.h"
|
||||
#include "dwinui.h"
|
||||
|
||||
//#define DEBUG_OUT 1
|
||||
#include "../../../core/debug_out.h"
|
||||
|
||||
uint8_t MenuItemTotal = 0;
|
||||
uint8_t MenuItemCount = 0;
|
||||
MenuItemClass** MenuItems = nullptr;
|
||||
MenuClass *CurrentMenu = nullptr;
|
||||
MenuClass *PreviousMenu = nullptr;
|
||||
|
||||
xy_int_t DWINUI::cursor = { 0 };
|
||||
uint16_t DWINUI::pencolor = Color_White;
|
||||
uint16_t DWINUI::textcolor = Def_Text_Color;
|
||||
uint16_t DWINUI::backcolor = Def_Background_Color;
|
||||
uint8_t DWINUI::font = font8x16;
|
||||
|
||||
void (*DWINUI::onCursorErase)(uint8_t line)=nullptr;
|
||||
void (*DWINUI::onCursorDraw)(uint8_t line)=nullptr;
|
||||
void (*DWINUI::onTitleDraw)(TitleClass* title)=nullptr;
|
||||
void (*DWINUI::onMenuDraw)(MenuClass* menu)=nullptr;
|
||||
|
||||
void DWINUI::Init(void) {
|
||||
DEBUG_ECHOPGM("\r\nDWIN handshake ");
|
||||
delay(750); // Delay here or init later in the boot process
|
||||
const bool success = DWIN_Handshake();
|
||||
if (success) DEBUG_ECHOLNPGM("ok."); else DEBUG_ECHOLNPGM("error.");
|
||||
DWIN_Frame_SetDir(1);
|
||||
TERN(SHOW_BOOTSCREEN,,DWIN_Frame_Clear(Color_Bg_Black));
|
||||
DWIN_UpdateLCD();
|
||||
cursor.x = 0;
|
||||
cursor.y = 0;
|
||||
pencolor = Color_White;
|
||||
textcolor = Def_Text_Color;
|
||||
backcolor = Def_Background_Color;
|
||||
font = font8x16;
|
||||
}
|
||||
|
||||
// Set text/number font
|
||||
void DWINUI::SetFont(uint8_t cfont) {
|
||||
font = cfont;
|
||||
}
|
||||
|
||||
// Get font character width
|
||||
uint8_t DWINUI::Get_font_width(uint8_t cfont) {
|
||||
switch (cfont) {
|
||||
case font6x12 : return 6;
|
||||
case font8x16 : return 8;
|
||||
case font10x20: return 10;
|
||||
case font12x24: return 12;
|
||||
case font14x28: return 14;
|
||||
case font16x32: return 16;
|
||||
case font20x40: return 20;
|
||||
case font24x48: return 24;
|
||||
case font28x56: return 28;
|
||||
case font32x64: return 32;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Get font character heigh
|
||||
uint8_t DWINUI::Get_font_height(uint8_t cfont) {
|
||||
switch (cfont) {
|
||||
case font6x12 : return 12;
|
||||
case font8x16 : return 16;
|
||||
case font10x20: return 20;
|
||||
case font12x24: return 24;
|
||||
case font14x28: return 28;
|
||||
case font16x32: return 32;
|
||||
case font20x40: return 40;
|
||||
case font24x48: return 48;
|
||||
case font28x56: return 56;
|
||||
case font32x64: return 64;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Get screen x coodinates from text column
|
||||
uint16_t DWINUI::ColToX(uint8_t col) {
|
||||
return col * Get_font_width(font);
|
||||
}
|
||||
|
||||
// Get screen y coodinates from text row
|
||||
uint16_t DWINUI::RowToY(uint8_t row) {
|
||||
return row * Get_font_height(font);
|
||||
}
|
||||
|
||||
// Set text/number color
|
||||
void DWINUI::SetColors(uint16_t fgcolor, uint16_t bgcolor) {
|
||||
textcolor = fgcolor;
|
||||
backcolor = bgcolor;
|
||||
}
|
||||
void DWINUI::SetTextColor(uint16_t fgcolor) {
|
||||
textcolor = fgcolor;
|
||||
}
|
||||
void DWINUI::SetBackgroundColor(uint16_t bgcolor) {
|
||||
backcolor = bgcolor;
|
||||
}
|
||||
|
||||
// Moves cursor to point
|
||||
// x: abscissa of the display
|
||||
// y: ordinate of the display
|
||||
// point: xy coordinate
|
||||
void DWINUI::MoveTo(int16_t x, int16_t y) {
|
||||
cursor.x = x;
|
||||
cursor.y = y;
|
||||
}
|
||||
void DWINUI::MoveTo(xy_int_t point) {
|
||||
cursor = point;
|
||||
}
|
||||
|
||||
// Moves cursor relative to the actual position
|
||||
// x: abscissa of the display
|
||||
// y: ordinate of the display
|
||||
// point: xy coordinate
|
||||
void DWINUI::MoveBy(int16_t x, int16_t y) {
|
||||
cursor.x += x;
|
||||
cursor.y += y;
|
||||
}
|
||||
void DWINUI::MoveBy(xy_int_t point) {
|
||||
cursor += point;
|
||||
}
|
||||
|
||||
// Draw a Centered string using DWIN_WIDTH
|
||||
void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, const char * const string) {
|
||||
const int8_t x = _MAX(0U, DWIN_WIDTH - strlen_P(string) * Get_font_width(size)) / 2 - 1;
|
||||
DWIN_Draw_String(bShow, size, color, bColor, x, y, string);
|
||||
}
|
||||
|
||||
// Draw a char at cursor position
|
||||
void DWINUI::Draw_Char(const char c) {
|
||||
const char string[2] = { c, 0};
|
||||
DWIN_Draw_String(false, font, textcolor, backcolor, cursor.x, cursor.y, string, 1);
|
||||
MoveBy(Get_font_width(font), 0);
|
||||
}
|
||||
|
||||
// Draw a string at cursor position
|
||||
// color: Character color
|
||||
// *string: The string
|
||||
// rlimit: For draw less chars than string length use rlimit
|
||||
void DWINUI::Draw_String(const char * const string, uint16_t rlimit) {
|
||||
DWIN_Draw_String(false, font, textcolor, backcolor, cursor.x, cursor.y, string, rlimit);
|
||||
MoveBy(strlen(string) * Get_font_width(font), 0);
|
||||
}
|
||||
void DWINUI::Draw_String(uint16_t color, const char * const string, uint16_t rlimit) {
|
||||
DWIN_Draw_String(false, font, color, backcolor, cursor.x, cursor.y, string, rlimit);
|
||||
MoveBy(strlen(string) * Get_font_width(font), 0);
|
||||
}
|
||||
|
||||
// Draw a signed floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Float value
|
||||
void DWINUI::Draw_Signed_Float(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
if (value < 0) {
|
||||
DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, -value);
|
||||
DWIN_Draw_String(bShow, size, color, bColor, x - 6, y, F("-"));
|
||||
}
|
||||
else {
|
||||
DWIN_Draw_String(bShow, size, color, bColor, x - 6, y, F(" "));
|
||||
DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw a circle
|
||||
// color: circle color
|
||||
// x: the abscissa of the center of the circle
|
||||
// y: ordinate of the center of the circle
|
||||
// r: circle radius
|
||||
void DWINUI::Draw_Circle(uint16_t color, uint16_t x, uint16_t y, uint8_t r) {
|
||||
int a = 0, b = 0;
|
||||
while (a <= b) {
|
||||
b = SQRT(sq(r) - sq(a));
|
||||
if (a == 0) b--;
|
||||
DWIN_Draw_Point(color, 1, 1, x + a, y + b); // Draw some sector 1
|
||||
DWIN_Draw_Point(color, 1, 1, x + b, y + a); // Draw some sector 2
|
||||
DWIN_Draw_Point(color, 1, 1, x + b, y - a); // Draw some sector 3
|
||||
DWIN_Draw_Point(color, 1, 1, x + a, y - b); // Draw some sector 4
|
||||
DWIN_Draw_Point(color, 1, 1, x - a, y - b); // Draw some sector 5
|
||||
DWIN_Draw_Point(color, 1, 1, x - b, y - a); // Draw some sector 6
|
||||
DWIN_Draw_Point(color, 1, 1, x - b, y + a); // Draw some sector 7
|
||||
DWIN_Draw_Point(color, 1, 1, x - a, y + b); // Draw some sector 8
|
||||
a++;
|
||||
}
|
||||
}
|
||||
|
||||
// Draw a circle filled with color
|
||||
// bcolor: fill color
|
||||
// x: the abscissa of the center of the circle
|
||||
// y: ordinate of the center of the circle
|
||||
// r: circle radius
|
||||
void DWINUI::Draw_FillCircle(uint16_t bcolor, uint16_t x,uint16_t y,uint8_t r) {
|
||||
int a = 0, b = 0;
|
||||
while (a <= b) {
|
||||
b = SQRT(sq(r) - sq(a)); // b=sqrt(r*r-a*a);
|
||||
if (a == 0) b--;
|
||||
DWIN_Draw_Line(bcolor, x-b,y-a,x+b,y-a);
|
||||
DWIN_Draw_Line(bcolor, x-a,y-b,x+a,y-b);
|
||||
DWIN_Draw_Line(bcolor, x-b,y+a,x+b,y+a);
|
||||
DWIN_Draw_Line(bcolor, x-a,y+b,x+a,y+b);
|
||||
a++;
|
||||
}
|
||||
}
|
||||
|
||||
// Color Interpolator
|
||||
// val : Interpolator minv..maxv
|
||||
// minv : Minimum value
|
||||
// maxv : Maximun value
|
||||
// color1 : Start color
|
||||
// color2 : End color
|
||||
uint16_t DWINUI::ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t color1, uint16_t color2) {
|
||||
uint8_t B,G,R;
|
||||
float n;
|
||||
n = (float)(val-minv)/(maxv-minv);
|
||||
R = (1-n)*GetRColor(color1) + n*GetRColor(color2);
|
||||
G = (1-n)*GetGColor(color1) + n*GetGColor(color2);
|
||||
B = (1-n)*GetBColor(color1) + n*GetBColor(color2);
|
||||
return RGB(R,G,B);
|
||||
}
|
||||
|
||||
// Color Interpolator through Red->Yellow->Green->Blue
|
||||
// val : Interpolator minv..maxv
|
||||
// minv : Minimum value
|
||||
// maxv : Maximun value
|
||||
uint16_t DWINUI::RainbowInt(int16_t val, int16_t minv, int16_t maxv) {
|
||||
uint8_t B,G,R;
|
||||
const uint8_t maxB = 28;
|
||||
const uint8_t maxR = 28;
|
||||
const uint8_t maxG = 38;
|
||||
const int16_t limv = _MAX(abs(minv), abs(maxv));
|
||||
float n;
|
||||
if (minv>=0) {
|
||||
n = (float)(val-minv)/(maxv-minv);
|
||||
} else {
|
||||
n = (float)val/limv;
|
||||
}
|
||||
n = _MIN(1, n);
|
||||
n = _MAX(-1, n);
|
||||
if (n < 0) {
|
||||
R = 0;
|
||||
G = (1+n)*maxG;
|
||||
B = (-n)*maxB;
|
||||
} else if (n < 0.5) {
|
||||
R = maxR*n*2;
|
||||
G = maxG;
|
||||
B = 0;
|
||||
} else {
|
||||
R = maxR;
|
||||
G = maxG*(1-n);
|
||||
B = 0;
|
||||
}
|
||||
return RGB(R,G,B);
|
||||
}
|
||||
|
||||
// Draw a checkbox
|
||||
// Color: frame color
|
||||
// bColor: Background color
|
||||
// x/y: Upper-left point
|
||||
// mode : 0 : unchecked, 1 : checked
|
||||
void DWINUI::Draw_Checkbox(uint16_t color, uint16_t bcolor, uint16_t x, uint16_t y, bool checked=false) {
|
||||
DWIN_Draw_String(false, true, font8x16, color, bcolor, x + 4, y, checked ? F("x") : F(" "));
|
||||
DWIN_Draw_Rectangle(0, color, x + 2, y + 2, x + 17, y + 17);
|
||||
}
|
||||
|
||||
// Clear Menu by filling the menu area with background color
|
||||
void DWINUI::ClearMenuArea() {
|
||||
DWIN_Draw_Rectangle(1, backcolor, 0, TITLE_HEIGHT, DWIN_WIDTH - 1, STATUS_Y - 1);
|
||||
}
|
||||
|
||||
void DWINUI::MenuItemsClear() {
|
||||
if (MenuItems == nullptr) return;
|
||||
for (uint8_t i = 0; i < MenuItemCount; i++) delete MenuItems[i];
|
||||
delete[] MenuItems;
|
||||
MenuItems = nullptr;
|
||||
MenuItemCount = 0;
|
||||
MenuItemTotal = 0;
|
||||
}
|
||||
|
||||
void DWINUI::MenuItemsPrepare(uint8_t totalitems) {
|
||||
MenuItemsClear();
|
||||
MenuItemTotal = totalitems;
|
||||
MenuItems = new MenuItemClass*[totalitems];
|
||||
}
|
||||
|
||||
MenuItemClass* DWINUI::MenuItemsAdd(MenuItemClass* menuitem) {
|
||||
if (MenuItemCount < MenuItemTotal) {
|
||||
MenuItems[MenuItemCount] = menuitem;
|
||||
menuitem->pos = MenuItemCount++;
|
||||
return menuitem;
|
||||
}
|
||||
else {
|
||||
delete menuitem;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
/* Title Class ==============================================================*/
|
||||
|
||||
TitleClass Title;
|
||||
|
||||
void TitleClass::Draw() {
|
||||
if (DWINUI::onTitleDraw != nullptr) (*DWINUI::onTitleDraw)(this);
|
||||
}
|
||||
|
||||
void TitleClass::SetCaption(const char * const title) {
|
||||
frameid = 0;
|
||||
if ( caption == title ) return;
|
||||
const uint8_t len = _MIN(sizeof(caption) - 1, strlen(title));
|
||||
memcpy(&caption[0], title, len);
|
||||
caption[len] = '\0';
|
||||
}
|
||||
|
||||
void TitleClass::ShowCaption(const char * const title) {
|
||||
SetCaption(title);
|
||||
Draw();
|
||||
}
|
||||
|
||||
void TitleClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
|
||||
caption[0] = '\0';
|
||||
frameid = id;
|
||||
frame = { x1, y1, x2, y2 };
|
||||
}
|
||||
|
||||
void TitleClass::SetFrame(uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
|
||||
SetFrame(1, x, y, x + w - 1, y + h - 1);
|
||||
}
|
||||
|
||||
void TitleClass::FrameCopy(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
|
||||
SetFrame(id, x1, y1, x2, y2);
|
||||
Draw();
|
||||
}
|
||||
|
||||
void TitleClass::FrameCopy(uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
|
||||
FrameCopy(1, x, y, x + w - 1, y + h - 1);
|
||||
}
|
||||
|
||||
/* Menu Class ===============================================================*/
|
||||
|
||||
MenuClass::MenuClass() {
|
||||
selected = 0;
|
||||
topline = 0;
|
||||
}
|
||||
|
||||
void MenuClass::Draw() {
|
||||
MenuTitle.Draw();
|
||||
if (DWINUI::onMenuDraw != nullptr) (*DWINUI::onMenuDraw)(this);
|
||||
for (uint8_t i = 0; i < MenuItemCount; i++)
|
||||
MenuItems[i]->Draw(i - topline);
|
||||
if (DWINUI::onCursorDraw != nullptr) DWINUI::onCursorDraw(line());
|
||||
DWIN_UpdateLCD();
|
||||
}
|
||||
|
||||
void MenuClass::onScroll(bool dir) {
|
||||
int8_t sel = selected;
|
||||
if (dir) sel++; else sel--;
|
||||
LIMIT(sel, 0, MenuItemCount - 1);
|
||||
if (sel != selected) {
|
||||
if (DWINUI::onCursorErase != nullptr) DWINUI::onCursorErase(line());
|
||||
if ((sel - topline) == TROWS) {
|
||||
DWIN_Frame_AreaMove(1, DWIN_SCROLL_UP, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
|
||||
topline++;
|
||||
MenuItems[sel]->Draw(TROWS - 1);
|
||||
}
|
||||
if ((sel < topline)) {
|
||||
DWIN_Frame_AreaMove(1, DWIN_SCROLL_DOWN, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
|
||||
topline--;
|
||||
MenuItems[sel]->Draw(0);
|
||||
}
|
||||
selected = sel;
|
||||
if (DWINUI::onCursorDraw != nullptr) DWINUI::onCursorDraw(line());
|
||||
DWIN_UpdateLCD();
|
||||
}
|
||||
}
|
||||
|
||||
void MenuClass::onClick() {
|
||||
if (MenuItems[selected]->onClick != nullptr) (*MenuItems[selected]->onClick)();
|
||||
}
|
||||
|
||||
MenuItemClass *MenuClass::SelectedItem() {
|
||||
return MenuItems[selected];
|
||||
}
|
||||
|
||||
/* MenuItem Class ===========================================================*/
|
||||
|
||||
MenuItemClass::MenuItemClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)()) {
|
||||
icon = cicon;
|
||||
onClick = onclick;
|
||||
onDraw = ondraw;
|
||||
const uint8_t len = _MIN(sizeof(caption) - 1, strlen(text));
|
||||
memcpy(&caption[0], text, len);
|
||||
caption[len] = '\0';
|
||||
}
|
||||
|
||||
MenuItemClass::MenuItemClass(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)()) {
|
||||
icon = cicon;
|
||||
onClick = onclick;
|
||||
onDraw = ondraw;
|
||||
caption[0] = '\0';
|
||||
frameid = id;
|
||||
frame = { x1, y1, x2, y2 };
|
||||
}
|
||||
|
||||
void MenuItemClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
|
||||
caption[0] = '\0';
|
||||
frameid = id;
|
||||
frame = { x1, y1, x2, y2 };
|
||||
}
|
||||
|
||||
void MenuItemClass::Draw(int8_t line) {
|
||||
if (line < 0 || line >= TROWS) return;
|
||||
if (onDraw != nullptr) (*onDraw)(this, line);
|
||||
};
|
||||
|
||||
MenuItemPtrClass::MenuItemPtrClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) : MenuItemClass(cicon, text, ondraw, onclick) {
|
||||
value = val;
|
||||
};
|
||||
|
||||
#endif // DWIN_CREALITY_LCD_ENHANCED
|
624
Marlin/src/lcd/e3v2/enhanced/dwinui.h
Normal file
624
Marlin/src/lcd/e3v2/enhanced/dwinui.h
Normal file
@ -0,0 +1,624 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.3
|
||||
* Date: 2021/08/09
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../../core/types.h"
|
||||
#include "dwin_lcd.h"
|
||||
|
||||
// ICON ID
|
||||
#define ICON 7 // Icon set file 7.ICO
|
||||
|
||||
#define ICON_LOGO 0
|
||||
#define ICON_Print_0 1
|
||||
#define ICON_Print_1 2
|
||||
#define ICON_Prepare_0 3
|
||||
#define ICON_Prepare_1 4
|
||||
#define ICON_Control_0 5
|
||||
#define ICON_Control_1 6
|
||||
#define ICON_Leveling_0 7
|
||||
#define ICON_Leveling_1 8
|
||||
#define ICON_HotendTemp 9
|
||||
#define ICON_BedTemp 10
|
||||
#define ICON_Speed 11
|
||||
#define ICON_Zoffset 12
|
||||
#define ICON_Back 13
|
||||
#define ICON_File 14
|
||||
#define ICON_PrintTime 15
|
||||
#define ICON_RemainTime 16
|
||||
#define ICON_Setup_0 17
|
||||
#define ICON_Setup_1 18
|
||||
#define ICON_Pause_0 19
|
||||
#define ICON_Pause_1 20
|
||||
#define ICON_Continue_0 21
|
||||
#define ICON_Continue_1 22
|
||||
#define ICON_Stop_0 23
|
||||
#define ICON_Stop_1 24
|
||||
#define ICON_Bar 25
|
||||
#define ICON_More 26
|
||||
|
||||
#define ICON_Axis 27
|
||||
#define ICON_CloseMotor 28
|
||||
#define ICON_Homing 29
|
||||
#define ICON_SetHome 30
|
||||
#define ICON_PLAPreheat 31
|
||||
#define ICON_ABSPreheat 32
|
||||
#define ICON_Cool 33
|
||||
#define ICON_Language 34
|
||||
|
||||
#define ICON_MoveX 35
|
||||
#define ICON_MoveY 36
|
||||
#define ICON_MoveZ 37
|
||||
#define ICON_Extruder 38
|
||||
|
||||
#define ICON_Temperature 40
|
||||
#define ICON_Motion 41
|
||||
#define ICON_WriteEEPROM 42
|
||||
#define ICON_ReadEEPROM 43
|
||||
#define ICON_ResumeEEPROM 44
|
||||
#define ICON_Info 45
|
||||
|
||||
#define ICON_SetEndTemp 46
|
||||
#define ICON_SetBedTemp 47
|
||||
#define ICON_FanSpeed 48
|
||||
#define ICON_SetPLAPreheat 49
|
||||
#define ICON_SetABSPreheat 50
|
||||
|
||||
#define ICON_MaxSpeed 51
|
||||
#define ICON_MaxAccelerated 52
|
||||
#define ICON_MaxJerk 53
|
||||
#define ICON_Step 54
|
||||
#define ICON_PrintSize 55
|
||||
#define ICON_Version 56
|
||||
#define ICON_Contact 57
|
||||
#define ICON_StockConfiguration 58
|
||||
#define ICON_MaxSpeedX 59
|
||||
#define ICON_MaxSpeedY 60
|
||||
#define ICON_MaxSpeedZ 61
|
||||
#define ICON_MaxSpeedE 62
|
||||
#define ICON_MaxAccX 63
|
||||
#define ICON_MaxAccY 64
|
||||
#define ICON_MaxAccZ 65
|
||||
#define ICON_MaxAccE 66
|
||||
#define ICON_MaxSpeedJerkX 67
|
||||
#define ICON_MaxSpeedJerkY 68
|
||||
#define ICON_MaxSpeedJerkZ 69
|
||||
#define ICON_MaxSpeedJerkE 70
|
||||
#define ICON_StepX 71
|
||||
#define ICON_StepY 72
|
||||
#define ICON_StepZ 73
|
||||
#define ICON_StepE 74
|
||||
#define ICON_Setspeed 75
|
||||
#define ICON_SetZOffset 76
|
||||
#define ICON_Rectangle 77
|
||||
#define ICON_BLTouch 78
|
||||
#define ICON_TempTooLow 79
|
||||
#define ICON_AutoLeveling 80
|
||||
#define ICON_TempTooHigh 81
|
||||
#define ICON_NoTips_C 82
|
||||
#define ICON_NoTips_E 83
|
||||
#define ICON_Continue_C 84
|
||||
#define ICON_Continue_E 85
|
||||
#define ICON_Cancel_C 86
|
||||
#define ICON_Cancel_E 87
|
||||
#define ICON_Confirm_C 88
|
||||
#define ICON_Confirm_E 89
|
||||
#define ICON_Info_0 90
|
||||
#define ICON_Info_1 91
|
||||
|
||||
// Extra Icons
|
||||
#define ICON_AdvSet ICON_Language
|
||||
#define ICON_Brightness ICON_Motion
|
||||
#define ICON_Cancel ICON_StockConfiguration
|
||||
#define ICON_CustomPreheat ICON_SetEndTemp
|
||||
#define ICON_Error ICON_TempTooHigh
|
||||
#define ICON_ExtrudeMinT ICON_HotendTemp
|
||||
#define ICON_FilLoad ICON_WriteEEPROM
|
||||
#define ICON_FilMan ICON_ResumeEEPROM
|
||||
#define ICON_FilSet ICON_ResumeEEPROM
|
||||
#define ICON_FilUnload ICON_ReadEEPROM
|
||||
#define ICON_Flow ICON_StepE
|
||||
#define ICON_HomeOffset ICON_AdvSet
|
||||
#define ICON_HomeOffsetX ICON_StepX
|
||||
#define ICON_HomeOffsetY ICON_StepY
|
||||
#define ICON_HomeOffsetZ ICON_StepZ
|
||||
#define ICON_LevBed ICON_SetEndTemp
|
||||
#define ICON_Lock ICON_Cool
|
||||
#define ICON_ManualMesh ICON_HotendTemp
|
||||
#define ICON_MeshNext ICON_Axis
|
||||
#define ICON_MeshSave ICON_WriteEEPROM
|
||||
#define ICON_MoveZ0 ICON_HotendTemp
|
||||
#define ICON_Park ICON_Motion
|
||||
#define ICON_PIDbed ICON_SetBedTemp
|
||||
#define ICON_PIDcycles ICON_ResumeEEPROM
|
||||
#define ICON_PIDNozzle ICON_SetEndTemp
|
||||
#define ICON_PIDValue ICON_Contact
|
||||
#define ICON_ProbeOffsetX ICON_StepX
|
||||
#define ICON_ProbeOffsetY ICON_StepY
|
||||
#define ICON_ProbeOffsetZ ICON_StepZ
|
||||
#define ICON_ProbeSet ICON_SetEndTemp
|
||||
#define ICON_ProbeTest ICON_SetEndTemp
|
||||
#define ICON_Pwrlossr ICON_Motion
|
||||
#define ICON_Reboot ICON_ResumeEEPROM
|
||||
#define ICON_Runout ICON_MaxAccE
|
||||
#define ICON_Scolor ICON_MaxSpeed
|
||||
#define ICON_SetCustomPreheat ICON_SetEndTemp
|
||||
#define ICON_Sound ICON_Cool
|
||||
|
||||
/**
|
||||
* 3-.0:The font size, 0x00-0x09, corresponds to the font size below:
|
||||
* 0x00=6*12 0x01=8*16 0x02=10*20 0x03=12*24 0x04=14*28
|
||||
* 0x05=16*32 0x06=20*40 0x07=24*48 0x08=28*56 0x09=32*64
|
||||
*/
|
||||
#define font6x12 0x00
|
||||
#define font8x16 0x01
|
||||
#define font10x20 0x02
|
||||
#define font12x24 0x03
|
||||
#define font14x28 0x04
|
||||
#define font16x32 0x05
|
||||
#define font20x40 0x06
|
||||
#define font24x48 0x07
|
||||
#define font28x56 0x08
|
||||
#define font32x64 0x09
|
||||
|
||||
// Extended and default UI Colors
|
||||
#define RGB(R,G,B) (R << 11) | (G << 5) | (B) // R,B: 0..31; G: 0..63
|
||||
#define GetRColor(color) ((color >> 11) & 0x1F)
|
||||
#define GetGColor(color) ((color >> 5) & 0x3F)
|
||||
#define GetBColor(color) ((color >> 0) & 0x1F)
|
||||
|
||||
#define Color_White 0xFFFF
|
||||
#define Color_Bg_Window 0x31E8 // Popup background color
|
||||
#define Color_Bg_Blue 0x1125 // Dark blue background color
|
||||
#define Color_Bg_Black 0x0841 // Black background color
|
||||
#define Color_Bg_Red 0xF00F // Red background color
|
||||
#define Popup_Text_Color 0xD6BA // Popup font background color
|
||||
#define Line_Color 0x3A6A // Split line color
|
||||
#define Rectangle_Color 0xEE2F // Blue square cursor color
|
||||
#define Percent_Color 0xFE29 // Percentage color
|
||||
#define BarFill_Color 0x10E4 // Fill color of progress bar
|
||||
#define Select_Color 0x33BB // Selected color
|
||||
|
||||
#define Color_Black 0
|
||||
#define Color_Red RGB(31,0,0)
|
||||
#define Color_Yellow RGB(31,63,0)
|
||||
#define Color_Green RGB(0,63,0)
|
||||
#define Color_Aqua RGB(0,63,31)
|
||||
#define Color_Blue RGB(0,0,31)
|
||||
|
||||
// Default UI Colors
|
||||
#define Def_Background_Color Color_Bg_Black
|
||||
#define Def_Cursor_color Rectangle_Color
|
||||
#define Def_TitleBg_color Color_Bg_Blue
|
||||
#define Def_TitleTxt_color Color_White
|
||||
#define Def_Text_Color Color_White
|
||||
#define Def_Selected_Color Select_Color
|
||||
#define Def_SplitLine_Color Line_Color
|
||||
#define Def_Highlight_Color Color_White
|
||||
#define Def_StatusBg_Color RGB(0,20,20)
|
||||
#define Def_StatusTxt_Color Color_Yellow
|
||||
#define Def_PopupBg_color Color_Bg_Window
|
||||
#define Def_PopupTxt_Color Popup_Text_Color
|
||||
#define Def_AlertBg_Color Color_Bg_Red
|
||||
#define Def_AlertTxt_Color Color_Yellow
|
||||
#define Def_PercentTxt_Color Percent_Color
|
||||
#define Def_Barfill_Color BarFill_Color
|
||||
#define Def_Indicator_Color Color_White
|
||||
#define Def_Coordinate_Color Color_White
|
||||
|
||||
//UI elements defines and constants
|
||||
#define DWIN_FONT_MENU font8x16
|
||||
#define DWIN_FONT_STAT font10x20
|
||||
#define DWIN_FONT_HEAD font10x20
|
||||
#define DWIN_FONT_ALERT font10x20
|
||||
#define STATUS_Y 354
|
||||
#define LCD_WIDTH (DWIN_WIDTH / 8)
|
||||
|
||||
constexpr uint16_t TITLE_HEIGHT = 30, // Title bar height
|
||||
MLINE = 53, // Menu line height
|
||||
TROWS = (STATUS_Y - TITLE_HEIGHT) / MLINE, // Total rows
|
||||
MROWS = TROWS - 1, // Other-than-Back
|
||||
ICOX = 26, // Menu item icon X position
|
||||
LBLX = 60, // Menu item label X position
|
||||
VALX = 210, // Menu item value X position
|
||||
MENU_CHR_W = 8, MENU_CHR_H = 16, // Menu font 8x16
|
||||
STAT_CHR_W = 10;
|
||||
|
||||
// Menuitem Y position
|
||||
#define MYPOS(L) (TITLE_HEIGHT + MLINE * (L))
|
||||
|
||||
// Menuitem caption Offset
|
||||
#define CAPOFF ((MLINE - MENU_CHR_H) / 2)
|
||||
|
||||
// Menuitem caption Y position
|
||||
#define MBASE(L) (MYPOS(L) + CAPOFF)
|
||||
|
||||
// Create and add a MenuItem object to the menu array
|
||||
#define ADDMENUITEM(V...) DWINUI::MenuItemsAdd(new MenuItemClass(V))
|
||||
#define ADDMENUITEM_P(V...) DWINUI::MenuItemsAdd(new MenuItemPtrClass(V))
|
||||
|
||||
typedef struct { uint16_t left, top, right, bottom; } rect_t;
|
||||
typedef struct { uint16_t x, y, w, h; } frame_rect_t;
|
||||
|
||||
class TitleClass {
|
||||
public:
|
||||
char caption[32] = "";
|
||||
uint8_t frameid = 0;
|
||||
rect_t frame = {0};
|
||||
void Draw();
|
||||
void SetCaption(const char * const title);
|
||||
inline void SetCaption(const __FlashStringHelper * title) { SetCaption((char *)title); }
|
||||
void ShowCaption(const char * const title);
|
||||
inline void ShowCaption(const __FlashStringHelper * title) { ShowCaption((char *)title); }
|
||||
void SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2);
|
||||
void SetFrame(uint16_t x, uint16_t y, uint16_t w, uint16_t h);
|
||||
void FrameCopy(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2);
|
||||
void FrameCopy(uint16_t x, uint16_t y, uint16_t h, uint16_t v);
|
||||
};
|
||||
extern TitleClass Title;
|
||||
|
||||
class MenuItemClass {
|
||||
protected:
|
||||
public:
|
||||
uint8_t pos = 0;
|
||||
uint8_t icon = 0;
|
||||
char caption[32] = "";
|
||||
uint8_t frameid = 0;
|
||||
rect_t frame = {0};
|
||||
void (*onDraw)(MenuItemClass* menuitem, int8_t line) = nullptr;
|
||||
void (*onClick)() = nullptr;
|
||||
MenuItemClass() {};
|
||||
MenuItemClass(uint8_t cicon, const char * const text=nullptr, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr);
|
||||
MenuItemClass(uint8_t cicon, const __FlashStringHelper * text = nullptr, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr) : MenuItemClass(cicon, (char*)text, ondraw, onclick){}
|
||||
MenuItemClass(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line)=nullptr, void (*onclick)()=nullptr);
|
||||
void SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2);
|
||||
virtual ~MenuItemClass(){};
|
||||
virtual void Draw(int8_t line);
|
||||
};
|
||||
|
||||
class MenuItemPtrClass: public MenuItemClass {
|
||||
public:
|
||||
void *value = nullptr;
|
||||
using MenuItemClass::MenuItemClass;
|
||||
MenuItemPtrClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val);
|
||||
MenuItemPtrClass(uint8_t cicon, const __FlashStringHelper * text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) : MenuItemPtrClass(cicon, (char*)text, ondraw, onclick, val){}
|
||||
};
|
||||
|
||||
class MenuClass {
|
||||
public:
|
||||
int8_t topline = 0;
|
||||
int8_t selected = 0;
|
||||
TitleClass MenuTitle;
|
||||
MenuClass();
|
||||
virtual ~MenuClass(){};
|
||||
inline int8_t line() { return selected - topline; };
|
||||
inline int8_t line(uint8_t pos) {return pos - topline; };
|
||||
void Draw();
|
||||
void onScroll(bool dir);
|
||||
void onClick();
|
||||
MenuItemClass* SelectedItem();
|
||||
};
|
||||
extern MenuClass *CurrentMenu;
|
||||
|
||||
namespace DWINUI {
|
||||
extern xy_int_t cursor;
|
||||
extern uint16_t pencolor;
|
||||
extern uint16_t textcolor;
|
||||
extern uint16_t backcolor;
|
||||
extern uint8_t font;
|
||||
|
||||
extern void (*onCursorErase)(uint8_t line);
|
||||
extern void (*onCursorDraw)(uint8_t line);
|
||||
extern void (*onTitleDraw)(TitleClass* title);
|
||||
extern void (*onMenuDraw)(MenuClass* menu);
|
||||
|
||||
// DWIN LCD Initialization
|
||||
void Init(void);
|
||||
|
||||
// Set text/number font
|
||||
void SetFont(uint8_t cfont);
|
||||
|
||||
// Get font character width
|
||||
uint8_t Get_font_width(uint8_t cfont);
|
||||
|
||||
// Get font character heigh
|
||||
uint8_t Get_font_height(uint8_t cfont);
|
||||
|
||||
// Get screen x coodinates from text column
|
||||
uint16_t ColToX(uint8_t col);
|
||||
|
||||
// Get screen y coodinates from text row
|
||||
uint16_t RowToY(uint8_t row);
|
||||
|
||||
// Set text/number color
|
||||
void SetColors(uint16_t fgcolor, uint16_t bgcolor);
|
||||
void SetTextColor(uint16_t fgcolor);
|
||||
void SetBackgroundColor(uint16_t bgcolor);
|
||||
|
||||
// Moves cursor to point
|
||||
// x: abscissa of the display
|
||||
// y: ordinate of the display
|
||||
// point: xy coordinate
|
||||
void MoveTo(int16_t x, int16_t y);
|
||||
void MoveTo(xy_int_t point);
|
||||
|
||||
// Moves cursor relative to the actual position
|
||||
// x: abscissa of the display
|
||||
// y: ordinate of the display
|
||||
// point: xy coordinate
|
||||
void MoveBy(int16_t x, int16_t y);
|
||||
void MoveBy(xy_int_t point);
|
||||
|
||||
// Draw a line from the cursor to xy position
|
||||
// color: Line segment color
|
||||
// x/y: End point
|
||||
inline void LineTo(uint16_t color, uint16_t x, uint16_t y) {
|
||||
DWIN_Draw_Line(color, cursor.x, cursor.y, x, y);
|
||||
}
|
||||
inline void LineTo(uint16_t x, uint16_t y) {
|
||||
DWIN_Draw_Line(pencolor, cursor.x, cursor.y, x, y);
|
||||
}
|
||||
|
||||
// Draw an Icon with transparent background from the library ICON
|
||||
// icon: Icon ID
|
||||
// x/y: Upper-left point
|
||||
inline void Draw_Icon(uint8_t icon, uint16_t x, uint16_t y) {
|
||||
DWIN_ICON_Show(ICON, icon, x, y);
|
||||
}
|
||||
|
||||
// Draw a positive integer
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: Integer value
|
||||
inline void Draw_Int(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_IntValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Int(uint8_t iNum, long value) {
|
||||
DWIN_Draw_IntValue(false, true, 0, font, textcolor, backcolor, iNum, cursor.x, cursor.y, value);
|
||||
MoveBy(iNum * Get_font_width(font), 0);
|
||||
}
|
||||
inline void Draw_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_IntValue(false, true, 0, font, textcolor, backcolor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Int(uint16_t color, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_IntValue(false, true, 0, font, color, backcolor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Int(uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_IntValue(true, true, 0, font, color, bColor, iNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Int(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) {
|
||||
DWIN_Draw_IntValue(true, true, 0, size, color, bColor, iNum, x, y, value);
|
||||
}
|
||||
|
||||
// Draw a floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Float value
|
||||
inline void Draw_Float(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Float(uint8_t iNum, uint8_t fNum, float value) {
|
||||
DWIN_Draw_FloatValue(false, true, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value);
|
||||
MoveBy((iNum + fNum + 1) * Get_font_width(font), 0);
|
||||
}
|
||||
inline void Draw_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_FloatValue(false, true, 0, font, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Float(uint16_t color, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_FloatValue(false, true, 0, font, color, backcolor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Float(uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_FloatValue(true, true, 0, font, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Float(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
DWIN_Draw_FloatValue(true, true, 0, size, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
|
||||
// Draw a signed floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Float value
|
||||
void Draw_Signed_Float(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
|
||||
inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, float value) {
|
||||
Draw_Signed_Float(false, true, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value);
|
||||
MoveBy((iNum + fNum + 1) * Get_font_width(font), 0);
|
||||
}
|
||||
inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
Draw_Signed_Float(false, true, 0, font, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Float(uint8_t size, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
Draw_Signed_Float(false, true, 0, size, textcolor, backcolor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Float(uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
Draw_Signed_Float(true, true, 0, font, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
inline void Draw_Signed_Float(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
|
||||
Draw_Signed_Float(true, true, 0, size, color, bColor, iNum, fNum, x, y, value);
|
||||
}
|
||||
|
||||
// Draw a char at cursor position
|
||||
void Draw_Char(const char c);
|
||||
|
||||
// Draw a string at cursor position
|
||||
// color: Character color
|
||||
// *string: The string
|
||||
// rlimit: For draw less chars than string length use rlimit
|
||||
void Draw_String(const char * const string, uint16_t rlimit = 0xFFFF);
|
||||
void Draw_String(uint16_t color, const char * const string, uint16_t rlimit = 0xFFFF);
|
||||
|
||||
// Draw a string
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// x/y: Upper-left coordinate of the string
|
||||
// *string: The string
|
||||
inline void Draw_String(uint16_t x, uint16_t y, const char * const string) {
|
||||
DWIN_Draw_String(false, font, textcolor, backcolor, x, y, string);
|
||||
}
|
||||
inline void Draw_String(uint16_t x, uint16_t y, const __FlashStringHelper *title) {
|
||||
DWIN_Draw_String(false, font, textcolor, backcolor, x, y, (char *)title);
|
||||
}
|
||||
inline void Draw_String(uint16_t color, uint16_t x, uint16_t y, const char * const string) {
|
||||
DWIN_Draw_String(false, font, color, backcolor, x, y, string);
|
||||
}
|
||||
inline void Draw_String(uint16_t color, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
|
||||
DWIN_Draw_String(false, font, color, backcolor, x, y, (char *)title);
|
||||
}
|
||||
inline void Draw_String(uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const char * const string) {
|
||||
DWIN_Draw_String(true, font, color, bgcolor, x, y, string);
|
||||
}
|
||||
inline void Draw_String(uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
|
||||
DWIN_Draw_String(true, font, color, bgcolor, x, y, (char *)title);
|
||||
}
|
||||
inline void Draw_String(uint8_t size, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const char * const string) {
|
||||
DWIN_Draw_String(true, size, color, bgcolor, x, y, string);
|
||||
}
|
||||
inline void Draw_String(uint8_t size, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
|
||||
DWIN_Draw_String(true, size, color, bgcolor, x, y, (char *)title);
|
||||
}
|
||||
|
||||
// Draw a centered string using DWIN_WIDTH
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// y: Upper coordinate of the string
|
||||
// *string: The string
|
||||
void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, const char * const string);
|
||||
inline void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, const __FlashStringHelper *title) {
|
||||
Draw_CenteredString(bShow, size, color, bColor, y, (char *)title);
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t color, uint16_t bcolor, uint16_t y, const char * const string) {
|
||||
Draw_CenteredString(true, font, color, bcolor, y, string);
|
||||
}
|
||||
inline void Draw_CenteredString(uint8_t size, uint16_t color, uint16_t y, const char * const string) {
|
||||
Draw_CenteredString(false, size, color, backcolor, y, string);
|
||||
}
|
||||
inline void Draw_CenteredString(uint8_t size, uint16_t color, uint16_t y, const __FlashStringHelper *title) {
|
||||
Draw_CenteredString(false, size, color, backcolor, y, (char *)title);
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t color, uint16_t y, const char * const string) {
|
||||
Draw_CenteredString(false, font, color, backcolor, y, string);
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t color, uint16_t y, const __FlashStringHelper *title) {
|
||||
Draw_CenteredString(false, font, color, backcolor, y, (char *)title);
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t y, const char * const string) {
|
||||
Draw_CenteredString(false, font, textcolor, backcolor, y, string);
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t y, const __FlashStringHelper *title) {
|
||||
Draw_CenteredString(false, font, textcolor, backcolor, y, (char *)title);
|
||||
}
|
||||
|
||||
// Draw a circle
|
||||
// Color: circle color
|
||||
// x: the abscissa of the center of the circle
|
||||
// y: ordinate of the center of the circle
|
||||
// r: circle radius
|
||||
void Draw_Circle(uint16_t color, uint16_t x,uint16_t y,uint8_t r);
|
||||
inline void Draw_Circle(uint16_t color, uint8_t r) {
|
||||
Draw_Circle(color, cursor.x, cursor.y, r);
|
||||
}
|
||||
|
||||
// Draw a checkbox
|
||||
// Color: frame color
|
||||
// bColor: Background color
|
||||
// x/y: Upper-left point
|
||||
// checked : 0 : unchecked, 1 : checked
|
||||
void Draw_Checkbox(uint16_t color, uint16_t bcolor, uint16_t x, uint16_t y, bool checked);
|
||||
inline void Draw_Checkbox(uint16_t x, uint16_t y, bool checked=false) {
|
||||
Draw_Checkbox(textcolor, backcolor, x, y, checked);
|
||||
}
|
||||
|
||||
// Color Interpolator
|
||||
// val : Interpolator minv..maxv
|
||||
// minv : Minimum value
|
||||
// maxv : Maximun value
|
||||
// color1 : Start color
|
||||
// color2 : End color
|
||||
uint16_t ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t color1, uint16_t color2);
|
||||
|
||||
// -------------------------- Extra -------------------------------//
|
||||
|
||||
// Draw a circle filled with color
|
||||
// bcolor: fill color
|
||||
// x: the abscissa of the center of the circle
|
||||
// y: ordinate of the center of the circle
|
||||
// r: circle radius
|
||||
void Draw_FillCircle(uint16_t bcolor, uint16_t x,uint16_t y,uint8_t r);
|
||||
inline void Draw_FillCircle(uint16_t bcolor, uint8_t r) {
|
||||
Draw_FillCircle(bcolor, cursor.x, cursor.y, r);
|
||||
}
|
||||
|
||||
// Color Interpolator through Red->Yellow->Green->Blue
|
||||
// val : Interpolator minv..maxv
|
||||
// minv : Minimum value
|
||||
// maxv : Maximun value
|
||||
uint16_t RainbowInt(int16_t val, int16_t minv, int16_t maxv);
|
||||
|
||||
// Write buffer data to the SRAM
|
||||
// addr: SRAM start address 0x0000-0x7FFF
|
||||
// length: Bytes to write
|
||||
// data: address of the buffer with data
|
||||
inline void WriteToSRAM(uint16_t addr, uint16_t length, uint8_t *data) {
|
||||
DWIN_WriteToMem(0x5A, addr, length, data);
|
||||
}
|
||||
|
||||
// Write buffer data to the Flash
|
||||
// addr: Flash start address 0x0000-0x3FFF
|
||||
// length: Bytes to write
|
||||
// data: address of the buffer with data
|
||||
inline void WriteToFlash(uint16_t addr, uint16_t length, uint8_t *data) {
|
||||
DWIN_WriteToMem(0xA5, addr, length, data);
|
||||
}
|
||||
|
||||
// Clear Menu by filling the area with background color
|
||||
// Area (0, TITLE_HEIGHT, DWIN_WIDTH, STATUS_Y - 1)
|
||||
void ClearMenuArea();
|
||||
|
||||
// Clear MenuItems array and free MenuItems elements
|
||||
void MenuItemsClear();
|
||||
|
||||
// Prepare MenuItems array
|
||||
void MenuItemsPrepare(uint8_t totalitems);
|
||||
|
||||
// Add elements to the MenuItems array
|
||||
MenuItemClass* MenuItemsAdd(MenuItemClass* menuitem);
|
||||
|
||||
};
|
69
Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp
Normal file
69
Marlin/src/lcd/e3v2/enhanced/lockscreen.cpp
Normal file
@ -0,0 +1,69 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.1
|
||||
* Date: 2021/08/29
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
|
||||
#include "../../../core/types.h"
|
||||
#include "dwin_lcd.h"
|
||||
#include "dwinui.h"
|
||||
#include "dwin.h"
|
||||
#include "lockscreen.h"
|
||||
|
||||
LockScreenClass LockScreen;
|
||||
|
||||
void LockScreenClass::Init() {
|
||||
Lock_Pos = 0;
|
||||
unlocked = false;
|
||||
Draw();
|
||||
}
|
||||
|
||||
void LockScreenClass::Draw() {
|
||||
Title.SetCaption(PSTR("Lock Screen"));
|
||||
DWINUI::ClearMenuArea();
|
||||
DWINUI::Draw_Icon(ICON_LOGO, 71, 120); // CREALITY logo
|
||||
DWINUI::Draw_CenteredString(Color_White, 180, F("Printer is Locked,"));
|
||||
DWINUI::Draw_CenteredString(Color_White, 200, F("Scroll to unlock."));
|
||||
DWINUI::Draw_CenteredString(Color_White, 240, F("-> | <-"));
|
||||
DWIN_Draw_Box(1, HMI_data.Barfill_Color, 0, 260, DWIN_WIDTH, 20);
|
||||
DWIN_Draw_VLine(Color_Yellow, Lock_Pos * DWIN_WIDTH / 255, 260, 20);
|
||||
DWIN_UpdateLCD();
|
||||
}
|
||||
|
||||
void LockScreenClass::onEncoderState(ENCODER_DiffState encoder_diffState) {
|
||||
if (encoder_diffState == ENCODER_DIFF_CW) {
|
||||
Lock_Pos += 8;
|
||||
}
|
||||
else if (encoder_diffState == ENCODER_DIFF_CCW) {
|
||||
Lock_Pos -= 8;
|
||||
}
|
||||
else if (encoder_diffState == ENCODER_DIFF_ENTER) {
|
||||
unlocked = (Lock_Pos == 128);
|
||||
}
|
||||
DWIN_Draw_Box(1, HMI_data.Barfill_Color, 0, 260, DWIN_WIDTH, 20);
|
||||
DWIN_Draw_VLine(Color_Yellow, Lock_Pos * DWIN_WIDTH / 255, 260, 20);
|
||||
DWIN_UpdateLCD();
|
||||
}
|
||||
|
||||
bool LockScreenClass::isUnlocked() { return unlocked; }
|
||||
|
||||
#endif // DWIN_CREALITY_LCD_ENHANCED
|
35
Marlin/src/lcd/e3v2/enhanced/lockscreen.h
Normal file
35
Marlin/src/lcd/e3v2/enhanced/lockscreen.h
Normal file
@ -0,0 +1,35 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.1
|
||||
* Date: 2021/08/29
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../../core/types.h"
|
||||
|
||||
class LockScreenClass {
|
||||
private:
|
||||
uint8_t Lock_Pos = 0;
|
||||
bool unlocked = false;
|
||||
public:
|
||||
void Init();
|
||||
void onEncoderState(ENCODER_DiffState encoder_diffState);
|
||||
void Draw();
|
||||
bool isUnlocked();
|
||||
};
|
||||
extern LockScreenClass LockScreen;
|
261
Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp
Normal file
261
Marlin/src/lcd/e3v2/enhanced/rotary_encoder.cpp
Normal file
@ -0,0 +1,261 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.1
|
||||
* Date: 2021/08/29
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* @file lcd/e3v2/enhanced/rotary_encoder.cpp
|
||||
* @author LEO / Creality3D
|
||||
* @date 2019/07/06
|
||||
* @version 2.0.1
|
||||
* @brief Rotary encoder functions
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
|
||||
#include "rotary_encoder.h"
|
||||
#include "../../buttons.h"
|
||||
|
||||
#include "../../../MarlinCore.h"
|
||||
#include "../../../HAL/shared/Delay.h"
|
||||
|
||||
#if HAS_BUZZER
|
||||
#include "../../../libs/buzzer.h"
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifndef ENCODER_PULSES_PER_STEP
|
||||
#define ENCODER_PULSES_PER_STEP 4
|
||||
#endif
|
||||
|
||||
#if ENABLED(SOUND_MENU_ITEM)
|
||||
#include "../../marlinui.h"
|
||||
#endif
|
||||
|
||||
ENCODER_Rate EncoderRate;
|
||||
|
||||
// Buzzer
|
||||
void Encoder_tick() {
|
||||
#if PIN_EXISTS(BEEPER)
|
||||
if (TERN1(SOUND_MENU_ITEM, ui.buzzer_enabled)) {
|
||||
WRITE(BEEPER_PIN, HIGH);
|
||||
delay(10);
|
||||
WRITE(BEEPER_PIN, LOW);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// Encoder initialization
|
||||
void Encoder_Configuration() {
|
||||
#if BUTTON_EXISTS(EN1)
|
||||
SET_INPUT_PULLUP(BTN_EN1);
|
||||
#endif
|
||||
#if BUTTON_EXISTS(EN2)
|
||||
SET_INPUT_PULLUP(BTN_EN2);
|
||||
#endif
|
||||
#if BUTTON_EXISTS(ENC)
|
||||
SET_INPUT_PULLUP(BTN_ENC);
|
||||
#endif
|
||||
#if PIN_EXISTS(BEEPER)
|
||||
SET_OUTPUT(BEEPER_PIN);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Analyze encoder value and return state
|
||||
ENCODER_DiffState Encoder_ReceiveAnalyze() {
|
||||
const millis_t now = millis();
|
||||
static uint8_t lastEncoderBits;
|
||||
uint8_t newbutton = 0;
|
||||
static signed char temp_diff = 0;
|
||||
|
||||
ENCODER_DiffState temp_diffState = ENCODER_DIFF_NO;
|
||||
if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
|
||||
if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
|
||||
if (BUTTON_PRESSED(ENC)) {
|
||||
static millis_t next_click_update_ms;
|
||||
if (ELAPSED(now, next_click_update_ms)) {
|
||||
next_click_update_ms = millis() + 300;
|
||||
Encoder_tick();
|
||||
#if PIN_EXISTS(LCD_LED)
|
||||
//LED_Action();
|
||||
#endif
|
||||
const bool was_waiting = wait_for_user;
|
||||
wait_for_user = false;
|
||||
return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER;
|
||||
}
|
||||
else return ENCODER_DIFF_NO;
|
||||
}
|
||||
if (newbutton != lastEncoderBits) {
|
||||
switch (newbutton) {
|
||||
case ENCODER_PHASE_0:
|
||||
if (lastEncoderBits == ENCODER_PHASE_3) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_1) temp_diff--;
|
||||
break;
|
||||
case ENCODER_PHASE_1:
|
||||
if (lastEncoderBits == ENCODER_PHASE_0) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_2) temp_diff--;
|
||||
break;
|
||||
case ENCODER_PHASE_2:
|
||||
if (lastEncoderBits == ENCODER_PHASE_1) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_3) temp_diff--;
|
||||
break;
|
||||
case ENCODER_PHASE_3:
|
||||
if (lastEncoderBits == ENCODER_PHASE_2) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_0) temp_diff--;
|
||||
break;
|
||||
}
|
||||
lastEncoderBits = newbutton;
|
||||
}
|
||||
|
||||
if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) {
|
||||
if (temp_diff > 0) temp_diffState = ENCODER_DIFF_CW;
|
||||
else temp_diffState = ENCODER_DIFF_CCW;
|
||||
|
||||
#if ENABLED(ENCODER_RATE_MULTIPLIER)
|
||||
|
||||
millis_t ms = millis();
|
||||
int32_t encoderMultiplier = 1;
|
||||
|
||||
// if must encoder rati multiplier
|
||||
if (EncoderRate.enabled) {
|
||||
const float abs_diff = ABS(temp_diff),
|
||||
encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP);
|
||||
if (EncoderRate.lastEncoderTime) {
|
||||
// Note that the rate is always calculated between two passes through the
|
||||
// loop and that the abs of the temp_diff value is tracked.
|
||||
const float encoderStepRate = encoderMovementSteps / float(ms - EncoderRate.lastEncoderTime) * 1000;
|
||||
if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
|
||||
else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;
|
||||
else if (encoderStepRate >= ENCODER_5X_STEPS_PER_SEC) encoderMultiplier = 5;
|
||||
}
|
||||
EncoderRate.lastEncoderTime = ms;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
constexpr int32_t encoderMultiplier = 1;
|
||||
|
||||
#endif
|
||||
|
||||
// EncoderRate.encoderMoveValue += (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
|
||||
EncoderRate.encoderMoveValue = (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
|
||||
if (EncoderRate.encoderMoveValue < 0) EncoderRate.encoderMoveValue = -EncoderRate.encoderMoveValue;
|
||||
|
||||
temp_diff = 0;
|
||||
}
|
||||
return temp_diffState;
|
||||
}
|
||||
|
||||
#if PIN_EXISTS(LCD_LED)
|
||||
|
||||
// Take the low 24 valid bits 24Bit: G7 G6 G5 G4 G3 G2 G1 G0 R7 R6 R5 R4 R3 R2 R1 R0 B7 B6 B5 B4 B3 B2 B1 B0
|
||||
uint16_t LED_DataArray[LED_NUM];
|
||||
|
||||
// LED light operation
|
||||
void LED_Action() {
|
||||
LED_Control(RGB_SCALE_WARM_WHITE,0x0F);
|
||||
delay(30);
|
||||
LED_Control(RGB_SCALE_WARM_WHITE,0x00);
|
||||
}
|
||||
|
||||
// LED initialization
|
||||
void LED_Configuration() {
|
||||
SET_OUTPUT(LCD_LED_PIN);
|
||||
}
|
||||
|
||||
// LED write data
|
||||
void LED_WriteData() {
|
||||
uint8_t tempCounter_LED, tempCounter_Bit;
|
||||
for (tempCounter_LED = 0; tempCounter_LED < LED_NUM; tempCounter_LED++) {
|
||||
for (tempCounter_Bit = 0; tempCounter_Bit < 24; tempCounter_Bit++) {
|
||||
if (LED_DataArray[tempCounter_LED] & (0x800000 >> tempCounter_Bit)) {
|
||||
LED_DATA_HIGH;
|
||||
DELAY_NS(300);
|
||||
LED_DATA_LOW;
|
||||
DELAY_NS(200);
|
||||
}
|
||||
else {
|
||||
LED_DATA_HIGH;
|
||||
LED_DATA_LOW;
|
||||
DELAY_NS(200);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// LED control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance) {
|
||||
for (uint8_t i = 0; i < LED_NUM; i++) {
|
||||
LED_DataArray[i] = 0;
|
||||
switch (RGB_Scale) {
|
||||
case RGB_SCALE_R10_G7_B5: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 5/10; break;
|
||||
case RGB_SCALE_R10_G7_B4: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 4/10; break;
|
||||
case RGB_SCALE_R10_G8_B7: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 8/10) << 16 | luminance * 7/10; break;
|
||||
}
|
||||
}
|
||||
LED_WriteData();
|
||||
}
|
||||
|
||||
// LED gradient control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
// change_Time: gradient time (ms)
|
||||
void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval) {
|
||||
struct { uint8_t g, r, b; } led_data[LED_NUM];
|
||||
for (uint8_t i = 0; i < LED_NUM; i++) {
|
||||
switch (RGB_Scale) {
|
||||
case RGB_SCALE_R10_G7_B5:
|
||||
led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 5/10 };
|
||||
break;
|
||||
case RGB_SCALE_R10_G7_B4:
|
||||
led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 4/10 };
|
||||
break;
|
||||
case RGB_SCALE_R10_G8_B7:
|
||||
led_data[i] = { luminance * 8/10, luminance * 10/10, luminance * 7/10 };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
struct { bool g, r, b; } led_flag = { false, false, false };
|
||||
for (uint8_t i = 0; i < LED_NUM; i++) {
|
||||
while (1) {
|
||||
const uint8_t g = uint8_t(LED_DataArray[i] >> 16),
|
||||
r = uint8_t(LED_DataArray[i] >> 8),
|
||||
b = uint8_t(LED_DataArray[i]);
|
||||
if (g == led_data[i].g) led_flag.g = true;
|
||||
else LED_DataArray[i] += (g > led_data[i].g) ? -0x010000 : 0x010000;
|
||||
if (r == led_data[i].r) led_flag.r = true;
|
||||
else LED_DataArray[i] += (r > led_data[i].r) ? -0x000100 : 0x000100;
|
||||
if (b == led_data[i].b) led_flag.b = true;
|
||||
else LED_DataArray[i] += (b > led_data[i].b) ? -0x000001 : 0x000001;
|
||||
LED_WriteData();
|
||||
if (led_flag.r && led_flag.g && led_flag.b) break;
|
||||
delay(change_Interval);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // LCD_LED
|
||||
|
||||
#endif // DWIN_CREALITY_LCD_ENHANCED
|
93
Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h
Normal file
93
Marlin/src/lcd/e3v2/enhanced/rotary_encoder.h
Normal file
@ -0,0 +1,93 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.1
|
||||
* Date: 2021/08/29
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
* published by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
/*****************************************************************************
|
||||
* @file lcd/e3v2/enhanced/rotary_encoder.h
|
||||
* @author LEO / Creality3D
|
||||
* @date 2019/07/06
|
||||
* @version 2.0.1
|
||||
* @brief Rotary encoder functions
|
||||
****************************************************************************/
|
||||
|
||||
#include "../../../inc/MarlinConfig.h"
|
||||
|
||||
/*********************** Encoder Set ***********************/
|
||||
|
||||
typedef struct {
|
||||
bool enabled = false;
|
||||
int encoderMoveValue = 0;
|
||||
millis_t lastEncoderTime = 0;
|
||||
} ENCODER_Rate;
|
||||
|
||||
extern ENCODER_Rate EncoderRate;
|
||||
|
||||
typedef enum {
|
||||
ENCODER_DIFF_NO = 0, // no state
|
||||
ENCODER_DIFF_CW = 1, // clockwise rotation
|
||||
ENCODER_DIFF_CCW = 2, // counterclockwise rotation
|
||||
ENCODER_DIFF_ENTER = 3 // click
|
||||
} ENCODER_DiffState;
|
||||
|
||||
// Encoder initialization
|
||||
void Encoder_Configuration();
|
||||
|
||||
// Analyze encoder value and return state
|
||||
ENCODER_DiffState Encoder_ReceiveAnalyze();
|
||||
|
||||
/*********************** Encoder LED ***********************/
|
||||
|
||||
#if PIN_EXISTS(LCD_LED)
|
||||
|
||||
#define LED_NUM 4
|
||||
#define LED_DATA_HIGH WRITE(LCD_LED_PIN, 1)
|
||||
#define LED_DATA_LOW WRITE(LCD_LED_PIN, 0)
|
||||
|
||||
#define RGB_SCALE_R10_G7_B5 1
|
||||
#define RGB_SCALE_R10_G7_B4 2
|
||||
#define RGB_SCALE_R10_G8_B7 3
|
||||
#define RGB_SCALE_NEUTRAL_WHITE RGB_SCALE_R10_G7_B5
|
||||
#define RGB_SCALE_WARM_WHITE RGB_SCALE_R10_G7_B4
|
||||
#define RGB_SCALE_COOL_WHITE RGB_SCALE_R10_G8_B7
|
||||
|
||||
extern unsigned int LED_DataArray[LED_NUM];
|
||||
|
||||
// LED light operation
|
||||
void LED_Action();
|
||||
|
||||
// LED initialization
|
||||
void LED_Configuration();
|
||||
|
||||
// LED write data
|
||||
void LED_WriteData();
|
||||
|
||||
// LED control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance);
|
||||
|
||||
// LED gradient control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
// change_Time: gradient time (ms)
|
||||
void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval);
|
||||
|
||||
#endif // LCD_LED
|
@ -44,9 +44,6 @@
|
||||
// Handshake (1: Success, 0: Fail)
|
||||
bool DWIN_Handshake(void);
|
||||
|
||||
// Common DWIN startup
|
||||
void DWIN_Startup(void);
|
||||
|
||||
// Set the backlight luminance
|
||||
// luminance: (0x00-0xFF)
|
||||
void DWIN_Backlight_SetLuminance(const uint8_t luminance);
|
||||
|
@ -78,6 +78,14 @@ namespace Language_en {
|
||||
PROGMEM Language_Str MSG_AUTO_HOME_I = _UxGT("Home ") LCD_STR_I;
|
||||
PROGMEM Language_Str MSG_AUTO_HOME_J = _UxGT("Home ") LCD_STR_J;
|
||||
PROGMEM Language_Str MSG_AUTO_HOME_K = _UxGT("Home ") LCD_STR_K;
|
||||
PROGMEM Language_Str MSG_FILAMENT_SET = _UxGT("Filament Settings");
|
||||
PROGMEM Language_Str MSG_FILAMENT_MAN = _UxGT("Filament Management");
|
||||
PROGMEM Language_Str MSG_LEVBED_FL = _UxGT("Front Left");
|
||||
PROGMEM Language_Str MSG_LEVBED_FR = _UxGT("Front Right");
|
||||
PROGMEM Language_Str MSG_LEVBED_C = _UxGT("Center");
|
||||
PROGMEM Language_Str MSG_LEVBED_BL = _UxGT("Back Left");
|
||||
PROGMEM Language_Str MSG_LEVBED_BR = _UxGT("Back Right");
|
||||
PROGMEM Language_Str MSG_MANUAL_MESH = _UxGT("Manual Mesh");
|
||||
PROGMEM Language_Str MSG_AUTO_Z_ALIGN = _UxGT("Auto Z-Align");
|
||||
PROGMEM Language_Str MSG_ITERATION = _UxGT("G34 Iteration: %i");
|
||||
PROGMEM Language_Str MSG_DECREASING_ACCURACY = _UxGT("Accuracy Decreasing!");
|
||||
@ -289,6 +297,11 @@ namespace Language_en {
|
||||
PROGMEM Language_Str MSG_MOVE_01IN = _UxGT("Move 0.1in");
|
||||
PROGMEM Language_Str MSG_MOVE_1IN = _UxGT("Move 1.0in");
|
||||
PROGMEM Language_Str MSG_SPEED = _UxGT("Speed");
|
||||
PROGMEM Language_Str MSG_MAXSPEED = _UxGT("Max Speed (mm/s)");
|
||||
PROGMEM Language_Str MSG_MAXSPEED_X = _UxGT("Max ") LCD_STR_A _UxGT(" Speed");
|
||||
PROGMEM Language_Str MSG_MAXSPEED_Y = _UxGT("Max ") LCD_STR_B _UxGT(" Speed");
|
||||
PROGMEM Language_Str MSG_MAXSPEED_Z = _UxGT("Max ") LCD_STR_C _UxGT(" Speed");
|
||||
PROGMEM Language_Str MSG_MAXSPEED_E = _UxGT("Max ") LCD_STR_E _UxGT(" Speed");
|
||||
PROGMEM Language_Str MSG_BED_Z = _UxGT("Bed Z");
|
||||
PROGMEM Language_Str MSG_NOZZLE = _UxGT("Nozzle");
|
||||
PROGMEM Language_Str MSG_NOZZLE_N = _UxGT("Nozzle ~");
|
||||
@ -321,7 +334,7 @@ namespace Language_en {
|
||||
PROGMEM Language_Str MSG_LCD_OFF = _UxGT("Off");
|
||||
PROGMEM Language_Str MSG_PID_AUTOTUNE = _UxGT("PID Autotune");
|
||||
PROGMEM Language_Str MSG_PID_AUTOTUNE_E = _UxGT("PID Autotune *");
|
||||
PROGMEM Language_Str MSG_PID_CYCLE = _UxGT("PID Cycle");
|
||||
PROGMEM Language_Str MSG_PID_CYCLE = _UxGT("PID Cycles");
|
||||
PROGMEM Language_Str MSG_PID_AUTOTUNE_DONE = _UxGT("PID tuning done");
|
||||
PROGMEM Language_Str MSG_PID_BAD_EXTRUDER_NUM = _UxGT("Autotune failed. Bad extruder.");
|
||||
PROGMEM Language_Str MSG_PID_TEMP_TOO_HIGH = _UxGT("Autotune failed. Temperature too high.");
|
||||
@ -504,6 +517,7 @@ namespace Language_en {
|
||||
PROGMEM Language_Str MSG_MANUAL_DEPLOY = _UxGT("Deploy Z-Probe");
|
||||
PROGMEM Language_Str MSG_MANUAL_STOW = _UxGT("Stow Z-Probe");
|
||||
PROGMEM Language_Str MSG_HOME_FIRST = _UxGT("Home %s%s%s First");
|
||||
PROGMEM Language_Str MSG_ZPROBE_SETTINGS = _UxGT("Probe Settings");
|
||||
PROGMEM Language_Str MSG_ZPROBE_OFFSETS = _UxGT("Probe Offsets");
|
||||
PROGMEM Language_Str MSG_ZPROBE_XOFFSET = _UxGT("Probe X Offset");
|
||||
PROGMEM Language_Str MSG_ZPROBE_YOFFSET = _UxGT("Probe Y Offset");
|
||||
@ -611,6 +625,7 @@ namespace Language_en {
|
||||
PROGMEM Language_Str MSG_FILAMENT_CHANGE_NOZZLE = _UxGT(" Nozzle: ");
|
||||
PROGMEM Language_Str MSG_RUNOUT_SENSOR = _UxGT("Runout Sensor");
|
||||
PROGMEM Language_Str MSG_RUNOUT_DISTANCE_MM = _UxGT("Runout Dist mm");
|
||||
PROGMEM Language_Str MSG_RUNOUT_ENABLE = _UxGT("Enable Runout");
|
||||
PROGMEM Language_Str MSG_KILL_HOMING_FAILED = _UxGT("Homing Failed");
|
||||
PROGMEM Language_Str MSG_LCD_PROBING_FAILED = _UxGT("Probing Failed");
|
||||
|
||||
|
@ -48,6 +48,8 @@ MarlinUI ui;
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
#include "e3v2/creality/dwin.h"
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
#include "e3v2/enhanced/dwin.h"
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
#include "e3v2/jyersui/dwin.h"
|
||||
#endif
|
||||
@ -101,6 +103,7 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
|
||||
backlight = !!value;
|
||||
if (backlight) brightness = constrain(value, MIN_LCD_BRIGHTNESS, MAX_LCD_BRIGHTNESS);
|
||||
// Set brightness on enabled LCD here
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_LCD_Brightness(brightness));
|
||||
TERN_(DWIN_CREALITY_LCD_JYERSUI, DWIN_Backlight_SetLuminance(backlight ? brightness : 0));
|
||||
}
|
||||
#endif
|
||||
@ -1474,7 +1477,7 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
|
||||
#endif
|
||||
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onStatusChanged(status_message));
|
||||
TERN_(DWIN_CREALITY_LCD, DWIN_StatusChanged(status_message));
|
||||
TERN_(HAS_DWIN_E3V2_BASIC, DWIN_StatusChanged(status_message));
|
||||
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWIN.Update_Status(status_message));
|
||||
}
|
||||
|
||||
|
@ -55,11 +55,17 @@
|
||||
#include "../module/printcounter.h"
|
||||
#endif
|
||||
|
||||
#if ENABLED(ADVANCED_PAUSE_FEATURE) && ANY(HAS_LCD_MENU, EXTENSIBLE_UI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ENABLED(ADVANCED_PAUSE_FEATURE) && ANY(HAS_LCD_MENU, EXTENSIBLE_UI, HAS_DWIN_E3V2)
|
||||
#include "../feature/pause.h"
|
||||
#include "../module/motion.h" // for active_extruder
|
||||
#endif
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
#include "e3v2/creality/dwin.h"
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
#include "e3v2/enhanced/dwin.h"
|
||||
#endif
|
||||
|
||||
#define START_OF_UTF8_CHAR(C) (((C) & 0xC0u) != 0x80U)
|
||||
|
||||
#if HAS_WIRED_LCD
|
||||
@ -257,7 +263,7 @@ public:
|
||||
FORCE_INLINE static void refresh_brightness() { set_brightness(brightness); }
|
||||
#endif
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
#if HAS_DWIN_E3V2_BASIC
|
||||
static void refresh();
|
||||
#else
|
||||
FORCE_INLINE static void refresh() {
|
||||
@ -315,7 +321,7 @@ public:
|
||||
|
||||
#if HAS_STATUS_MESSAGE
|
||||
|
||||
#if HAS_WIRED_LCD
|
||||
#if EITHER(HAS_WIRED_LCD, DWIN_CREALITY_LCD_ENHANCED)
|
||||
#if ENABLED(STATUS_MESSAGE_SCROLLING)
|
||||
#define MAX_MESSAGE_LENGTH _MAX(LONG_FILENAME_LENGTH, MAX_LANG_CHARSIZE * 2 * (LCD_WIDTH))
|
||||
#else
|
||||
@ -351,6 +357,12 @@ public:
|
||||
static inline void reset_alert_level() {}
|
||||
#endif
|
||||
|
||||
#if EITHER(HAS_DISPLAY, DWIN_CREALITY_LCD_ENHANCED)
|
||||
static void kill_screen(PGM_P const lcd_error, PGM_P const lcd_component);
|
||||
#else
|
||||
static inline void kill_screen(PGM_P const, PGM_P const) {}
|
||||
#endif
|
||||
|
||||
#if HAS_DISPLAY
|
||||
|
||||
static void init();
|
||||
@ -457,7 +469,6 @@ public:
|
||||
static bool did_first_redraw;
|
||||
#endif
|
||||
|
||||
static void kill_screen(PGM_P const lcd_error, PGM_P const lcd_component);
|
||||
static void draw_kill_screen();
|
||||
|
||||
#else // No LCD
|
||||
@ -585,7 +596,7 @@ public:
|
||||
static inline bool use_click() { return false; }
|
||||
#endif
|
||||
|
||||
#if ENABLED(ADVANCED_PAUSE_FEATURE) && ANY(HAS_LCD_MENU, EXTENSIBLE_UI, DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ENABLED(ADVANCED_PAUSE_FEATURE) && ANY(HAS_LCD_MENU, EXTENSIBLE_UI, HAS_DWIN_E3V2)
|
||||
static void pause_show_message(const PauseMessage message, const PauseMode mode=PAUSE_MODE_SAME, const uint8_t extruder=active_extruder);
|
||||
#else
|
||||
static inline void _pause_show_message() {}
|
||||
|
@ -23,7 +23,7 @@
|
||||
|
||||
#include "../../inc/MarlinConfigPre.h"
|
||||
|
||||
#if !HAS_LCD_MENU
|
||||
#if ENABLED(NO_LCD_MENUS)
|
||||
#error "Seriously? High resolution TFT screen without menu?"
|
||||
#endif
|
||||
|
||||
|
@ -79,6 +79,8 @@
|
||||
|
||||
#if ENABLED(EXTENSIBLE_UI)
|
||||
#include "../lcd/extui/ui_api.h"
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
#include "../lcd/e3v2/enhanced/dwin.h"
|
||||
#endif
|
||||
|
||||
#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
|
||||
@ -295,7 +297,7 @@ FORCE_INLINE void probe_specific_action(const bool deploy) {
|
||||
|
||||
TERN_(HOST_PROMPT_SUPPORT, host_prompt_do(PROMPT_USER_CONTINUE, PSTR("Stow Probe"), CONTINUE_STR));
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onUserConfirmRequired_P(PSTR("Stow Probe")));
|
||||
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_Popup_Confirm(ICON_BLTouch, PSTR("Stow Probe"), CONTINUE_STR));
|
||||
wait_for_user_response();
|
||||
ui.reset_status();
|
||||
|
||||
|
@ -71,9 +71,9 @@
|
||||
|
||||
#if ENABLED(EXTENSIBLE_UI)
|
||||
#include "../lcd/extui/ui_api.h"
|
||||
#endif
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
#include "../lcd/e3v2/enhanced/dwin.h"
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
#include "../lcd/e3v2/jyersui/dwin.h"
|
||||
#endif
|
||||
|
||||
@ -441,14 +441,15 @@ typedef struct SettingsDataStruct {
|
||||
// EXTENSIBLE_UI
|
||||
//
|
||||
#if ENABLED(EXTENSIBLE_UI)
|
||||
// This is a significant hardware change; don't reserve space when not present
|
||||
uint8_t extui_data[ExtUI::eeprom_data_size];
|
||||
#endif
|
||||
|
||||
//
|
||||
// DWIN_CREALITY_LCD_JYERSUI
|
||||
// Ender-3 V2 DWIN
|
||||
//
|
||||
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
uint8_t dwin_data[eeprom_data_size];
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
uint8_t dwin_settings[CrealityDWIN.eeprom_data_size];
|
||||
#endif
|
||||
|
||||
@ -1358,9 +1359,16 @@ void MarlinSettings::postprocess() {
|
||||
#endif
|
||||
|
||||
//
|
||||
// Creality UI Settings
|
||||
// Creality DWIN User Data
|
||||
//
|
||||
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
{
|
||||
char dwin_data[eeprom_data_size] = { 0 };
|
||||
DWIN_StoreSettings(dwin_data);
|
||||
_FIELD_TEST(dwin_data);
|
||||
EEPROM_WRITE(dwin_data);
|
||||
}
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
{
|
||||
char dwin_settings[CrealityDWIN.eeprom_data_size] = { 0 };
|
||||
CrealityDWIN.Save_Settings(dwin_settings);
|
||||
@ -1488,6 +1496,8 @@ void MarlinSettings::postprocess() {
|
||||
stored_ver[1] = '\0';
|
||||
}
|
||||
DEBUG_ECHO_MSG("EEPROM version mismatch (EEPROM=", stored_ver, " Marlin=" EEPROM_VERSION ")");
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, ui.set_status(GET_TEXT(MSG_ERR_EEPROM_VERSION)));
|
||||
|
||||
IF_DISABLED(EEPROM_AUTO_INIT, ui.eeprom_alert_version());
|
||||
eeprom_error = true;
|
||||
}
|
||||
@ -2249,9 +2259,16 @@ void MarlinSettings::postprocess() {
|
||||
#endif
|
||||
|
||||
//
|
||||
// Creality UI Settings
|
||||
// Creality DWIN User Data
|
||||
//
|
||||
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
#if ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
{
|
||||
const char dwin_data[eeprom_data_size] = { 0 };
|
||||
_FIELD_TEST(dwin_data);
|
||||
EEPROM_READ(dwin_data);
|
||||
if (!validating) DWIN_LoadSettings(dwin_data);
|
||||
}
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
|
||||
{
|
||||
const char dwin_settings[CrealityDWIN.eeprom_data_size] = { 0 };
|
||||
_FIELD_TEST(dwin_settings);
|
||||
@ -2340,6 +2357,7 @@ void MarlinSettings::postprocess() {
|
||||
else if (working_crc != stored_crc) {
|
||||
eeprom_error = true;
|
||||
DEBUG_ERROR_MSG("EEPROM CRC mismatch - (stored) ", stored_crc, " != ", working_crc, " (calculated)!");
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, ui.set_status(GET_TEXT(MSG_ERR_EEPROM_CRC)));
|
||||
IF_DISABLED(EEPROM_AUTO_INIT, ui.eeprom_alert_crc());
|
||||
}
|
||||
else if (!validating) {
|
||||
@ -2656,7 +2674,7 @@ void MarlinSettings::reset() {
|
||||
#endif
|
||||
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onFactoryReset());
|
||||
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_SetDataDefaults());
|
||||
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWIN.Reset_Settings());
|
||||
|
||||
//
|
||||
|
@ -47,6 +47,8 @@
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
#include "../lcd/e3v2/creality/dwin.h"
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
#include "../lcd/e3v2/enhanced/dwin.h"
|
||||
#endif
|
||||
|
||||
#if ENABLED(EXTENSIBLE_UI)
|
||||
@ -603,10 +605,12 @@ volatile bool Temperature::raw_temps_ready = false;
|
||||
TERN_(HAS_AUTO_FAN, next_auto_fan_check_ms = next_temp_ms + 2500UL);
|
||||
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_STARTED));
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_PidTuning(isbed ? PID_BED_START : PID_EXTR_START));
|
||||
|
||||
if (target > GHV(CHAMBER_MAX_TARGET, BED_MAX_TARGET, temp_range[heater_id].maxtemp - (HOTEND_OVERSHOOT))) {
|
||||
SERIAL_ECHOLNPGM(STR_PID_TEMP_TOO_HIGH);
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_TEMP_TOO_HIGH));
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_PidTuning(PID_TEMP_TOO_HIGH));
|
||||
return;
|
||||
}
|
||||
|
||||
@ -627,6 +631,7 @@ volatile bool Temperature::raw_temps_ready = false;
|
||||
|
||||
// PID Tuning loop
|
||||
wait_for_heatup = true; // Can be interrupted with M108
|
||||
TERN_(HAS_STATUS_MESSAGE, ui.status_printf_P(0, PSTR(S_FMT), "Wait for heat up..."));
|
||||
while (wait_for_heatup) {
|
||||
|
||||
const millis_t ms = millis();
|
||||
@ -687,6 +692,7 @@ volatile bool Temperature::raw_temps_ready = false;
|
||||
}
|
||||
}
|
||||
SHV((bias + d) >> 1);
|
||||
TERN_(HAS_STATUS_MESSAGE, ui.status_printf_P(0, PSTR(S_FMT " %i/%i"), GET_TEXT(MSG_PID_CYCLE), cycles, ncycles));
|
||||
cycles++;
|
||||
minT = target;
|
||||
}
|
||||
@ -699,6 +705,7 @@ volatile bool Temperature::raw_temps_ready = false;
|
||||
if (current_temp > target + MAX_OVERSHOOT_PID_AUTOTUNE) {
|
||||
SERIAL_ECHOLNPGM(STR_PID_TEMP_TOO_HIGH);
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_TEMP_TOO_HIGH));
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_PidTuning(PID_TEMP_TOO_HIGH));
|
||||
break;
|
||||
}
|
||||
|
||||
@ -734,6 +741,7 @@ volatile bool Temperature::raw_temps_ready = false;
|
||||
#endif
|
||||
if ((ms - _MIN(t1, t2)) > (MAX_CYCLE_TIME_PID_AUTOTUNE * 60L * 1000L)) {
|
||||
TERN_(DWIN_CREALITY_LCD, DWIN_Popup_Temperature(0));
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_PidTuning(PID_TUNING_TIMEOUT));
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_TUNING_TIMEOUT));
|
||||
SERIAL_ECHOLNPGM(STR_PID_TIMEOUT);
|
||||
break;
|
||||
@ -787,6 +795,7 @@ volatile bool Temperature::raw_temps_ready = false;
|
||||
TERN_(PRINTER_EVENT_LEDS, printerEventLEDs.onPidTuningDone(color));
|
||||
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_DONE));
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_PidTuning(PID_DONE));
|
||||
|
||||
goto EXIT_M303;
|
||||
}
|
||||
@ -795,7 +804,7 @@ volatile bool Temperature::raw_temps_ready = false;
|
||||
TERN_(HAL_IDLETASK, HAL_idletask());
|
||||
|
||||
// Run UI update
|
||||
TERN(DWIN_CREALITY_LCD, DWIN_Update(), ui.update());
|
||||
TERN(HAS_DWIN_E3V2_BASIC, DWIN_Update(), ui.update());
|
||||
}
|
||||
wait_for_heatup = false;
|
||||
|
||||
@ -804,6 +813,7 @@ volatile bool Temperature::raw_temps_ready = false;
|
||||
TERN_(PRINTER_EVENT_LEDS, printerEventLEDs.onPidTuningDone(color));
|
||||
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onPidTuning(ExtUI::result_t::PID_DONE));
|
||||
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_PidTuning(PID_DONE));
|
||||
|
||||
EXIT_M303:
|
||||
TERN_(NO_FAN_SLOWING_IN_PID_TUNING, adaptive_fan_slowing = true);
|
||||
@ -1014,14 +1024,14 @@ void Temperature::_temp_error(const heater_id_t heater_id, PGM_P const serial_ms
|
||||
}
|
||||
|
||||
void Temperature::max_temp_error(const heater_id_t heater_id) {
|
||||
#if ENABLED(DWIN_CREALITY_LCD) && (HAS_HOTEND || HAS_HEATED_BED)
|
||||
#if HAS_DWIN_E3V2_BASIC && (HAS_HOTEND || HAS_HEATED_BED)
|
||||
DWIN_Popup_Temperature(1);
|
||||
#endif
|
||||
_temp_error(heater_id, PSTR(STR_T_MAXTEMP), GET_TEXT(MSG_ERR_MAXTEMP));
|
||||
}
|
||||
|
||||
void Temperature::min_temp_error(const heater_id_t heater_id) {
|
||||
#if ENABLED(DWIN_CREALITY_LCD) && (HAS_HOTEND || HAS_HEATED_BED)
|
||||
#if HAS_DWIN_E3V2_BASIC && (HAS_HOTEND || HAS_HEATED_BED)
|
||||
DWIN_Popup_Temperature(0);
|
||||
#endif
|
||||
_temp_error(heater_id, PSTR(STR_T_MINTEMP), GET_TEXT(MSG_ERR_MINTEMP));
|
||||
@ -1329,7 +1339,7 @@ void Temperature::manage_heater() {
|
||||
if (watch_hotend[e].check(degHotend(e))) // Increased enough?
|
||||
start_watching_hotend(e); // If temp reached, turn off elapsed check
|
||||
else {
|
||||
TERN_(DWIN_CREALITY_LCD, DWIN_Popup_Temperature(0));
|
||||
TERN_(HAS_DWIN_E3V2_BASIC, DWIN_Popup_Temperature(0));
|
||||
_temp_error((heater_id_t)e, str_t_heating_failed, GET_TEXT(MSG_HEATING_FAILED_LCD));
|
||||
}
|
||||
}
|
||||
@ -1372,7 +1382,7 @@ void Temperature::manage_heater() {
|
||||
if (watch_bed.check(degBed())) // Increased enough?
|
||||
start_watching_bed(); // If temp reached, turn off elapsed check
|
||||
else {
|
||||
TERN_(DWIN_CREALITY_LCD, DWIN_Popup_Temperature(0));
|
||||
TERN_(HAS_DWIN_E3V2_BASIC, DWIN_Popup_Temperature(0));
|
||||
_temp_error(H_BED, str_t_heating_failed, GET_TEXT(MSG_HEATING_FAILED_LCD));
|
||||
}
|
||||
}
|
||||
@ -2586,7 +2596,7 @@ void Temperature::init() {
|
||||
state = TRRunaway;
|
||||
|
||||
case TRRunaway:
|
||||
TERN_(DWIN_CREALITY_LCD, DWIN_Popup_Temperature(0));
|
||||
TERN_(HAS_DWIN_E3V2_BASIC, DWIN_Popup_Temperature(0));
|
||||
_temp_error(heater_id, str_t_thermal_runaway, GET_TEXT(MSG_THERMAL_RUNAWAY));
|
||||
}
|
||||
}
|
||||
@ -3600,7 +3610,7 @@ void Temperature::isr() {
|
||||
#if HAS_MULTI_HOTEND
|
||||
PSTR("E%c " S_FMT), '1' + e
|
||||
#else
|
||||
PSTR("E " S_FMT)
|
||||
PSTR("E1 " S_FMT)
|
||||
#endif
|
||||
, heating ? GET_TEXT(MSG_HEATING) : GET_TEXT(MSG_COOLING)
|
||||
);
|
||||
@ -3720,13 +3730,12 @@ void Temperature::isr() {
|
||||
|
||||
if (wait_for_heatup) {
|
||||
wait_for_heatup = false;
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
#if HAS_DWIN_E3V2_BASIC
|
||||
HMI_flag.heat_flag = 0;
|
||||
duration_t elapsed = print_job_timer.duration(); // print timer
|
||||
dwin_heat_time = elapsed.value;
|
||||
#else
|
||||
ui.reset_status();
|
||||
#endif
|
||||
ui.reset_status();
|
||||
TERN_(PRINTER_EVENT_LEDS, printerEventLEDs.onHeatingDone());
|
||||
return true;
|
||||
}
|
||||
|
@ -148,7 +148,7 @@
|
||||
* All pins are labeled as printed on DWIN PCB. Connect TX-TX, A-A and so on.
|
||||
*/
|
||||
|
||||
#error "DWIN_CREALITY_LCD requires a custom cable, see diagram above this line. Comment out this line to continue."
|
||||
#error "Ender-3 V2 display requires a custom cable, see diagram above this line. Comment out this line to continue."
|
||||
|
||||
#define BEEPER_PIN EXP1_9
|
||||
#define BTN_EN1 EXP1_3
|
||||
|
@ -33,6 +33,8 @@
|
||||
|
||||
#if ENABLED(DWIN_CREALITY_LCD)
|
||||
#include "../lcd/e3v2/creality/dwin.h"
|
||||
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
|
||||
#include "../lcd/e3v2/enhanced/dwin.h"
|
||||
#endif
|
||||
|
||||
#include "../module/planner.h" // for synchronize
|
||||
@ -564,7 +566,7 @@ void CardReader::startOrResumeFilePrinting() {
|
||||
//
|
||||
void CardReader::endFilePrintNow(TERN_(SD_RESORT, const bool re_sort/*=false*/)) {
|
||||
TERN_(ADVANCED_PAUSE_FEATURE, did_pause_print = 0);
|
||||
TERN_(DWIN_CREALITY_LCD, HMI_flag.print_finish = flag.sdprinting);
|
||||
TERN_(HAS_DWIN_E3V2_BASIC, HMI_flag.print_finish = flag.sdprinting);
|
||||
flag.abort_sd_printing = false;
|
||||
if (isFileOpen()) file.close();
|
||||
TERN_(SD_RESORT, if (re_sort) presort());
|
||||
|
@ -13,6 +13,11 @@ use_example_configs "Creality/Ender-3 V2/CrealityUI"
|
||||
opt_enable MARLIN_DEV_MODE BUFFER_MONITORING
|
||||
exec_test $1 $2 "Ender 3 v2 with CrealityUI" "$3"
|
||||
|
||||
use_example_configs "Creality/Ender-3 V2/CrealityUI"
|
||||
opt_disable DWIN_CREALITY_LCD
|
||||
opt_enable DWIN_CREALITY_LCD_ENHANCED
|
||||
exec_test $1 $2 "Ender 3 v2 with Enhanced UI" "$3"
|
||||
|
||||
use_example_configs "Creality/Ender-3 V2/CrealityUI"
|
||||
opt_disable DWIN_CREALITY_LCD
|
||||
opt_enable DWIN_CREALITY_LCD_JYERSUI
|
||||
|
@ -45,6 +45,7 @@ I2C_EEPROM = src_filter=+<src/HAL/shared/eeprom_if_i
|
||||
SOFT_I2C_EEPROM = SlowSoftI2CMaster, SlowSoftWire=https://github.com/felias-fogg/SlowSoftWire/archive/master.zip
|
||||
SPI_EEPROM = src_filter=+<src/HAL/shared/eeprom_if_spi.cpp>
|
||||
DWIN_CREALITY_LCD = src_filter=+<src/lcd/e3v2/creality>
|
||||
DWIN_CREALITY_LCD_ENHANCED = src_filter=+<src/lcd/e3v2/enhanced>
|
||||
DWIN_CREALITY_LCD_JYERSUI = src_filter=+<src/lcd/e3v2/jyersui>
|
||||
DWIN_MARLINUI_.+ = src_filter=+<src/lcd/e3v2/marlinui>
|
||||
HAS_GRAPHICAL_TFT = src_filter=+<src/lcd/tft>
|
||||
|
@ -50,7 +50,7 @@ lib_deps =
|
||||
default_src_filter = +<src/*> -<src/config> -<src/HAL> +<src/HAL/shared>
|
||||
-<src/lcd/HD44780> -<src/lcd/TFTGLCD> -<src/lcd/dogm> -<src/lcd/tft> -<src/lcd/tft_io>
|
||||
-<src/HAL/STM32/tft> -<src/HAL/STM32F1/tft>
|
||||
-<src/lcd/e3v2/creality> -<src/lcd/e3v2/jyersui> -<src/lcd/e3v2/marlinui>
|
||||
-<src/lcd/e3v2/creality> -<src/lcd/e3v2/enhanced> -<src/lcd/e3v2/jyersui> -<src/lcd/e3v2/marlinui>
|
||||
-<src/lcd/menu>
|
||||
-<src/lcd/menu/game/game.cpp> -<src/lcd/menu/game/brickout.cpp> -<src/lcd/menu/game/invaders.cpp>
|
||||
-<src/lcd/menu/game/maze.cpp> -<src/lcd/menu/game/snake.cpp>
|
||||
|
Loading…
Reference in New Issue
Block a user